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Autodesk (153 Tutorials)

3ds Max: Rendering realistic Explosion and Smoke in Arnold

3ds Max: Rendering realistic Explosion and Smoke in Arnold

June 6, 2017

In this tutorial, from Mograph Plus, you will learn how to render realistic explosions and smoke in Arnold for 3ds Max using the Arnold Volume.

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3ds Max: How to Create a Mini 3D House in 3D Studio Max

3ds Max: How to Create a Mini 3D House in 3D Studio Max

May 30, 2017

Learn how to make a miniature, low poly house using 3ds Max in this step by step tutorial by Jonathan Lam.  This tutorial is great the for beginning 3ds max user as it covers creating simple 3D shapes and basic modeling techniques.

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Substance Painter to Arnold Workflow

Substance Painter to Arnold Workflow

May 16, 2017

In this tutorial by Romain Chauliac, you will learn the proper workflow to get your Substance Material to look exactly the way you want it to in Arnold Render 5.

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3ds Max: Create Detailed Sand with iToo Software’s Forest Pack

3ds Max: Create Detailed Sand with iToo Software’s Forest Pack

May 9, 2017

This step by step tutorial teaches you how to use Forest Pack’s “Forest Color” map features plus a bit of customizing, to create macro-photorealistic sand.

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cebas thinkingParticles – Simulate Gelatin Cubes

cebas thinkingParticles – Simulate Gelatin Cubes

May 2, 2017

Learn how to simulate super elastic gelatine cubes using Viscoelastic Fluids in thinkingParticles, with this tutorial from cebas Visual Technology.

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cebas thinkingParticles – Viscoelastic Fluids: Honey tutorial

cebas thinkingParticles – Viscoelastic Fluids: Honey tutorial

April 25, 2017

The visco elasticity solver in thinkingParticles for 3ds Max allows for the creation of viscous liquids like honey or oil, or any kind of thick fluids. Learn how to use the solver to create flowing honey in this tutorial.

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Maya 2017: Time Editor

Maya 2017: Time Editor

April 18, 2017

Autodesk's Sr. Maya Technical Specialist Steven Roselle explains how to create cycles and use the timing workflow features of the Time Editor in Maya 2017 from My Oh Maya. This is included at Maya Monday: Time Editor.

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Maya’s Animation Evolution

Maya’s Animation Evolution

April 18, 2017

This video took place at a Vision Series event and features Warren Trezevant, formerly of Pixar and now theAnimation Product Manager for Maya, and Daryl Obert, Technical Marketing Manager of Maya, explain some of the exciting changes in animation tools in Maya 2017. They talk about both the Time Editor and the Graph Editor, which was overhauled and has GPU acceleration. Included in Maya Monday: Time Editor

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Maya: Time Editor | Move data between characters

Maya: Time Editor | Move data between characters

April 18, 2017

Learn how to copy and move motion data between to Human IK characters using Maya’s Time Editor. In this video, George takes the motion of one character and remaps it to another from within the Time Editor. He talks about namespaces and how to make sure your animation curves transfer properly. Tutorial from LinkedIn Solutions and featured in Maya Monday: Time Editor

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Maya: Time Editor | Ghosting clips

Maya: Time Editor | Ghosting clips

April 18, 2017

Gain knowledge and understand how to work with ghosting in Maya’s new Time Editor. Ghosting allows you to see a superimposed image of a character or object within a viewport. This is essential when trying to match poses and animation clips. George shows how to ghost multiple clips for character animation. Tutorial from LinkedIn Solutions. This tutorial was included with Maya Monday: Time Editor article.

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Non-Destructive Animation Editing: Basic setup and single clip editing

Non-Destructive Animation Editing: Basic setup and single clip editing

April 18, 2017

In this movie, we show you how to use Maya's Time Editor to save and edit animation clips non-destructively. Included in Maya Monday: Time Editor article.

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Maya LT 2017 – Time Editor animation tool

Maya LT 2017 – Time Editor animation tool

April 18, 2017

Here's a quick overview of the Time Editor in Maya LT 2017. 

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3ds Max Tips and Tricks for Hard-Surface Modeling

3ds Max Tips and Tricks for Hard-Surface Modeling

April 18, 2017

Autodesk visits Jacques Choi of Eidos-Montreal, who shares some great tips on how to smooth your workflow in 3ds Max when Hard-Surface Modeling. 

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Medical Animation Tutorial: Red Blood Cell Animation using Maya 2017 MASH Motion graphics

Medical Animation Tutorial: Red Blood Cell Animation using Maya 2017 MASH Motion graphics

March 27, 2017

In this tutoria, Emily McDonald will be looking at creating an animated red blood cell flow using Maya 2017 and the MASH tool set.
If you ever did this with nparticles then you will know it can be tricky at times. The new MASH toolset will help you to set up a red blood cell flow animation in no time!

Part of Maya Monday: Maya for Motion Graphics and MASH.

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Medical Animation Tutorial: Create Villi using Maya 2017 MASH Motion Graphics

Medical Animation Tutorial: Create Villi using Maya 2017 MASH Motion Graphics

March 27, 2017

In this tutorial, Emily McDougall shows you a quick and easy way to create animated villi using Maya 2017 and the MASH toolset.

This is suitable for people with a basic knowledge of Maya. Featured in Maya Monday: Maya for Motion Graphics and MASH.

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