Materials / Shaders (197 Tutorials)
Cinema 4D R20: Falloffs vs. Fields – What They Are and How They Work
September 18, 2018
The new Fields system in Cinema 4D R20 completely replaces Falloffs. So, what are they? How do they work? And how is it a better way of working? Maxon’s Jonas Pilz answers these questions with this Quick Tip introduction to the Field system in C4D.
Tutorial: Cinema 4D and U-Render
September 18, 2018
We are continuing our series on Cinema 4D and third-party renderers and U-Render is our focus for today. U-render is no longer in beta and is available at Toolfarm.
C4D Live SIGGRAPH 2018 Rewind – Round 5
September 13, 2018
This is the fifth round of videos from SIGGRAPH 2018, held in August in Vancouver, Canada. Watch the fantastic presentations from Bhakti Patel,
Brett Morris, and Dean Giffin, all presenting with Cinema 4D Release 20. All of the videos are also hosted at Cineversity.com.
Cinema 4D and Corona Renderer
September 11, 2018
If you’re using Corona Renderer with Cinema 4D or thinking about it, here some tutorials to get you started.
C4D Live SIGGRAPH 2018 Rewind – Round 3
September 11, 2018
Watch the fantastic presentations from GSG-Live: AskGSG LIVE with Greyscalegorilla, Matthäus Niedoba, and Marc Potocnik, all presenting with Cinema 4D R20.
C4D Live SIGGRAPH 2018 Rewind – Round 4
September 11, 2018
This is the third round of videos from SIGGRAPH 2018, held in August in Vancouver, Canada. Watch the fantastic presentations from Marti Romances, Russ Gautier, and Robyn Haddow, all presenting with Cinema 4D Release 20.
Cinema 4D and Arnold
September 11, 2018
Get started with Arnold and Cinema 4D. We’re featuring a few useful and fun tutorials for new users and more seasoned users alike.
Maxon Cinema 4D and Arnold Render Tutorials for Shaders
September 11, 2018
A couple of weeks ago we did some features on Cinema 4D and third-party renderers that work with Cinema 4D. Today, Arnold.
C4D Live SIGGRAPH 2018 Rewind – Round 4
September 7, 2018
This is the fourth round of videos from SIGGRAPH 2018, held in August in Vancouver, Canada. Watch the fantastic presentations from Marti Romances, Russ Gautier, and Robyn Haddow, all presenting with Cinema 4D Release 20. All of the videos are also hosted at Cineversity.com.
Create Mountains using World Machine & Redshift for Cinema 4D
July 10, 2018
Create mountains using Redshift, Cinema 4D, and World Machine, a free windows app that lets you create 3D terrain.
World Machine is a free windows app that lets you create 3D terrain for your favorite 3D app, Unity, and Unreal Engine.
Maya Monday: Texturing a Fire Hydrant with Substance Designer and Maya
June 18, 2018
This week on Maya Monday we’re featuring some tutorials by Arvid Schneider about creating a realistic paint, brass, and rust texture with Substance Designer. He has it split into 4 tutorials, because it’s long, These first 4 tutorials are essentially part 1, and part 2 will talk about the shader and rendering it with Arnold in Maya. The fire hydrant model available on Arvid’s patron page and info about that is in the first video.
Photogrammetry Model Collection + Tutorial
May 25, 2018
Oliver Harries scanned these beautiful photogrammetry models of fruits, ginger, and candy, and is giving them away on Gumroad. Plus, a tutorial.
Cinema 4D Advanced Octane Shaders parts 1 & 2
March 26, 2018
David Ariew of arievvisuals.com shows how to make some glass textures with dust, complete with lots of tips and tricks. This tutorial is a must-see if you’re new to or just getting comfy with Octane in Cinema 4D.
How Physically Based Rendering Shaders Work
March 26, 2018
There are several tutorials here. In the first, Meghdad Asadi breaking down how Physically Based Rendering shaders (PBR) work in a render engine. The second is an excerpt from the Maya 2018 Essential Training from Linkedin Learning. In the third, Arvid Schneider talks about setting up shaders in Arnold.
Silverwing Training: Subsurface Scattering for Octane
March 26, 2018
Paul from The Rusted Pixel recommended this tutorial from Raphael Rau to get yourself acquainted with Subsurface Scattering. (Scroll down the page to watch tutorial)