Materials / Shaders (197 Tutorials)
ProRender for Cinema 4D
March 26, 2018
You have so many choices in renderers these days and GPU rendering is a favorite lately. ProRender, and developed by AMD, and is the new Open CL-based GPU/CPU-based rendering engine, now built right into Cinema 4D R19. Here’s everything you need to know to get you started with ProRender.
Allegorithmic Substance Painter 2018.1 Tutorial Course
March 16, 2018
The new release includes several improvements a smashing new user interface style with new icons, colors, and behaviors; a new PBR real-time viewport, new UI elements, performance improvements and more. Plus, watch a full tutorial series on Substance Painter 2018!
Using Displacement with PXL + Dirt Rig for Octane and Cinema 4D
March 6, 2018
PXL + Dirt Rig for Octane! Joren at The Pixel Lab explains a technique to use displacement, with the PXL + DIRT Rig to add some grunge.
Creating Animated Icicle Christmas Lights Tutorial
December 19, 2017
Animated Icicle Christmas Lights in Cinema 4D! Rory Martin from RateMyFuneral.com explains how to make festive animated icicle lights for your Christmas display!
Pixego inspired Mini Machine Examples and Cinema 4D Tutorial
November 22, 2017
Pixego is adesigner who designed adorable little isometric machines. EJ Hassenfratz shares tutorials based on the Pixego mini machines.
Creating Realistic Human Skin with Maya and Arnold 5
June 27, 2017
Arvid Schneider explains how to set up a lifelike human skin shader with the aiStandardSurface shader, and it’s a lot easier than you may think!
Placing Multiple Materials on a Cloned Object in Cinema 4D
June 20, 2017
This Cloned Object topic was something I learned early on in Cinema 4D to add different materials on different clones. Megamonkeys shows you how.
Live Tutorial: Working with Arnold 5
June 13, 2017
Arvid Schneider explains lighting and shading a scene from start to finish with Arnold 5. “I am using an arnold learning scene with a fishbowl. Creating shaders and mixing them together.”
Arnold Render 5 tips and tricks for faster renders
June 13, 2017
John Paul Giancarlo, M&E Technical Specialist for South Europe, based in Barcelona, gives some tips on using Arnold for faster renders and some new features. The video lists what’s covered exactly.
cebas thinkingParticles – ImplicitShape Shader Tutorial
April 25, 2017
Learn how to work with the ImplicitShape and shaders within thinkingParticles using data channels in this tutorial by Joe Gunn.
Maya Monday: mental ray vs. Arnold for Maya + Other Renderers
March 20, 2017
In Maya 2017, Autodesk has replaced NVIDIA’s mental ray with Arnold for Maya software. mental ray is no longer being licensed by Autodesk. This is really only a problem if you’re opening older projects or want to follow an older tutorial that uses it.
Tips For Using Soft Body Dynamics
February 21, 2017
Joren of The Pixel Lab has some great tips on using the Soft Body Dynamics Feature in Cinema 4D. He talks about some problems he has encountered and how to get around them. He goes into “how to make and use a cage with the Mesh Deformer, and how to use Vertex Maps to refine your soft body animation.” Joren uses The Pixel Lab Industrial Pack 2 in this tutorial, which is a HUGE pack with over 20 industrial models, 10 C4D Terrain Shaders, 5 Complete 3D Scenes, 30 Industrial Textures, 24 HDRIs and a Studio set! I really hope this pack will be helpful to you!
SiNi Software_Illumi HDRI Wizard with VRay Renderer
January 30, 2017
This video focuses on the Illumi plugin for 3ds Max IgNite with VRay Renderer settings.
Tutorial: Maya Basics – Episodes 1-8
January 17, 2017
Learn the basics of working with Autodesk Maya 2017 from Paul Hatton, in this 8 part series on 3DTotal.com, as he explains the UI, modeling, animation, lighting and more.
Modeling, Texturing & Rendering a Gingerbread Man in Cinema 4D
December 27, 2016
Aleksey Voznesenski shows you how to model a gingerbread man in Cinema 4D in this 2 part tutorial from Tuts+.