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Materials / Shaders (97 Tutorials)

Cinema 4D/Octane: Abstract Spheres, Lighting and Texturing Tutorial Parts 1 & 2

Cinema 4D/Octane: Abstract Spheres, Lighting and Texturing Tutorial Parts 1 & 2

December 18, 2018

In this tutorial series, Dave Bergin from CG Shortcuts, goes over the process of creating abstract spheres in Cinema 4D, and the lighting and texturing of those spheres with Octane. It also includes free project files.

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Cinema 4D: Demystifying C4D Mograph Shaders Part 1, 2 & 3 | helloluxx

Cinema 4D: Demystifying C4D Mograph Shaders Part 1, 2 & 3 | helloluxx

December 11, 2018

Tim Clapham from helloluxx.com takes you through a series of three tutorials to help demystify the Maxon Cinema 4D Mograph shaders.

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Use the Cinema 4D Hatch Shader to Create Patterns

Use the Cinema 4D Hatch Shader to Create Patterns

November 27, 2018

EJ from eyedesyn has a fun Cinema 4D tutorial using the Sketch & Toon Hatch Shader, included with Cinema 4D Studio and Visualize, to create some cool image textures procedurally. eyedesyn products are still on sale for Cyber Monday too! Save 25% through tonight, November 27, 2018.

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Tutorial: LAZPoint Volume Meshing in Cinema 4D R20

Tutorial: LAZPoint Volume Meshing in Cinema 4D R20

October 9, 2018

LAZPoint loads the LAZPoint cloud and sends it to the Cinema 4D R20 Volume Builder. Learn how to get the best results with the right settings.

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C4D Spotlight: Cinema 4D R20 ProRender

C4D Spotlight: Cinema 4D R20 ProRender

October 2, 2018

In the last month, we did a series on third-party renderers for Cinema 4D, but the fact is, the AMD Radeon ProRender update for Cinema 4D R20 is fantastic for Physically based rendering. It has new features such as multi-pass rendering, Subsurface Scattering (SSS), and motion blur.

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C4D Live SIGGRAPH 2018 Rewind – Round 7

C4D Live SIGGRAPH 2018 Rewind – Round 7

September 26, 2018

This is the seventh and final round of videos from SIGGRAPH 2018, held in August in Vancouver, Canada. Watch the fantastic presentations from David Koss and Matt Milstead, David Brodeur, Al Heck and Jon Weinberger, and Aaron Sorenson, all presenting with Cinema 4D Release 20.

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Assimilate Scratch 9.0 Tutorials

Assimilate Scratch 9.0 Tutorials

September 26, 2018

Several tutorials went up recently for Scratch 9.0. This will give you a nice idea of what Scratch can do for you, from working with HDR, to Color Management, to working with Avid and Matchbox plugin shaders.

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C4D Live SIGGRAPH 2018 Rewind – Round 7

C4D Live SIGGRAPH 2018 Rewind – Round 7

September 20, 2018

This is the seventh and final round of videos from SIGGRAPH 2018, held in August in Vancouver, Canada. Watch the fantastic presentations from David Koss and Matt Milstead, David Brodeur, Al Heck and Jon Weinberger, and Aaron Sorenson, all presenting with Cinema 4D Release 20. All of the videos are also hosted at Cineversity.com.

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C4D Live SIGGRAPH 2018 Rewind – Round 5

C4D Live SIGGRAPH 2018 Rewind – Round 5

September 19, 2018

This is the fifth round of videos from SIGGRAPH 2018, held in August in Vancouver, Canada. Watch the fantastic presentations from Bhakti Patel, Brett Morris, and Dean Giffin, all presenting with Cinema 4D Release 20. All of the videos are also hosted at Cineversity.com.

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C4D Live SIGGRAPH 2018 Rewind – Round 6

C4D Live SIGGRAPH 2018 Rewind – Round 6

September 19, 2018

This is the sixth round of videos from SIGGRAPH 2018, held in August in Vancouver, Canada. Watch the fantastic presentations from Brandon Parvani, Matthew Encina, and Sekani Solomon, all presenting with Cinema 4D Release 20.

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Cinema 4D and U-Render

Cinema 4D and U-Render

September 19, 2018

This continues our series on Cinema 4D and third-party renderers. At the time of this publishing, U-Render is still in beta but should be available within a month. Download the beta and get up to speed before it is released!

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Cinema 4D R20: Falloffs vs. Fields – What They Are and How They Work

Cinema 4D R20: Falloffs vs. Fields – What They Are and How They Work

September 18, 2018

The new Fields system in Cinema 4D R20 completely replaces Falloffs. So, what are they? How do they work? And how is it a better way of working?  Maxon’s Jonas Pilz answers these questions with this Quick Tip introduction to the Field system in C4D.

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Tutorial: Cinema 4D and U-Render

Tutorial: Cinema 4D and U-Render

September 18, 2018

We are continuing our series on Cinema 4D and third-party renderers and U-Render is our focus for today. U-Render is still in beta, and we’re very excited about it’s upcoming release. You can try it out now. Here are a few tutorials to get you started.

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C4D Live SIGGRAPH 2018 Rewind – Round 5

C4D Live SIGGRAPH 2018 Rewind – Round 5

September 13, 2018

This is the fifth round of videos from SIGGRAPH 2018, held in August in Vancouver, Canada. Watch the fantastic presentations from Bhakti Patel,
Brett Morris, and Dean Giffin, all presenting with Cinema 4D Release 20. All of the videos are also hosted at Cineversity.com.

Go To Tutorial →

Cinema 4D and Corona Renderer

Cinema 4D and Corona Renderer

September 11, 2018

If you’re using Corona Renderer with Cinema 4D or thinking about it, here some tutorials to get you started. We’ve covered Redshift and Octane Render earlier today.

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