Materials / Shaders (200 Tutorials)
Save time with the Use the Redshift Color User Data Node in Cinema 4D
December 31, 2019
In this quick tutorial from Joren Kandel, learn how to use the Redshift Color User Data Node. It’ll save you time and make your workflow smoother.
PBR Workflow in Maxwell | Parts 1, 2 & 3
December 23, 2019
In this 3 part tutorial serials, Artem Paramonov shares his approach on pairing PBR textures with Maxwell Render.
Dynamic Christmas Tree in Cinema 4D
December 3, 2019
This Dynamic Christmas Tree tutorial comes from Dave from CG Shortcuts. Learn how to create an animated Christmas Tree in Cinema 4D! We’ll be using dynamics in C4D to build a Christmas tree out of Christmas baubles.
Make a Jurassic World Dinosaur in Maya + Pixologic™ ZBrush® #MayaMonday
October 21, 2019
Soni Kumari at CG Tuts has put together an amazing 11 part series on making a hulking, bipedal T-Rex dinosaur with Maya and ZBrush. For fun, I’ve thrown in some interesting T-Rex facts along the way.
Substance Painter Texturing – Vintage Theater Chair #mayamonday
September 30, 2019
Brent Le Blanc shows you how to use Substance Painter texturing of a Vintage Theater Chair for film and games. He uses advanced procedural techniques.
Why Your 3D Renders Look Fake – 5 Tips
September 24, 2019
Designer Darren Thomas explains why your 3D renders look fake and offers 5 tips to improve realism. Perfection is your enemy, and technology will only get you so far, as real life is messy and imperfect.
Arnold + Maya Tutorial Round Up #MayaMonday
August 26, 2019
Arnold + Maya go together like chips and salsa, or rice and beans! Today we’re rounding up some tutorials for Arnold and Maya.
Substance Materials in e-on VUE, Tips & Tricks
August 20, 2019
Barry Marshall takes a look at Substance Materials and their use in e-on VUE. He uses a Substance Material from the Substance Share Area, a free exchange platform for Substance users.
Texture Baking with FlatIron using Corona Renderer
August 20, 2019
This new tutorial from 3d-io Plug-ins goes over all aspects of multiple objects or full scene texture baking using Flatiron for 3ds Max.
The Common USD Plug-in for Maya #MayaMonday
August 19, 2019
Autodesk is working with Animal Logic, Luma Pictures, and Pixar to combine all the Maya USD projects into a common USD integration in Maya. Coming soon!
Substance Designer: Creating Your First Substance Material
August 6, 2019
This tutorial series is the perfect introduction to creating Substance Materials with Designer. No previous experience is required. It’s divided into 4 chapters for a total of 25 bite sized chunks. Happy creating!
Physically Based Rendering / PBR Explained for 3D Artists #TutorialTuesday
July 16, 2019
FlippedNormals gives a nice explanation of Physically Based Rendering. They talk more about what PBR actually is and also about the benefits of PBR.
Octane Texture Pack 3 Tutorial
June 11, 2019
In this tutorial, Joren from The Pixel Lab shows you how to use the new Octane Texture Pack 3 Procedural Edition from Renderking.
Understanding Metalness in PBR workflow with V-Ray Next
June 11, 2019
Chaos Group has added a Metalness parameter to the V-Ray standard material in an effort to better support a PBR workflow in V-Ray Next.
In Depth: 8 Must-Have Plug-ins for Adobe After Effects
June 4, 2019
This is a question that I get quite a bit. It’s usually someone who is just out of college and getting started in the biz. They often use the phrase “the best bang for the buck”. Nobody wants to spend money on tools they will never use either. Because this field has some diversity, I’m breaking this into a multi-part feature for motion graphics in After Effects, visual effects in After Effects, editing, and more. Here are my picks must-have plug-ins for motion graphic artists using After Effects.