Maxon (228 Tutorials)
Make a Tornado with X-Particles
June 23, 2014
Mike Batchelor explains how to create a tornado rig with X-Particles.
Dynamics Fake with X-Particles
June 23, 2014
Mike Batchelor explains how to use X-Particles constraints and deformer to create a bouncing, bending motion. It's not true dynamics, hence the name. He uses dynamic springs with constraints and collisions to achieve the effect.
Motion Blur for X-Particles
June 23, 2014
Mike Batchelor shows a couple of ways to create motion blur using X-Particles default material and objects.
Nebula Project with X-Particles
June 23, 2014
Mike Batchelor shows how to create a Nebula structures. He does a great job explaining features of the X-Particles rendering and materials.
Intro to Questions and Actions in X-Particles
June 23, 2014
Learn about Questions and Actions with X-Particles in CINEMA 4D.
Intro to Dynamics in X-Particles
June 23, 2014
Mike Batchelor takes a look at the constraints (multi physics) and the SPH fluids in X-Particles.
Create a Cool Spiral with Sprites Attached with X-Particles
June 23, 2014
FxChannelHouse shows how to create a twistedly fun effect with X-Particles.
Easy Paint Peeling Effects with X-Particles Fragmenter
June 23, 2014
Mike Batchelor uses the X-Particles Fragmentor Object to create peeling effects.
Intro to the Fragmenter in X-Particles
June 23, 2014
The Fragmenter has the ability to turn any objects faces or objects into controllable particles.
Corrosion Effect with X-Particles
June 23, 2014
Mike Batchelor shows how to create a corroded look in CINEMA 4D, using features in the X-Particles Emmitter, Skinner and Cache Object features.
Introduction to the X-Particles Skinner
June 23, 2014
Mike Batchelor's quick start guide to the Skinner. The skinner features a powerful mesher object that can use several particle sources: X-Particles, standard CINEMA 4D emitter, Thinking Particles. It can also use scene objects, completely replacing the CINEMA 4D metaball, to work in conjunction with the fluid system.
X-Particles 2.5 Fluids and Foam
June 23, 2014
Here's a look at the new fluids system in v2.5 of X-Particles and how they use the core SPH fluids.
Intro to the X-Particles Emitter
June 23, 2014
The screaming fast emitter in X-Particles allows for an unbelievable maximum particle count of 1 billion particles! Some of the features are covered in tutorials below are:
- fluid simulation with wet map generation
- multiphysics constraints
- collision engine
Mike Batchelor of slouchcorp.com is an expert in X-Particles so you'll be seeing his name here a lot. He does tutorials on his own and for INSYDIUM LTD, the maker of X-Particles. He put together six basic quick start guides on some of the X-Particles features to get you started with X-Particles.
Particle Advection X-Particles With Turbulence FD Fluids
June 16, 2014
Not only did Mike Batchelor teach me how to create a beautiful particle animation with X-Particles for CINEMA 4D by using fluid created with Jawset Turbulence FD to drive their motion, but I learned what the word ‘advection’ means!