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Maya (178 Tutorials)

The New UV Editor in Maya 2018

The New UV Editor in Maya 2018

October 17, 2017

If you’re new to 3D and are unfamiliar with UVs, Autodesk’s Knowledge Network, MyOhMaya, and others explain how to use them in Maya 2018.

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Fracture FX Tutorial plus Example

Fracture FX Tutorial plus Example

October 17, 2017

Fracture FX is on sale through October 5, 2017, so it seemed like a good time to share a couple of tutorials with you. Fracture FX is a production-proven, cross-platform demolition solution for Maya. This is a tutorial about how to use a new feature in v2.0, plus an example of what it looks like, and some sale info.

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Maya Render Setup

Maya Render Setup

October 17, 2017

  Know the Basics: Maya Part 9: Rendering Paul Hatton talks about Installing Arnold and the render settings you’ll need. He also talks about saving the render and things like…

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Game Engine Workflows in Autodesk Maya LT 2018

Game Engine Workflows in Autodesk Maya LT 2018

September 12, 2017

Game Engine Workflow with 3D modeling and animation in Maya LT. Learn how to xxport your 3D work to Unity or Unreal Engine.

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Tutorial #6 – Curvature Node & Layering Noise by Saul Espinos

Tutorial #6 – Curvature Node & Layering Noise by Saul Espinos

September 5, 2017

In the video, he references the Redshift 2 Maya – Tutorial #6 – Curvature Node & Layering Noise by Saul Espinosa. It is below.

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Maya Monday: The New MASH Dynamics Node in Maya 2018, Part 2

Maya Monday: The New MASH Dynamics Node in Maya 2018, Part 2

August 21, 2017

Happy Eclipse Day! I’m on a trip now viewing the eclipse in Totality, so I’ve queued this one up for you. It’s part 2 of our series on the new Dynamics Node in MASH in Maya 2018. Ian Waters has a great series that we’re showcasing.

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Maya Monday: Particles and Particle Plug-ins

Maya Monday: Particles and Particle Plug-ins

July 24, 2017

We are going to talk about one of the most useful and versatile types of effects out there – particles. Particles can be used to make fire, smoke, water drops, microbes, dust and sand, and any number of miscellaneous motion graphic elements. We’re going to lump fluid simulation in as well and cover a few plug-ins to expand your options.

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Maya Monday: Free Rigs and Rigging Software

Maya Monday: Free Rigs and Rigging Software

July 10, 2017

Here are a few free Maya rigs for you to download, deconstruct, and learn from! Also, there are some tools that make rigging easier in Maya that you should seriously check out.

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Creating Realistic Human Skin with Maya and Arnold 5

Creating Realistic Human Skin with Maya and Arnold 5

June 27, 2017

Arvid Schneider explains how to set up a lifelike human skin shader with the aiStandardSurface shader, and it’s a lot easier than you may think!

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Maya Monday: Mastering MASH’s Color Node

Maya Monday: Mastering MASH’s Color Node

June 26, 2017

MASH, which we’ve featured a few times on Maya Monday, is an extension that has become the 3D motion graphics toolset for Maya. From my experience in After Effects, it reminds me of things you can do with Video Copilot Element 3D and Rowbyte Plexus. Today we’re focusing on the Color Node, which is automatically added when you add MASH to your network.

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Maya Monday: Maya for Motion Graphics

Maya Monday: Maya for Motion Graphics

June 19, 2017

The full webinar for Maya for Motion Graphics is online. Taught by Stephen Roselle, Sr. Technical Specialist for Autodesk for Autodesk Media and Entertainment. This is a super useful tutorial for those of you who are After Effects users and are new to Maya.

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Where Did Arnold Go?

Where Did Arnold Go?

June 13, 2017

I ran into a little problem after updating to Maya 2017. Arnold Standard Shader was missing! If this happens to you, this is an easy fix!

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Live Tutorial: Working with Arnold 5

Live Tutorial: Working with Arnold 5

June 13, 2017

Arvid Schneider explains lighting and shading a scene from start to finish with Arnold 5. “I am using an arnold learning scene with a fishbowl. Creating shaders and mixing them together.”

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Arnold Render 5 tips and tricks for faster renders

Arnold Render 5 tips and tricks for faster renders

June 13, 2017

John Paul Giancarlo, M&E Technical Specialist for South Europe, based in Barcelona, gives some tips on using Arnold for faster renders and some new features. The video lists what’s covered exactly.

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Female Walk Cycle – Workflow Tutorial

Female Walk Cycle – Workflow Tutorial

June 13, 2017

Another from Chiara Porri, this time focusing on the walk cycle of the female of the species. [Via Lester Banks]

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