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Render / Generate (236 Tutorials)

MtoA 206 | Snow and Ice | Material series using Arnold 5 with Maya 2018

MtoA 206 | Snow and Ice | Material series using Arnold 5 with Maya 2018

December 26, 2017

Arvid Schneider puts out some fantastic Maya tutorials and this one seems especially seasonally appropriate, as I look out my window. He explains how to set up a realistic looking snow shader with Maya and Arnold.

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Cinema 4D: Creating Clouds with a Painterly Look

Cinema 4D: Creating Clouds with a Painterly Look

December 12, 2017

David Gruwier is a 3D Artist at Ghost VFX, and gives a quick tutorial on how to recreate the look of the painterly clouds, found in Platige’s animated film called “paths of Hate,” using C4D.

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RenderGarden for After Effects Overview and Function

RenderGarden for After Effects Overview and Function

November 28, 2017

Learn all of the features and settings in the RenderGarden Script, plus learn how to submit a render, work with render nodes, and manage RenderGarden.

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RenderGarden Installation and Configuration

RenderGarden Installation and Configuration

November 28, 2017

Learn how to install and configure RenderGarden for both Mac and Windows.

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Fracture FX Tutorial plus Example

Fracture FX Tutorial plus Example

October 17, 2017

Fracture FX is on sale through October 5, 2017, so it seemed like a good time to share a couple of tutorials with you. Fracture FX is a production-proven, cross-platform demolition solution for Maya. This is a tutorial about how to use a new feature in v2.0, plus an example of what it looks like, and some sale info.

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3ds Max: Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max

3ds Max: Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max

October 10, 2017

This tutorial, part of ” The Ultimate Introduction to V-Ray for 3ds Max ” course from Mograph Plus, shows you how to render realistic explosions and smoke in V-Ray for 3ds Max.

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After Effects: Superluminal Stardust in-depth

After Effects: Superluminal Stardust in-depth

October 3, 2017

Eran Stern teaches you everything you need to know to get started using Stardust, with 7 tutorials on Emitters, Particles, Replica, Forces, and more. And then Lendon Bracewell shows you how to create an energy wave using the Emitter, Field, Force and Turbulence nodes.

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After Effects: Create an Ocean using Native Tools

After Effects: Create an Ocean using Native Tools

September 26, 2017

Caleb Ward shows you how to create a cool ocean simulation using only the built-in tools in After Effects.

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FUI (Fake User Interface) Examples, Tutorial, tools

FUI (Fake User Interface) Examples, Tutorial, tools

September 20, 2017

FUI, or Fake User Interface, Fantasy User Interfaces, are everywhere from sci-fi films to commercials. Learn how to make your own!

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Getting Started with Mocha: Camera Solve – Parallax Changes

Getting Started with Mocha: Camera Solve – Parallax Changes

September 5, 2017

Ben Brownlee of Curious Turtle walks new Mocha users through the basics of creating a 3D Camera Solve using Mocha Pro’s planar tracker and calculate the parallax camera movement.

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Create a Tunnel with Trapcode Mir

Create a Tunnel with Trapcode Mir

September 5, 2017

This is an oldie but a useful tutorial from Aharon Rabinowitz at Red Giant. He explains how to shut the mesh to create a seamless wormhole in Trapcode Mir. Use it on your next time travel journey!

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RealFlow | Cinema 4D 2.0: Elastic Solver

RealFlow | Cinema 4D 2.0: Elastic Solver

September 5, 2017

The new Multiphysics solver includes Granular, Viscous, Viscoelastic, Rigid, and Elastic. Today’s tutorial is about Elastic.

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Superluminal Stardust Particle Earth HUD in After Effects

Superluminal Stardust Particle Earth HUD in After Effects

August 29, 2017

Learn how to create a rather complex particle earth HUD using the Superluminal Stardust plug-in in After Effects, in this tutorial by Roland Hartmann from graphicINmotion.

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Rendering in CINEMA 4D – Which to Choose

Rendering in CINEMA 4D – Which to Choose

August 15, 2017

With all the different renderers out there, it’s sometimes difficult to determine which is the best for you and your needs.  Chad Ashley from Greyscalegorilla has a breakdown of the pro’s and cons of some of the renders GSG recommends.  Read an excerpt here and follow the link to the full article.

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After Effects: Stardust for AE – Getting Started

After Effects: Stardust for AE – Getting Started

August 8, 2017

Eran Stern from SternFX walks you through the basics of using the Emitter Node in Superluminal Stardust modular 3D particle system in After Effects.

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