Render / Generate (244 Tutorials)
After Effects: Create an Ocean using Native Tools
September 26, 2017
Caleb Ward shows you how to create a cool ocean simulation using only the built-in tools in After Effects.
FUI (Fake User Interface) Examples, Tutorial, tools
September 20, 2017
FUI, or Fake User Interface, Fantasy User Interfaces, are everywhere from sci-fi films to commercials. Learn how to make your own!
Getting Started with Mocha: Camera Solve – Parallax Changes
September 5, 2017
Ben Brownlee of Curious Turtle walks new Mocha users through the basics of creating a 3D Camera Solve using Mocha Pro’s planar tracker and calculate the parallax camera movement.
Create a Tunnel with Trapcode Mir
September 5, 2017
This is an oldie but a useful tutorial from Aharon Rabinowitz at Red Giant. He explains how to shut the mesh to create a seamless wormhole in Trapcode Mir. Use it on your next time travel journey!
RealFlow | Cinema 4D 2.0: Elastic Solver
September 5, 2017
The new Multiphysics solver includes Granular, Viscous, Viscoelastic, Rigid, and Elastic. Today’s tutorial is about Elastic.
Superluminal Stardust Particle Earth HUD in After Effects
August 29, 2017
Learn how to create a rather complex particle earth HUD using the Superluminal Stardust plug-in in After Effects, in this tutorial by Roland Hartmann from graphicINmotion.
Rendering in CINEMA 4D – Which to Choose
August 15, 2017
With all the different renderers out there, it’s sometimes difficult to determine which is the best for you and your needs. Chad Ashley from Greyscalegorilla has a breakdown of the pro’s and cons of some of the renders GSG recommends. Read an excerpt here and follow the link to the full article.
After Effects: Stardust for AE – Getting Started
August 8, 2017
Eran Stern from SternFX walks you through the basics of using the Emitter Node in Superluminal Stardust modular 3D particle system in After Effects.
Master Hair & Fur in ZBrush
June 13, 2017
Learn how to use PolyPaint and groom and optimise fur by Pablo Muñoz Gómez.
Make a Earth FUI Element with Stardust in After Effects
June 13, 2017
I sat in on a session with Maxon about FUI, Future User Interfaces. These are fantasy HUD elements that you see in Sci-Fi films such as Iron Man, Star Wars, and others. Roland Hartmann of graphicinmotion.com explains how to create an exciting globe HUD element with the new Stardust, a modular particle system for After Effects.
Superluminal Stardust Replica Motion Graphics Elements
June 13, 2017
This is a walk through of how to add some fun and engaging elements to your After Effects comps with Superluminal Stardust by replicating particles.
Create an Epic Saturn Space Scene in After Effects with Free Project Files
June 9, 2017
This Epic Saturn Space Scene from Caleb Ward includes a tutorial and free project files for creating, animating, and stylizing a planet in After Effects.
3ds Max: Rendering realistic Explosion and Smoke in Arnold
June 6, 2017
In this tutorial, from Mograph Plus, you will learn how to render realistic explosions and smoke in Arnold for 3ds Max using the Arnold Volume.
Cinema 4D: Create Simple Flocking Sims with C4D Flock Modifier
May 16, 2017
Sam Winter from Digital Meat explains how to use the Flock Modifier plug-in to make particles simulate the flocking of birds or a school of fish.
Advanced Lens Flare 3D Tracking with Mocha in Avid Media Composer
May 9, 2017
Avid editor/trainer Kevin P. McAuliffe gives out several great tips to about tracking, exporting, and importing Mocha’s tracking data into the Lens Flare 3D MT.