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Software (1932 Tutorials)

How to Automate a Stop Motion Photo Slideshow in After Effects

How to Automate a Stop Motion Photo Slideshow in After Effects

January 25, 2013

By Emanuele Fiorito at AEtuts+: “In this tutorial we will see how to work some expressions to create your own preset that you can apply to achieve a stop motion effect for hundreds of photos.”

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In Depth: Motion Stabilization Options, Part 1 of 2

January 24, 2013

Sometimes using a tripod is not an option and you’re forced to shoot hand-held. Maybe you’re shooting in an amusement park, botanical gardens, or a concert and tripods are not allowed in. Unless you have the ability to stand perfectly still, you will likely need to stabilize the footage in postproduction. Motion stabilization is used to smooth footage and remove camera shake.

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Use Video Copilot Metropolitan with Element 3D to Create a Realistic City Title

Use Video Copilot Metropolitan with Element 3D to Create a Realistic City Title

January 24, 2013

By Andrew Kramer/ Video Copilot: Use the new Metropolitan with Element 3D to create a realistic city title, Use Randomize Angle feature to distribute buildings into the scene

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How To Make Your Audio Broadcast-Safe (ITU-R BS.1770-2 & EBU) in Adobe Audition

How To Make Your Audio Broadcast-Safe (ITU-R BS.1770-2 & EBU) in Adobe Audition

January 17, 2013

How to finalize your audio, in compliance with common Broadcast Standards using Adobe Audition CS6 by Jason Levine at BoodahJooMusic.

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In Depth: Noise and Grain Plug-ins for After Effects, Final Cut and Other NLEs, Part 2 of 2

January 10, 2013

Here is the rundown of noise and grain reduction plug-ins on the market for After Effects and other NLE’s, rated on speed, accuracy and quality, and ROI.

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Model, Light, And Render A Coffee Pot In Cinema 4D

Model, Light, And Render A Coffee Pot In Cinema 4D

January 8, 2013

Post by Nick Campbell/ Greyscalegorilla: “In this two part tutorial, Chris and I show you how to model, texture, light, render, and composite this 3D Scene. First, Chris will show you how to model the coffee pot using some traditional modeling techniques and loft nurbs. In the second video below, I will take over where chris left and show you how to light the scene using HDRI Studio Pack. Then I will tweak some textures and render using the Physical Renderer. Finally, we will head in to Photoshop and do a bit of final color correction and compositing.”

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In Depth: Noise/Grain Plug-ins for After Effects, Final Cut and Other NLEs, Part 1 of 2

January 3, 2013

Here’s the rundown of noise and grain reduction plug-ins on the market for After Effects and other NLE’s, rated on speed, accuracy and quality, as well as return on investment. This article will focus mostly on grain and noise reduction but also touch upon matching and adding grain and noise.

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

December 27, 2012

Post at CGtuts+: “Today’s lesson is all about prepping for rendering. You’ll start by finalizing the animation with some slight tweaks to the timing. Once done you’ll move onto the material setup and learn how to create realistic glass and metal shaders using Cinema 4D’s intuitive material editor. Finally, Cyril will walk you through lighting the scene. This lesson includes building a dynamic light rig using XPresso and fine tuning it’s position to generate correct caustics at render time.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

December 27, 2012

Post at CGtuts+: “In part two you’ll get an in-depth lesson on how real-world cameras work. Cyril provides detailed insight on working with focal length, aperture, depth of field and motion blur and how these principles and settings apply to your Cg cameras. Then it’s back to Cinema 4D where you’ll learn how to block out shot timing, and find the best camera positions for the animation by running through a detailed pre-visualization process.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 1 Modeling & Animation

Create a Shattering Glass Animation in Cinema 4D & AE – Part 1 Modeling & Animation

December 27, 2012

Post at CGtuts+: “Create a cool slow-motion shattering glass animation using Cinema 4D and After Effects. Over the course of this massive lecture, professional artist Cyril Kotecky will teach you the ins and outs of working with dynamics and what goes into creating such a shot. Including the benefits Pre-Viz can have in the early stages as you block out your shot timing and camera positions.”

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Tempo: Up in Flames – Realistic & Slow-Motion Fire Effects

Tempo: Up in Flames – Realistic & Slow-Motion Fire Effects

December 18, 2012

In this episode of Red Giant TV, Aharon Rabinowitz walks you through the workflow used to create realistic fire for the film Tempo. He’ll be using a combination of real fire footage, Trapcode Particular, and some 3rd Party plug-ins from RE:Vision Effects.

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NewBlueFX Titler Pro 2 Lighting and Wide Angle

NewBlueFX Titler Pro 2 Lighting and Wide Angle

December 18, 2012

In this tutorial, Ian Stark shows you how to perfect lighting and wide angle titles with the simplicity and versatility of Titler Pro 2.0.

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Stupid Raisins Block Pop for FCP X

Stupid Raisins Block Pop for FCP X

December 18, 2012

An Introduction to Block Pop, a set of 23 fully customizable transitions that break video into blocks that transform into the next scene.

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Tokyo PiPinator for FCP X

Tokyo PiPinator for FCP X

December 18, 2012

An introduction to Tokyo PiPinator, an advanced but simple-to-use Picture-in-Picture effect designed exclusively for Final Cut Pro X that brings the power of menu-driven animation and a wealth of useful features to creating elegant and original composites – without the need for keyframing.

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How to use Imagineer mocha and AE for Tracking a Crane Shot

How to use Imagineer mocha and AE for Tracking a Crane Shot

December 14, 2012

In this video tutorial, Brenn Nakamitsu explains how to do planar motion tracking of a crane shot and compositing. A difficult shot to track by hand, but fairly easily accomplished with Imagineer mocha AE CS6.

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