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Software (listed by vendor) (2698 Tutorials)

MochaBlend C4D Basics #4: Creating a camera solve from a mocha perspective track

MochaBlend C4D Basics #4: Creating a camera solve from a mocha perspective track

February 16, 2016

In this tutorial, you’ll learn how to use MochaBlend C4D to turn a perspective track in mocha into an object solve in C4D. You’ll learn the best way to track a plane in mocha for MochaBlend’s Perspective-Solver, and how to identify some common problems when working with the solver.

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MochaBlend C4D Basics #3: Creating an object solve from a mocha perspective track

MochaBlend C4D Basics #3: Creating an object solve from a mocha perspective track

February 16, 2016

In this tutorial, you’ll learn how to use MochaBlend C4D to turn a perspective track in mocha into an object solve in C4D. You’ll learn the best way to track a plane in mocha for MochaBlend’s Perspective-Solver, and how to identify some common problems when working with the solver.

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MochaBlend C4D Basics #2: Creating 3D motion from a non-perspective mocha track

MochaBlend C4D Basics #2: Creating 3D motion from a non-perspective mocha track

February 16, 2016

In this tutorial, you’ll learn about creating 3D motion from a non-perspective track in mocha. We’ll be using MochaBlend C4D’s 2.5D solver to create the 3D motion. You’ll learn how to analyze the motion in your shot so you can both track it properly in mocha, and choose the correct solver in MochaBlend C4D.

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MochaBlend C4D Basics #1: Getting Started

MochaBlend C4D Basics #1: Getting Started

February 11, 2016

This introductory tutorial will explain MochaBlend C4D‘s panel, and some general concepts about the workflow inside Cinema 4D. You will learn how the integrated camera-rig works, and how to import some tracking data from mocha and display it on the camera-rig.

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How To Compile Maya Plug-ins Across Multiple Versions & Platforms

How To Compile Maya Plug-ins Across Multiple Versions & Platforms

February 9, 2016

Chad Vernon answers the question “How do I compile Maya plug-ins across platforms.”

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Grading, Compositing, and Editing in Resolve

Grading, Compositing, and Editing in Resolve

February 9, 2016

Having Fun With Post! Creating and Finessing with Alexis Van Hurkman.

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Creating rusty metal with V-Ray 3.3

Creating rusty metal with V-Ray 3.3

February 9, 2016

Hammer Chen shows you how to create a rusty metal shader with V-Ray 3.3 and 3DS Max.

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After Effects Tip: Link Focus Distance to Layer

After Effects Tip: Link Focus Distance to Layer

February 9, 2016

In this quick tip video by Robert Zinke, you’ll learn how to link the focus distance of your camera to a 3D layer in Adobe After Effects.

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The Comprehensive PBR Guide from Substance

The Comprehensive PBR Guide from Substance

February 5, 2016

Here's something a little different for a tutorial Tuesday: this FREE 2 book series on Physically-Based Rendering and PBR texturing, in downloadable PDF format.

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Quick Tips – BCC Particle Emitter 3D

Quick Tips – BCC Particle Emitter 3D

February 5, 2016

“In the first of a series of Quick Tips, Senior Product Manager Dirk de Jong dives into BCC Particle Emitter 3D. Learn how to easy it is to use randomization and post processing to produce a more varied and organic look even when you’re using a single repeated particle image.” – Jessie Electa Petrov

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After Effects 3D Shape Morphing with Mettle ShapeShifter AE

After Effects 3D Shape Morphing with Mettle ShapeShifter AE

February 5, 2016

It's Tutorial Tuesday! Nancy at Mettle shows us an easy technique to build a 3D shape-morphing animation in After Effects. She uses shape tools to create a simple morphing animation, which she uses as a displacement map with ShapeShifter AE. Using a Null as a camera controller, and setting up lights is also covered.

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Terminator Vision

Terminator Vision

February 5, 2016

In this After Effects Tutorial w/ Mikey you will learn how to see like Arnold. Well, to create Terminator Vision…

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Modeling a Dump Truck with Pixologic ZBrush

Modeling a Dump Truck with Pixologic ZBrush

February 5, 2016

This tutorial will take you through the initial steps in modeling a dump truck in Pixologic ZBrush.

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Creating Octopus Tentacles

Creating Octopus Tentacles

February 5, 2016

In this tutorial, Eric Keller shows us how to quickly add suction cups to a tentacle mesh using the new ZModeler Brush and NanoMesh in ZBrush 4R7.

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Alembic Pipeline Workflow for V-Ray in Maya

Alembic Pipeline Workflow for V-Ray in Maya

February 5, 2016

Here is another awesome tutorial from MAXDEPTH!

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