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Topics (2745 Tutorials)

Making My Everyday Render Rainbow Wet Grass

Making My Everyday Render Rainbow Wet Grass

February 23, 2016

“Making my every day render for the week for the GSG Renders Page.” – Nick Campbell

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Creating Shock Waves / Heat Distortion Waves

Creating Shock Waves / Heat Distortion Waves

February 23, 2016

In this tutorial, Kris Truini covers the process of creating some awesome shock waves/heat distortion waves in After Effects to add impact to your VFX.

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A Faster Render

A Faster Render

February 17, 2016

“After I posted my Danny’s Dream short a few weeks ago, a few people wrote to ask about the V-Ray settings I’d used to render the sequences in about 5 minutes per frame. Instead of answering individually, I thought I’d post and discuss my settings here.” – Bertrand Benoit | BB3viz

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After Effects : 3D Text Morphing Tutorial by Dope Motions

After Effects : 3D Text Morphing Tutorial by Dope Motions

February 17, 2016

“Hey guys in this tutorial we will learn how to make some really cool and advanced 3d text morphing using a third party plugin named trapcode particular it’s gonna be very exciting and fun so i hope you will learn something new today!” – Dope Motions

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MochaBlend C4D Basics #4: Creating a camera solve from a mocha perspective track

MochaBlend C4D Basics #4: Creating a camera solve from a mocha perspective track

February 16, 2016

In this tutorial, you’ll learn how to use MochaBlend C4D to turn a perspective track in mocha into an object solve in C4D. You’ll learn the best way to track a plane in mocha for MochaBlend’s Perspective-Solver, and how to identify some common problems when working with the solver.

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MochaBlend C4D Basics #3: Creating an object solve from a mocha perspective track

MochaBlend C4D Basics #3: Creating an object solve from a mocha perspective track

February 16, 2016

In this tutorial, you’ll learn how to use MochaBlend C4D to turn a perspective track in mocha into an object solve in C4D. You’ll learn the best way to track a plane in mocha for MochaBlend’s Perspective-Solver, and how to identify some common problems when working with the solver.

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MochaBlend C4D Basics #2: Creating 3D motion from a non-perspective mocha track

MochaBlend C4D Basics #2: Creating 3D motion from a non-perspective mocha track

February 16, 2016

In this tutorial, you’ll learn about creating 3D motion from a non-perspective track in mocha. We’ll be using MochaBlend C4D’s 2.5D solver to create the 3D motion. You’ll learn how to analyze the motion in your shot so you can both track it properly in mocha, and choose the correct solver in MochaBlend C4D.

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MochaBlend C4D Basics #1: Getting Started

MochaBlend C4D Basics #1: Getting Started

February 11, 2016

This introductory tutorial will explain MochaBlend C4D‘s panel, and some general concepts about the workflow inside Cinema 4D. You will learn how the integrated camera-rig works, and how to import some tracking data from mocha and display it on the camera-rig.

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Grading, Compositing, and Editing in Resolve

Grading, Compositing, and Editing in Resolve

February 9, 2016

Having Fun With Post! Creating and Finessing with Alexis Van Hurkman.

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Creating rusty metal with V-Ray 3.3

Creating rusty metal with V-Ray 3.3

February 9, 2016

Hammer Chen shows you how to create a rusty metal shader with V-Ray 3.3 and 3DS Max.

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After Effects Tip: Link Focus Distance to Layer

After Effects Tip: Link Focus Distance to Layer

February 9, 2016

In this quick tip video by Robert Zinke, you’ll learn how to link the focus distance of your camera to a 3D layer in Adobe After Effects.

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The Comprehensive PBR Guide from Substance

The Comprehensive PBR Guide from Substance

February 5, 2016

Here's something a little different for a tutorial Tuesday: this FREE 2 book series on Physically-Based Rendering and PBR texturing, in downloadable PDF format.

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Quick Tips – BCC Particle Emitter 3D

Quick Tips – BCC Particle Emitter 3D

February 5, 2016

“In the first of a series of Quick Tips, Senior Product Manager Dirk de Jong dives into BCC Particle Emitter 3D. Learn how to easy it is to use randomization and post processing to produce a more varied and organic look even when you’re using a single repeated particle image.” – Jessie Electa Petrov

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Modeling a Dump Truck with Pixologic ZBrush

Modeling a Dump Truck with Pixologic ZBrush

February 5, 2016

This tutorial will take you through the initial steps in modeling a dump truck in Pixologic ZBrush.

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Exploring Color Correction with Hawaiki Auto Grade

Exploring Color Correction with Hawaiki Auto Grade

February 5, 2016

Follow along with Larry Jordan as he examines “Auto Grade” from Hawaiki, a fully automatic image and color correction plug-in.

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