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Visual Effects (1015 Tutorials)

Antique Coke Bottle Cinema 4D 3D Model + C4D Octane Tutorial from The Pixel Lab

Antique Coke Bottle Cinema 4D 3D Model + C4D Octane Tutorial from The Pixel Lab

October 17, 2017

The Pixel Lab is giving away a really cool free model of 3 antique Coca-Cola glass bottles designs, created by Rick Ellis. It’s free for personal and/or commercial use. Plus, a Cinema 4D Octane Tutorial: Scatter Object Overview.

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Fracture FX Tutorial plus Example

Fracture FX Tutorial plus Example

October 17, 2017

Fracture FX is on sale through October 5, 2017, so it seemed like a good time to share a couple of tutorials with you. Fracture FX is a production-proven, cross-platform demolition solution for Maya. This is a tutorial about how to use a new feature in v2.0, plus an example of what it looks like, and some sale info.

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Yanobox Mosaic from Eran Stern

Yanobox Mosaic from Eran Stern

October 17, 2017

Trainer Eran Stern gives a great overview of a cool plug-in from Yanobox called Mosaic. It’s great for pixel texturing & ASCII effects with adaptive tiling.

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Boris FX | Let’s Edit with Media Composer: Day for Night with Continuum & Sapphire

Boris FX | Let’s Edit with Media Composer: Day for Night with Continuum & Sapphire

October 17, 2017

Editor Kevin P. McAuliffe shows Media Composer editors how to take day time footage and transform it into night using Continuum’s Color & Tone tools and sister product Sapphire’s Night Sky and Luna.

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3ds Max: Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max

3ds Max: Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max

October 10, 2017

This tutorial, part of ” The Ultimate Introduction to V-Ray for 3ds Max ” course from Mograph Plus, shows you how to render realistic explosions and smoke in V-Ray for 3ds Max.

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After Effects: Superluminal Stardust in-depth

After Effects: Superluminal Stardust in-depth

October 3, 2017

Eran Stern teaches you everything you need to know to get started using Stardust, with 7 tutorials on Emitters, Particles, Replica, Forces, and more. And then Lendon Bracewell shows you how to create an energy wave using the Emitter, Field, Force and Turbulence nodes.

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After Effects: Tips for Faking a Pixel Art Look

After Effects: Tips for Faking a Pixel Art Look

September 26, 2017

Award winning motion graphics designer Garth Lee shares some tips on creating the look of pixel art. Think video games from the 80’s and 90’s.

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After Effects: Create an Ocean using Native Tools

After Effects: Create an Ocean using Native Tools

September 26, 2017

Caleb Ward shows you how to create a cool ocean simulation using only the built-in tools in After Effects.

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FUI (Fake User Interface) Examples, Tutorial, tools

FUI (Fake User Interface) Examples, Tutorial, tools

September 20, 2017

FUI, or Fake User Interface, Fantasy User Interfaces, are everywhere from sci-fi films to commercials. Learn how to make your own!

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Cinema 4D: Model a Low Poly Wolf Part 2

Cinema 4D: Model a Low Poly Wolf Part 2

September 12, 2017

Here’s is part 2 to the C4D Low Poly Wolf tutorial, by Jonathan Lam. Here he shows you how to model the neck, legs and paws, how to add lights and render.

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Cinema 4D: Model a Low Poly Wolf Part 1

Cinema 4D: Model a Low Poly Wolf Part 1

September 12, 2017

This step-by-step tutorial by Jonathan Lam is a great way to learn Cinema 4D quickly while creating a character that can be used in video games, graphic design and more.

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DDO Painter for Characters

DDO Painter for Characters

September 6, 2017

Learn the nitty gritty of high quality texturing in Quixel Suite 2 with this video by Georgian Avasilcutei. He shares his workflow with DDO Painter while texturing his latest character.

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Creating C4D Cinematic Scenes with Volumetrics

Creating C4D Cinematic Scenes with Volumetrics

September 5, 2017

In this live presentation from Siggraph 2017, Mitch Myers shows how Octane volumetric effects can help to create cinematic environments. Part of the Maxon Rewind of presentations from SIGGRAPH 2017.

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VR and Character Animation Workflow in C4D

VR and Character Animation Workflow in C4D

September 5, 2017

In this presentation, digital artist Steve Teeple shares how he uses Virtual Reality for faster more expressive modeling and Cinema 4D’s Procedural workflows in order to create new work through a process of experimentation. Part of the Maxon presentations at SIGGRAPH 2017.

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3D Motion Tracking and VFX in C4D

3D Motion Tracking and VFX in C4D

September 5, 2017

Eric Smit, master Cinema 4D artist from the MAXON headquarters in Germany, visits us today to show the best ways to use the Motion Tracker tools inside Cinema 4D for VFX shots.

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