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Visual Effects (860 Tutorials)

Brighter and More Natural Lighting In Cinema 4D

Brighter and More Natural Lighting In Cinema 4D

January 21, 2013

Post by Nick Campbell / Greyscalegorilla: “In This Tutorial, I will show you how to get brighter, more natural lighting in Cinema 4D using a few different techniques including, Linear Workflow, Gamma, Color Mapping, and HDRI Bounces. Try these techniques to help make renders less contrasty and give your lighting a more real-to-life look.”

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Model, Light, And Render A Coffee Pot In Cinema 4D

Model, Light, And Render A Coffee Pot In Cinema 4D

January 8, 2013

Post by Nick Campbell/ Greyscalegorilla: “In this two part tutorial, Chris and I show you how to model, texture, light, render, and composite this 3D Scene. First, Chris will show you how to model the coffee pot using some traditional modeling techniques and loft nurbs. In the second video below, I will take over where chris left and show you how to light the scene using HDRI Studio Pack. Then I will tweak some textures and render using the Physical Renderer. Finally, we will head in to Photoshop and do a bit of final color correction and compositing.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

December 27, 2012

Post at CGtuts+: “Today’s lesson is all about prepping for rendering. You’ll start by finalizing the animation with some slight tweaks to the timing. Once done you’ll move onto the material setup and learn how to create realistic glass and metal shaders using Cinema 4D’s intuitive material editor. Finally, Cyril will walk you through lighting the scene. This lesson includes building a dynamic light rig using XPresso and fine tuning it’s position to generate correct caustics at render time.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

December 27, 2012

Post at CGtuts+: “In part two you’ll get an in-depth lesson on how real-world cameras work. Cyril provides detailed insight on working with focal length, aperture, depth of field and motion blur and how these principles and settings apply to your Cg cameras. Then it’s back to Cinema 4D where you’ll learn how to block out shot timing, and find the best camera positions for the animation by running through a detailed pre-visualization process.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 1 Modeling & Animation

Create a Shattering Glass Animation in Cinema 4D & AE – Part 1 Modeling & Animation

December 27, 2012

Post at CGtuts+: “Create a cool slow-motion shattering glass animation using Cinema 4D and After Effects. Over the course of this massive lecture, professional artist Cyril Kotecky will teach you the ins and outs of working with dynamics and what goes into creating such a shot. Including the benefits Pre-Viz can have in the early stages as you block out your shot timing and camera positions.”

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Tempo: Up in Flames – Realistic & Slow-Motion Fire Effects

Tempo: Up in Flames – Realistic & Slow-Motion Fire Effects

December 18, 2012

In this episode of Red Giant TV, Aharon Rabinowitz walks you through the workflow used to create realistic fire for the film Tempo. He’ll be using a combination of real fire footage, Trapcode Particular, and some 3rd Party plug-ins from RE:Vision Effects.

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Stupid Raisins Block Pop for FCP X

Stupid Raisins Block Pop for FCP X

December 18, 2012

An Introduction to Block Pop, a set of 23 fully customizable transitions that break video into blocks that transform into the next scene.

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ZBrush Digital Sculpting, Military Character Assets with Joseph Drust

ZBrush Digital Sculpting, Military Character Assets with Joseph Drust

December 14, 2012

Pixelogic has a tutorials area called ZClassroom and they have a series of Military Character Assets with Joseph Drust, a video game industry veteran who focuses on modeling and sculpting. Below are is a link to all of their tutorials in the series, with more coming soon.

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Using Advanced fractures with Pulldownit in MAYA

Using Advanced fractures with Pulldownit in MAYA

November 26, 2012

Showing how to control the way an object fractures with pulldownit plugin in MAYA.

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Authority FX Glow Overview

Authority FX Glow Overview

November 26, 2012

Generates a beautiful glow with an extremely realistic falloff, using Authority FX Glow plug-in for Adobe After Effects and Eyeon Fusion. Default settings work on almost all shots and applications from lightsabers, to subtle light wrap.

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Create Cool Lighting Effects in Avid with BCC Lens Flare 3D

Create Cool Lighting Effects in Avid with BCC Lens Flare 3D

November 21, 2012

Using Boris Continuum Complete’s powerful Lens Flare 3D filter, Kevin P. McAuliffe shows you how to set up lighting effects in your favorite Avid video editing system. First, Kevin demonstrates how to create multiple lights that blink automatically. Then, he combines BCC Extruded Text with BCC Lens Flare 3D to create a starting title sequence.

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Image Based Lighting in Video Copilot Element 3D!

Image Based Lighting in Video Copilot Element 3D!

November 15, 2012

Andrew Kramer at Video Copilot has a new tutorial on a technique he didscovered for generating Imaged Based Lighting Effects with Video Copilot Element 3D! Use an environment map to illuminate a 3D scene with Element 3D. Andrew explains.

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Animate With Music: Using The Sound Effector in CINEMA 4D – Greyscalegorilla

Animate With Music: Using The Sound Effector in CINEMA 4D – Greyscalegorilla

November 15, 2012

In this tutorial, Nick Cambpell of Greyscalegorilla will show you how to use the Sound Effector in CINEMA 4D to make a render that animates to music. No keyframes needed. First, he will go over some of the basic settings of the Sound Effector, then we will use what we learned to make a dynamic abstract animation set to any music or sound effect you like.

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Trapcode Mir – Amplitude Mapping, Creating City Scapes, Audio-Triggered Animations

Trapcode Mir – Amplitude Mapping, Creating City Scapes, Audio-Triggered Animations

October 12, 2012

Post at Red Giant TV: Aharon Rabinowitz shows you how to take Trapcode Mir in a whole new direction using Amplitude Layers. You'll learn to create looping animation, cityscapes, audio-triggered displacement and more. 

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Create Complex Particle Effects in Avid- BCC AVX

Create Complex Particle Effects in Avid- BCC AVX

October 10, 2012

Kevin P. McAuliffe harnesses the power of Boris Continuum Complete v8 AVX's Particle Emitter 3D filter to create engaging particle effects directly from within Media Composer, giving his Avid titles a “particle overhaul”.

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