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Visual Effects (912 Tutorials)

Curious Turtle Fundamentals of mocha – 07a – Using Transform Data in After Effects

Curious Turtle Fundamentals of mocha – 07a – Using Transform Data in After Effects

February 13, 2013

This tutorial shows how to take the tracked footage in mocha and use that data in After Effects.  We start with a simple matchmove.  Then see how to get more flexibility through the smart use of Null objects and parenting. Finally we look at importing the same data directly into a Boris Continuum Complete lens flare plug-in.

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Curious Turtle Fundamentals of mocha – 02 User Interface

Curious Turtle Fundamentals of mocha – 02 User Interface

February 13, 2013

A tour of mocha’s tools and the most important keyboard shortcuts. We also explore the main differences between drawing with B-Splines and the Bezier tool.

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Curious Turtle Fundamentals of mocha – 13 – Camera Solver – Parallax Change

Curious Turtle Fundamentals of mocha – 13 – Camera Solver – Parallax Change

February 13, 2013

This tutorial is about how to pick the right type of shapes to track for mocha to generate a 3D camera solve of a moving camera.  The amount, size and placement of the track layers are crucial to getting good data. We look at how we improve the initial solve to add further tracked features and demonstrate how mocha’s Camera Solver differs from a regular 3D matchmaker.

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Snow Mountain Titles with Element 3D and Cinema 4D

Snow Mountain Titles with Element 3D and Cinema 4D

February 13, 2013

By VinhSon Nguyen at Creative Dojo. “In this in-depth tutorial, we’re going to explore how to quickly create a motion graphics style mountain titles using primarily After Effects and some Cinema 4D. We’re going to cover all sorts of things, from creating a basic landscape, to creating camera rigs and incorporating 3D elements within our scene. This is one of the longer tutorials I’ve done which was a rough run through, so I hope you’ll take your time and tweak it to perfection!”

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Red Giant Holomatrix- Create a Holographic Look in After Effects

Red Giant Holomatrix- Create a Holographic Look in After Effects

February 12, 2013

In this episode, Aharon Rabinowitz shows you how to create the look of a holographic interface, using Red Giant Software’s Holomatrix. He’ll also use Magic Bullet Looks for color grading, and footage from Digital Juice’s Motion Designer’s Toolkit.

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Web Line Escape: Spider-Man Web-Slinging Effect

Web Line Escape: Spider-Man Web-Slinging Effect

February 12, 2013

In this episode of Red Giant TV, director Seth Worley shows you how to create a Spider-Man Web Slinging Effect with Trapcode Particular.

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Model, Light, And Render A Coffee Pot In Cinema 4D

Model, Light, And Render A Coffee Pot In Cinema 4D

January 8, 2013

Post by Nick Campbell/ Greyscalegorilla: “In this two part tutorial, Chris and I show you how to model, texture, light, render, and composite this 3D Scene. First, Chris will show you how to model the coffee pot using some traditional modeling techniques and loft nurbs. In the second video below, I will take over where chris left and show you how to light the scene using HDRI Studio Pack. Then I will tweak some textures and render using the Physical Renderer. Finally, we will head in to Photoshop and do a bit of final color correction and compositing.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

December 27, 2012

Post at CGtuts+: “Today’s lesson is all about prepping for rendering. You’ll start by finalizing the animation with some slight tweaks to the timing. Once done you’ll move onto the material setup and learn how to create realistic glass and metal shaders using Cinema 4D’s intuitive material editor. Finally, Cyril will walk you through lighting the scene. This lesson includes building a dynamic light rig using XPresso and fine tuning it’s position to generate correct caustics at render time.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

December 27, 2012

Post at CGtuts+: “In part two you’ll get an in-depth lesson on how real-world cameras work. Cyril provides detailed insight on working with focal length, aperture, depth of field and motion blur and how these principles and settings apply to your Cg cameras. Then it’s back to Cinema 4D where you’ll learn how to block out shot timing, and find the best camera positions for the animation by running through a detailed pre-visualization process.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 1 Modeling & Animation

Create a Shattering Glass Animation in Cinema 4D & AE – Part 1 Modeling & Animation

December 27, 2012

Post at CGtuts+: “Create a cool slow-motion shattering glass animation using Cinema 4D and After Effects. Over the course of this massive lecture, professional artist Cyril Kotecky will teach you the ins and outs of working with dynamics and what goes into creating such a shot. Including the benefits Pre-Viz can have in the early stages as you block out your shot timing and camera positions.”

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Tempo: Up in Flames – Realistic & Slow-Motion Fire Effects

Tempo: Up in Flames – Realistic & Slow-Motion Fire Effects

December 18, 2012

In this episode of Red Giant TV, Aharon Rabinowitz walks you through the workflow used to create realistic fire for the film Tempo. He’ll be using a combination of real fire footage, Trapcode Particular, and some 3rd Party plug-ins from RE:Vision Effects.

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Stupid Raisins Block Pop for FCP X

Stupid Raisins Block Pop for FCP X

December 18, 2012

An Introduction to Block Pop, a set of 23 fully customizable transitions that break video into blocks that transform into the next scene.

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ZBrush Digital Sculpting, Military Character Assets with Joseph Drust

ZBrush Digital Sculpting, Military Character Assets with Joseph Drust

December 14, 2012

Pixelogic has a tutorials area called ZClassroom and they have a series of Military Character Assets with Joseph Drust, a video game industry veteran who focuses on modeling and sculpting. Below are is a link to all of their tutorials in the series, with more coming soon.

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Using Advanced fractures with Pulldownit in MAYA

Using Advanced fractures with Pulldownit in MAYA

November 26, 2012

Showing how to control the way an object fractures with pulldownit plugin in MAYA.

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Authority FX Glow Overview

Authority FX Glow Overview

November 26, 2012

Generates a beautiful glow with an extremely realistic falloff, using Authority FX Glow plug-in for Adobe After Effects and Eyeon Fusion. Default settings work on almost all shots and applications from lightsabers, to subtle light wrap.

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