Create a Realistic Space for Immersive Audio
With the increasing popularity of immersive audio, creating a realistic, believable space has never been more crucial. The IR360, based on the IR1’s acclaimed convolution reverb engine, delivers over 2,000 “you-are-there” 5.1 surround environments—from stairwell, to opera house, to arena.
You can even reproduce a specific environment’s sound in post-production, so that it matches your field recordings—capture an impulse of the acoustic environment, then load it into the IR360.
The Convolution Difference
Algorithmic reverbs can sound beautiful, just like an oil painting or watercolor can look beautiful. But convolution reverb is more like taking a photograph of a space—which is why convolution reverb rules for realism.
Sound Design? Sure!
The IR360 isn’t only about realism. The unusually flexible editing options allow warping natural spaces into anything—from physical spaces that exist only in the imagination, to alien soundscapes.
Bring World-Famous Venues to Your Session
Maybe you want the sound of Nashville’s Ryman Auditorium. Or Wembley Stadium. Or the Royal Festival Concert Hall. Or the Apollo Theater. You’re covered.
Over 2,000 Spaces
Within the spaces, it’s often possible to change the sonic perspective. The meticulously recorded impulses of acoustic spaces may include different seating positions and microphone polar patterns.
Clever Customization
Trim the impulse start for an instant attack, or the end for a shorter reverb. Shape the decay however you want. Control gain and predelay parameters individually for the early reflections and reverb tail.
Features
Description
System Requirements
OS Requirements
Mac Requirements
- Ram: 8
- Disk: 16
- Version: macOS Catalina 10.15, Big Sur 11, Monterey 12, Ventura 13, Sonoma 14
- Plugins: VST-2, VST-3, AU, AAX
Windows Requirements
- Ram: 8
- Disk: 16
- Version: Windows 10 64 bit Windows 11
- Plugins: VST-2, VST-3, AAX
Change Log
FAQs
Tutorials
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