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Cycore FX HD

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Contents

The Stats

Mac Universal After Effects CS3 Compatible After Effects 7 Compatible

Purchase Cycore FX HD

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Description

CycoreFX HD is the extended 16 bpc version of the CycoreFX package, containing 71 professional effects for Adobe After Effects 5.5 - CS3 on MacOS X/OS 9/Windows. The HD package features improved versions and 10 additional plug-ins not included in the standard version. Also included are 9 plug-ins that now also supports 32 bpc (float). The effects range from blurs and color adjustments through distortions and particle generators to lighting and transitions, making it one of the most complete plug-in packages available.

The particle effects allows for the creation of anything from rain, snow, explosions and sparkling fountains to massive smoke screens and liquid mercury streams. Particle World, with built-in After Effects camera support, enables you to create animations that fly directly through the animated particles.

Other effects let you create blobby and glossy cut-outs, vortex distortions, warping effects, page turns and stunning light bursts in your compositions. Turn any source into an array of rotating and twisting balls, a kaleidoscope, a ripple wave or a sphere. Add motion blur to other effects and use blobby particles to create the illusion of writing with a glue gun, to name a few examples.

Using 16 bpc (trillions of colors) and 32 bpc (float) allows for higher precision when doing compositing and effects work. Higher precision can be of benefit even if your input and output is 8-bit color per channel SDTV (PAL or NTSC), using more information to perform color transformations and calculating effects allows to keep more detail and cause less harm to your footage. This results in a more accurate representation of your original footage and improves quality of your output.

Image:Cycorefx.jpg

Features

  • 10 additional plug-ins
    • Environment, WarpoMatic, Plastic, Cross Blur, Color Neutralizer, Kernel, Threads, Block Load, Line Sweep, Overbrights (Read more below).
  • 32 bpc (float) support
    • Kernel, Toner, Power Pin, Threads, Environment, Threshold, Threshold RGB, Line Sweep, Overbrights.
  • AE Lights support
    • Blobbylize, Drizzle, Glass, Glue Gun, Mr. Mercury, Plastic.
  • Native motion blur
    • PowerPin, Kaleida, Light Rays.

CC Particle World improvements

  • New Resistance control. Simulates how particles are influenced by resistance, coming from kinetic friction (air) or a substance's viscosity (water), as they move.
  • New Particle Types. Textured Square, Textured Disc and Textured Faded Disc, featuring the ability to colorize particle texture with the standard particle color.
  • New Texture control group with Texture Layer pop-up, Scatter control and Texture Time pop-up. The Texture Time control determines what frame(s) to use over the life span of particles when the selected source texture is a movie or a composition that contains animation.
  • New Rotation Speed and Initial Rotation controls for particle types that have individual rotation. Rotation Speed determines the speed of particles rotation and Initial Rotation adds randomness to particles initial rotation angle at birth.
  • New Volume Shade (approx.) control. Applies an approximate volume shading to the particles for an increased sense of 3D depth. This option is available for most animation systems and particles.
  • New Transfer Mode Control. Determines the transfer mode used when particles overlap each other.

CC Particle Systems II improvements

  • New Source Alpha Inheritance control. Enables to control particle generation from a logo or other source with an alpha channel. This feature in combination with Animation Presets renders the PS Classic and PS LE Classic filters obsolete. The functionality of these two filters will be maintained with motion blur, more accurate subpixel precision, 16 bit per channel, more particle types and animations and generally more extensive controls.

Plug-ins

  • CC Cross Blur - Cross Blur creates separate horizontal and vertical blurs that are composited together, using the selected tranfer mode. Features controls for Radius X and Y, Transfer Mode and edge pixel behavior. This allows you to, in a single step, create interesting and different looking blur effects that previously required multiple layers, effects and transfer modes.
  • CC Color Neutralizer - Color Neutralizer is a color balance effect intended to be used to neutralize tinted footage by adjusting hue and saturation while maintaining as much of the original lightness values as possible. Three references of lightness can be controlled separately: Shadows, Midtones and Highlights. Each reference can be controlled using a color picker and sliders. The color picker will remove the selected color and the sliders will add the values set.
  • CC Kernel - Kernel is a 3 x 3 convolution filter. This is a way to perform basic color calculations on pixels and can be used to create effects such as gaussian blur, sharpen, emboss and find edges, the possibilities are almost endless. Animation Presets are included to illustrate some of the effects that can be performed and will provide you with a starting point to experiment with your own ideas.
  • CC Threads - Threads is an effect that generates a pattern of interleaved threads on the source layer. Features controls for Width, Height, Overlap, Center, Coverage, Shadowing and Texture. This allows you to create unique and interesting patterns that can for example be used as an animated, or a static, background.
  • CC Environment - Environment is a filter that enables the use of HDRI images as environments in compositions where an AE comp camera is present and active. Environment supports three types of HDRI images, Spherical Map (Latitude-Longitude), Light Probe (Angular Map) and Vertical Cross. Features controls for horizontal panning and texture filtering.
  • CC Plastic - Plastic is a surface filter that texturizes the layer using a bump map. Light and shading parameters, similar to 3D programs, enable extensive control over surface appearance from basic matte emboss effects to shiny plastic wrap effects. Includes controls to cutout parts of the effect. Supports AE lights.
  • CC Block Load - Block Load is an effect that simulates a progressive loading of the source layer, similar to how some gif and jpeg images were loaded on older websites. Completion refers to number of bytes, or pixels, loaded. Scans affects how many times the layer will be refined before it has been fully loaded, i.e when Completion reaches 100%.
  • CC Line Sweep - Line Sweep is a transition effect that will wipe the source layer line by line where thickness, overlap and angle can be controlled.
  • CC WarpoMatic - WarpoMatic is a filter for creating warped transitions between two layers based on the selected channel, or "Reactor". Also features controls for determining the Warp Amount, Direction, Smoothness and Blend Span.
  • CC Overbrights (32 bpc only) - Overbrights is a utility to quickly identify areas of overbright colors in 32 bpc projects (float). Each channel selection, RGB, Lightness or Luminance, offers two view options, clipped or solid, where clipped options display overbright values in the selected Clip Color and solid options extract and display overbright values only, colorized in red, green and blue to easy identify the RGB channel they were found in. Overbrights is the perfect companion to effects such as Levels and Exposure, where every adjustment of overbright values can viewed instantly and controlled with high accuracy.

What's new in CycoreFX HD 1.6

  • 7 new plug-ins - Cross Blur, Color Neutralizer, Kernel, Threads, Block Load, Line Sweep, Overbrights.
  • 32 bpc (float) support - Kernel, Toner, Power Pin, Threads, Environment, Threshold, Threshold RGB, Line Sweep, Overbrights.
  • AE lights support - Blobbylize, Drizzle, Glass, Glue Gun, Mr. Mercury, Plastic.
  • Plug-in specific:
    • Environment
      • Support for HDR images (32 pbc).
      • Support for Vertical Cross images.
      • Increased adaptive motionblur limit to 64.
    • Sphere
      • Resizes layer.
      • Improved performance.
      • Improved texture sampling.
    • Power Pin
      • New Comp Window guide option "center guide".
    • Repetile
      • Five new tile choices, Turn CW, Turn CCW, Slide, Brick and Twist.
    • Ball Action
      • Improved interpolation of twists.
    • Scatterize
      • Now has 4 transfer modes.
      • Improved interpolation of twists.
      • Improved drawing quality.
    • Page Turn
      • New UI options for turning page.
      • New opacity control for back page.
    • Jaws
      • New transition type, Waves.

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