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Maxon Cinema 4D

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Contents

The Stats

Compatibility

Mac Universal BinaryMac OSX Leopard CompatibilityMicrosoft Vista Compatibility

Purchase

  • XL Bundle
  • Studio Bundle
  • Upgrade
  • CINEMA 4D Composition Import - Cinema 4D includes the ability to export composition files from Cinema 4D that can be imported straight into After Effects.

Download

Description

Easy to Use, Professional 3D Animation Software

The next generation, representing two decades of excellence.

The eleventh generation of CINEMA 4D is another milestone in the development of professional 3D software and a testament to two decades of excellence by MAXON's programming team. Professional 3D animation tools have never been easier to use.

The Easiest To Use 3D Application

CINEMA 4D's intuitive interface and logical workflow make it possible for those new to 3D artistry to dive in and be productive quickly. Feedback is smooth and interactive so you can let your creativity run free.

State-of-the-Art Technology

CINEMA 4D's state-of-the-art architecture means it is always the first to benefit from new technologies and advancements - 64-bit support on Windows and Mac OS or Multiprocessing to name a few. MAXON is a development partner of many leading IT companies, including Intel and Apple. As such MAXON has early access to many future technologies which makes it possible to tailor our products accordingly. Our customers can rely on latest technology and maximum security for their investment.

Modularity makes it suitable for all industries.

The core application contains everything you need to create high-end 3D images and animations. For those artists whose work demands more than the basic application, MAXON provides numerous seamlessly integrated modules. Modules can also be purchased individually or in affordable bundles. For specific industries, such as architecture and engineering, MAXON also offers Editions that contain specially tailored functionality.

There is a CINEMA 4D to satisfy the needs of every artist and industry that utilizes 3D graphics. Take a tour through our solutions pages to see where CINEMA 4D dominates and thrives worldwide - then download a demo version and convince yourself.

CINEMA 4D is available in several languages including English, German, French, Spanish, and more

Features

CINEMA 4D Core

  • Double-clicking on the edge of a manager window will automatically reposition the manager window.
  • The entire group window can be switched to fullscreen mode.
  • Palettes and managers can be opened in Fullscreen mode.
  • New palette separator to fill space between icon groups, allowing them to be aligned in a justified manner.
  • Project Settings can be edited in the Attribute Manager.
  • Several scene parameters are now displayed in the Project Settings dialog window.
  • Import/Export settings are displayed automatically. Alt/option key bypasses the dialog.
  • FBX now supports Joints, multiple UV tags and evaluates expressions upon export.
  • Environment variables for external plugin directories.
  • Use Render Instances to render an almost unlimited number of objects.
  • Render Instances for the Array object.
  • Render Instances for the Particle Emitter.
  • Duplicate function can generate Render Instances.
  • Greatly expanded falloff functionality for all particle modifiers.
  • Particle turbulence modifier with expanded noise turbulence.
  • Particle wind modifier with expanded noise turbulence.
  • Export Doodle objects in compressed PNG format.
  • The Connect command correctly joins Texture tags and polygon selections.
  • New Connect+Delete command.
  • New hotkeys for creating and deleting keys and tracks.
  • New keyframe dot behavior - yellow dot indicates changed value not yet keyframed
  • FCurves: Switch quickly between custom and pref colors.
  • Keyframe baking can be cancelled in the Timeline.
  • Motion source hierarchy can now be changed to match skeleton.
  • Quaternion and HPB can be switched manually when Motion Layers are blended.
  • Render settings now include region specification to render a portion of the view.
  • Export of camera data, lights and Objects for Apple Motion.
  • Numerous additions for After Effects export.
  • Improved antialiasing for alpha channels and Multi-Passes.
  • New Hybrid and Raytracer modes to optimize antialiasing.
  • Bucket rendering optimizes memory usage and speed.
  • Greatly expanded color correction post effect that can be generated directly from the Picture Viewer's filter settings.
  • Higher samples possible for Scene Motion Blur.
  • Compositing Background now works with Global Illumination (under certain circumstances).
  • The External Compositing tag now works with Cloner objects and XRefs.
  • The External Compositing Tag has several new parameters for export to Adobe After Effects.
  • Materials can be replaced by alt-dragging from the Content Browser or Material Manager.
  • Numeric attributes can be modified using keyboard arrow keys.
  • Parameters in the Attribute Manager can be filtered by name.
  • Double-clicking an element icon in the Attribute Manager selects the element.
  • Newly developed Picture Viewer with integrated RAM player.
  • Improved (many more functions) and faster formula parser.
  • Native support for reading & writing PNG images.
  • Support for reading & writing DPX images.
  • QuickTime can now be used by Windows 64-bit users; QuickTime and Avi sound import/export.
  • Overall speed optimization in various areas.

  • CINEMA 4D can read and write 32-bit PSD files with layers.
  • Objects are numbered incrementally on creation or duplication

Compare Your Test Renders with Ease

Wouldn't it be great if there was an easy way to compare test renders so that you can see which changes to lighting, materials, render settings or other elements work best?

The new Picture Viewer lets you do this with ease. Your renderings are stored automatically to the Picture Viewer's History list where they can be viewed with a single click. The render time is stored for each test render, helping you to find out which render settings work best for your project.

What if you want to take a really close look at the differences between two of your test renders? This can be done with the new AB Compare tool, which lets you you choose any two of your test renders in the History list and blend between them by simply dragging a slider left or using the Difference mode.

Scrub Sound and Play Back Animation

The new RAM Player lets you step through or play back the frames in an animation that have already been finished, even while the rest of the animation is still being rendered. If you spot any show-stopping problems, such as poor timing for the animation, abort the rendering and rescue hours of valuable render time.

Another welcome feature is sound scrubbing. Check how well the audio syncs up with the rendered frames and avoid problems early on.

Rendering to HD and worried your computer won't be able to play back the rendered animation in realtime? For smooth real-time HD playback you can drop the resolution for the RAM player down to half, third or quarter - whatever works best for you.


Find more videos like this on MyToolfarm

Fine-Tune Multi-Pass Layers without Switching Apps

Previously when you wanted to adjust multi-pass layers such as Shadows and Reflection, you had to switch to an image editing application and make the changes there, which takes time.

This is a thing of the past with the new Layer list. Here you can adjust the blending mode and strength of your multi-pass layers directly in CINEMA 4D to quickly get great-looking results.


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Correct Images Directly in CINEMA 4D

How often have you had to switch to an external image editing application to make slight corrections to your rendered image such as adjusting contrast, brightness or saturation? Now you can save yourself the time it takes to switch applications by making these small adjustments that make a big difference directly in CINEMA 4D. This is made possible thanks to the new Filter tool's image correction controls.

Or perhaps you've gone back and adjusted the lighting or other elements in the scene and re-rendered the image. The new image correction controls can save you lots of time by cutting the need to re-render when the filter does the trick in seconds.
Find more videos like this on MyToolfarm

Up to Seven Times Faster Subpolygon Displacement Calculation

Do your renders sometimes have surfaces that look too "perfect" and obviously computer-generated? Could the roof tiles on your 3D house do with sticking out a bit so that they look like the individual, imperfect surfaces that real tiles are?

CINEMA 4D's subpolygon displacement feature, which was introduced in Release 9, enables you to give surfaces an incredible amount of detail, using simple textures and shaders. It works even if the object you apply it to only has a few polygon surfaces. It's like a bump map on steroids...

What's new is that this fantastic effect is prepared much faster - up to seven times faster on a quad-core machine, for example, allowing you to use this feature much more often.
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Render Up To Billions of Polygons Faster with Less RAM

When you are working with very complex scenes, chances are you'll have multiple copies of some of the objects in the scene - such as 1,000 copies of the same chair in a scene of a grand hall.

In CINEMA 4D Release 11.5, memory handling has been vastly improved for these object copies (that is, instances, arrays, clones or duplicates). So much so that you can now render billions of polygons on a modestly equipped computer.

Think massive forests, crowds, cities... Previously, these would have eaten up enormous amounts of memory and processing power. The question is: "What could you do with lots of in your scene?"

An added bonus is that CINEMA 4D now requires significantly less time to prepare the clones for rendering.


Find more videos like this on MyToolfarm

New Bucket Rendering and Faster Antialiasing

CINEMA 4D doesn't render your scenes in lines anymore. It renders them in tiles called "buckets." The advantages are improved memory handling and faster rendering.

And on the subject of faster rendering - a new hybrid antialiasing mode greatly speeds up the rendering of highly-detailed surfaces.

Full 3D Support for Apple Motion

CINEMA 4D's pioneering 3D support for Adobe After Effects has been a hit. And if you use Apple Motion you can now get in on the act. CINEMA 4D's Motion export has been updated to fully support the exciting new 3D features in Apple Motion.

In addition to your CINEMA 4D renders you can now bring the CINEMA 4D camera, lights and animation paths straight into Motion's 3D space. Freely mix the worlds of 2D and 3D to create attention-grabbing motion graphics.

Export Clones and XRefs

You can now export object clones created using MoGraph as well as XRefs that reference objects stored in other scene files directly into After Effects and Motion. This saves you the considerable amount of time it can take to bake clones or consolidate XRefs for export. With the time saved, you can be more creative.

Another new feature is that you can now create solids in CINEMA 4D and export them to After Effects. Bring the solids into After Effects and within seconds you can put video or pictures onto the faces of rendered 3D objects - even if they are animated.


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Effortless Transfer of Multiple Cameras

Do you use several cameras and switch between them when you animate? CINEMA 4D will now export all of your 3D cameras in the animation so that you can bring them into After Effects or Motion in one fell swoop.

What this means is that you don't have to export each camera in the animation as a separate file. Because CINEMA 4D takes over this chore for you, you can spend more time being creative.


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No-Holds-Barred File Exchange Using FBX 2010.0

How much would it be worth to you if there was an easy way to get a character created in another application into CINEMA 4D so that you could animate it for your biggest customer?

For those times when you need quick transfer of files between applications, FBX is one of the leading file exchange formats you can call on.

CINEMA 4D's support has been updated to FBX version 2010.0. As a result, you can now transfer advanced joint-based character rigs and multiple UV sets using this powerful exchange format.

Now Use QuickTime on Windows 64-Bit

Release 11.5 now allows you to render movies as QuickTime files on Windows 64-bit.

Previously this was not possible on Windows 64-bit and movies had to be rendered as AVI files or image sequences because QuickTime is not available as a Windows 64-bit application. Additional tools had to be used if your end result needed to be a QuickTime movie.

Thanks to the new implementation, not only can you now render out QuickTime movies - you can also render fantastic panoramic and object-based Quicktime VR files to look around a room or view an object from virtually every possible angle.

Improved Project Management

The new tweaks to the Project Settings are designed to make your 3D life easier. A number of settings that were previously located elsewhere but look more at home in the Project Settings have been moved in. And new settings that help you manage your projects have been added, such as Author, Creation Date, Version Number, and Info, where you can enter notes.

Easier Installation

The new CINEMA 4D installer has been designed to make the installation process significantly easier. Companies making use of MAXON's License Server technology can enter the server info directly into the installer to preconfigure each installation. With MAXON's new installer, you'll be ready to render faster and with fewer headaches.

System Requirements

These are the MINIMUM requirements

  • Windows XP or Vista running on Intel or AMD CPU with SSE2-Support
  • Mac OS X 10.4 or higher running on PowerPC G5 or Intel-Mac
  • 1024 MB RAM
  • DVD ROM drive