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Re:Vision Effects Shape/Shade
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Contents
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The Stats
- Developer: Re:Vision Effects
- Version: 3.0
- Platforms: Mac OS X 10.2.8 and up, Windows 2000 or XP and up
- Host Applications: Adobe After Effects 5.0 and up, Adobe Premiere Pro 1.0 and up, Apple Final Cut Pro 4.0 and up, Apple Motion 1.0 and up (no Intel Support), Autodesk Combustion 2.1 and up, Boris Red 3.0 and up, eyeon Digital Fusion 4.04e, or Fusion 5 and up, via the AE plugin adapter, Quantel generationQ
- Compatibility with After Effects CS3, Compatibility with After Effects 7 and Mac Universal Binary
Purchase Shape/Shape
- Shape/Shape
- Effections Bundle - Includes Re:Vision Effects ReelSmart Motion Blur Pro, Re:Vision Effects Twixtor Pro, Re:Vision Effects FieldsKit,Re:Vision Effects SmoothKit, Re:Vision Effects Shape/Shade, Re:Vision Effects RE:Fill, Re:Vision Effects Video Gogh
- Effections Plus Bundle - Includes Re:Vision Effects ReelSmart Motion Blur Pro, Re:Vision Effects Twixtor Pro, Re:Vision Effects FieldsKit, Re:Vision Effects SmoothKit, Re:Vision Effects Shape/Shade, Re:Vision Effects RE:Fill, Re:Vision Effects Video Gogh, and Re:Vision Effects RE:Flex
Download Demo and Tutorials
For Videos, Examples and Tutorials Visit The Shade/Shape page
Description
Shade/Shape automatically turns your 2D artwork into 3D rendered imagery!
Give your imagery volume and depth without the hassle of 3D modeling! Shade/Shape generates 3D models from your 2D graphical and picture elements using RE:Vision's powerful and proprietary shading-from-shape technology. The models are then lit and rendered in true 3D! Add further detailing to your 3D models by applying reflection and bump maps.
Create a 3D shaded version of any matte you provide, including animated characters!
Note: Shade/Shape also comes with a companion plugin, Shade Normals, which uses the shading techniques in Shade/Shape to shade the normals produced by a 3D system or even Shade/Shape itsel
Features
- 8 and 16 bits per channel processing (only 8 bits per channel supported within Final Cut Pro and Premiere Pro). Floating point processing supported in After Effects 7.0 and up.
- Automatic 3D model creation
- 3D lighting and rendering
- Bump mapping
- Environment mapping
- Stable and smooth-over-time shading produced for moving imagery
- As 2D elements merge and split in a sequence, Shade/Shape automatically merges and splits the geometry in an intuitve fashion!
- Ability to define negative light intensities.
Great for
- Adding depth, shading and metallic luster to your titles and logos
- Developing cool effects and abstract transitions
- Soft shading on 2D hand-drawn animation
- Adding natural 3D shading to existing image sequences
Reviews
- DV Magazine calls Shade/Shade "the new king of the 'beveled' hill."
- LA Final Cut Pro Users' group review
