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The Foundry Furnace

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Contents

The Stats

Compatibility
[[Mac Universal BinaryMac OSX Leopard Compatibility

Purchase Furnace

Download Demo and Manual

Furnace for AE

  • Furnace for After Effects has been discontinued as of May 2007, Adobe licensed our retiming technology, Kronos, to include as part of the After Effects Pro package, there simply isn't the demand to continue to develop and support the one remaining Furnace for After Effects plug-in.

Furnace for Final Cut Pro

The Foundry is delighted to announce the release of Furnace 4 for Final Cut Pro 6. This toolset is The Foundry’s first product release for Final Cut Pro and gives artists access to our Academy Award© Winning tools.

Ben Kent, Senior Research Engineer, comments: "With Furnace on Final Cut Pro editors and artists will be able to use advanced motion estimation technology to repair and retime troublesome shots without the hassle, delay and generation loss involved in exporting to a separate compositing package. Improved results and quicker workflow all in one!"

Based on Apple’s FxPlug standard, Furnace 4 for Final Cut Pro 6 includes:

  • DeFlicker is a fully automated plug-in designed to remove luminance flicker in a sequence. It can remove multiple over-lapping phase different flickers, while adapting to cope with motion in the sequence.
  • DeNoise is a noise and grain removal plug-in that uses advanced motion estimation technology along the direction of motion, thus reducing the noise without introducing any of the artefacts typically associated with noise reduction.
  • Kronos also uses The Foundry’s advanced motion estimation technology to build in-between frames in a sequence. Kronos can be used to speed up (with motion blur) or slow down an image sequence. Artists have the option of supplying foreground mattes, to give retimed objects tight crisp edges and this latest version will detect and account for occluded regions of the image.
  • ReGrain is an advanced grain management tool, which duplicates grain either from a sample image or stock footage and applies it to a new sequence.
  • DirtRemoval automatically detects and cleans dirt, dust and hairs from a film scan.
  • MatchGrade copies the colour look from a reference sequence and applies this to the source image. This technique involves a non-linear transformation of the colour histogram and is useful for balancing and colour matching plates to the master grade.
  • MotionBlur utilizes advanced image processing to add organic looking motion blur to a sequence. Blur can be added automatically based on the amount of motion in the sequence of the shutter time can be set manually.

The Foundry is known some of the finest image processing plug-ins in the industry. Their Furnace and Keylight plug-ins are a powerful and unrivaled addition to your Final Cut Pro filter arsenal!

Furnace for Shake

Description

Furnace 4.0v1 is now shipping. This major new release includes a new motion estimation engine, new plug-ins, speed ups and simplification of some of the controls that have baffled many. Motion vectors can be generated offline then used as inputs while compositing, and on-screen tools have been improved. See the Release Notes for details.

Furnace is an advanced collection of plug-in tools designed to tackle everyday compositing tasks. Many of the plug-ins automate time-consuming processes in the creation of digital visual effects. It is the culmination of over seven years' research into advanced image processing algorithms, notably motion estimation technology, and has been developed in conjunction with some of the world's leading post facilities. In February 2007 The Foundry's development team was honoured with a Scientific and Technical Academy Award for their work on Furnace.

There are 40 advanced image processing tools in Furnace 4. Plug-ins include noise and grain removal tools, a revolutionary plug-in to remove motion blur, a multi-point tracker, intelligent plug-ins that utilises our advanced motion estimation technology to automatically extract both motion mattes and depth mattes. Also included are tools to re-align colour channels, add motion blur, perform automatic colour matching and more.

Shake 4.10 on Mac OS X (universal binary) and Linux are supported. Furnace 4 is licensed using Foundry FLEXlm Tools.

  • F_VectorGenerator - F_VectorGenerator is a utility plug-in that generates motion vectors. These vectors can then be used as inputs to other Furnace plug-ins. Since motion estimation is a computationally expensive process, the ability to generate the vectors offline then use the results interactively later will speed up the compositing process.
  • F_Kronos - F_Kronos is used to change the speed of a clip. The algorithm uses motion-estimation technology to generate motion vectors that describe where each pixel is moving from frame to frame. This is then used to build in-between frames in a sequence.Motion blur is automatically created when speeding up clips. Much of our research has concentrated on reducing the edge-dragging between foreground and background objects.
  • F_WireRemoval - F_WireRemoval removes wires from an image. It is particularly good on complex shots where background replacement is not possible, for example, when wires cross the actors or where wires cross complex moving backgrounds like trees or smoke. Rather than relying on traditional edge-stitching or cloning techniques, the patented algorithm performs complex signal processing to subtract the wire from the original image while preserving grain and background detail.
  • F_Contrast - F_Contrast allows the user to extract hidden detail from dark areas of an image without overexposing the bright areas. Based on the adaptive contrast enhancement algorithm in Apical's Iridix product, F_Contrast behaves like the human visual system by being adaptive and spatially varying.
  • F_RigRemoval - F_RigRemoval uses motion-estimation technology to remove foreground objects from a clip and reconstruct a clean background. The user loosely highlights the foreground object, and provided there is sufficient motion of the foreground relative to the background, visible fragments of background elsewhere in the sequence are extracted to fill the rig region.
  • F_DeNoise - Removes noise and grain from a sequence using motion estimation to average pixels along the direction of motion. This reduces noise without softening the image. F_DeNoise was used on King Kong. For grain reduction on single frames use F_DeGrain.
  • F_DeGrain - F_DeGrain uses a wavelet-based degraining algorithm to perform both spatial and temporal grain-reduction based on an initial grain selection made by the user. Temporal grain-reduction is automatically activated for image regions where the motion between frames can be reliably used to perform frame blending and thereby reducing the softening of the image.
  • F_ReGrain - F_ReGrain takes grain sampled from one clip and applies it to another. The technique uses pixel-level statistical techniques to produce arbitrarily large regions of new grain blended onto the target footage. Grain from some sample film stocks are also included. The image on the left is real grain from Kodak 500 stock. The image on the right is synthesized using Furnace.
  • F_Tile - F_Tile is designed to intelligently repeat an image horizontally and vertically so that the join is invisible.
  • F_PixelTexture - F_PixelTexture is a texture generation plug-in that can create large images from small sample textures. It differs from F_BlockTexture in that it should be used on small scale textures.
  • F_BlockTexture - F_BlockTexture is a texture generation plug-in that can create large images from small sample textures. It is temporally consistent and can be used for crowd replication. It differs from F_PixelTexture in that it should be used on large scale textures.
  • F_ChannelRepair - Occasionally damage can occur in only one or two colour channels in an image. For example, chemical damage may only have permeated the top layer of the film. F_ChannelRepair can be used to repair the damaged channel(s) by using information from the other colour channels. Shown here, on the left, is the damage in the blue channel with the repair on the right.
  • F_ColourMatte - This plug-in is designed to help an artist key off arbitrary backgrounds. F_ColourMatte is particularly good at generating mattes for hair or fur. A loose inside and outside matte is required and the algorithm will attempt to create an matte for the edge. An example is shown above.
  • F_DirtRemoval - F_DirtRemoval automatically detects and removes dust and dirt in a sequence. The algorithm produces a seamless repair by taking motion compensated pixels from the surrounding frames and interpolating them into the dirt region. The areas marked as dirt are shown in the alpha channel.
  • F_Steadiness - F_Steadiness automatically tracks and removes translational and rotational camera shake, without requiring the user to select tracking points. This helps where insufficient stable points exist for conventional tracking, or where good data points continually move off the screen during a sequence. The algorithm also allows motion-smoothing, where high-frequency camera shake can be removed without affecting the underlying camera motion. The algorithm can also be used to remove scale and minor perspective shifts.
  • F_EdgeMatte - This is an assisted roto tool designed to save you time whilst rotoing. Using Shake's built-in roto tool you simply need to draw a very loose roto around the object of interest. The algorithm find the most likely edge. This is then turned back into a standard Shake rotospline which can be adjusted as required.
  • F_ScratchRepair - F_ScratchRepair is designed to remove vertical scratches from a sequence of frames on film. Both spatial and temporal algorithms are supplied.
  • F_SmartFill - F_SmartFill is an intelligent texture tool designed to automatically fill a missing region in an image. It can be used to repair damaged pixels or paint over unwanted objects to create clean plates. The algorithm takes textures from nearby areas whilst trying to keep structures and patterns intact. It's a spatial algorithm so will only work on single frames. Don't expect miracles and don't throw away your paint and clone brushes just yet, but it's a great tool and should get you most of the way in a fraction of the time.
  • F_ColourAlign - Automatically removes misalignment of the three colour channels in an image.
  • F_DeBlur - Automatically removes global motion blur or out-of-focus blur from a sequence.
  • F_Depth - Z-depth compositing is usually associated with 3D computer generated images, since accurate depth information can be automatically generated. No such information is captured from live action footage. F_Depth attempts to extract a depth channel by looking at the parallax shifts in objects moving in a scene.
  • F_MatchGrade - It is often necessary to match the colours of one clip with those of another. When filming outside at different times of the day you will inevitably get colour and luminance differences that will have to be corrected if the sequences are to be composited or edited together. You can, of course, use colour correction tools and trial and error to try and match the clips. But this tends to be time-consuming and requires some considerable skill. F_MatchGrade does it all for you by automatically modifing the colour histogram of an image to match a reference image.
  • F_MatteToRoto - F_MatteToRoto is designed to take a matte from any source, for example, F_MotionMatte or Keylight and turn it into a standard Shake rotoshape, thus making it easier to edit. The rotoshape is built by using an upper and lower threshold for the main and edge points of the output roto.
  • F_SmartPlate - This takes an image sequence and stitches the frames together to generate a single large image. It uses our advanced motion estimation technology to calculate the best way to align one frame to another using all the image data not just a few tracking points. The image above shows the large plate built up from an S-shaped camera pan. Also the large plate can be painted and the original camera move put back over it.
  • F_!FrameRepair - This tool uses the Foundry's advanced motion estimation technology to quickly replace a damaged or missing frame by interpolating pixels from images either side.
  • F_MotionBlur - F_!MotionBlur uses the Foundry's advanced motion estimation technology to add realistic motion blur to a sequence. F_MotionBlur uses the same techniques and technology as the motion blur found in F_Kronos but presents the controls in a less complex, more user friendly way.
  • F_MotionMatte - F_MotionMatte uses a combination of The Foundry's advanced motion estimation and auto rotoscoping technology to automatically segment a foreground object from its background and generate the foreground with background colour fringing removed, together with its associated alpha matte. There is no user input apart from selecting the sequence to segment.
  • F_Splicer - F_Splicer is designed to composite two images together and hide the join between the images. Rather than using a conventional alpha matte, it works by overlapping the two images and calculating optimum position for the edge that best hides the join.
  • F_SmartZoom - This takes a sequence of different views of the same object and uses them to make a single image of higher resolution than any of the original views. Motion estimation is used to align the sub-pixel information and this approach differs from a sinc filter or sharpening filter as the output will contain information from several frames not just one.
  • F_Tracker - This is a multi point tracker that has been designed to robustly track the most challenging of regions. The plug-in is particularly good at handling regions of occlusion (where the tracking point goes behind another object or off the edge of the image) and copes well with scale and rotational changes to the tracked region.
  • F_Align - Arguably one of the most powerful plug-ins in Furnace, F_Align can be used for stabilisation and match moving. In its most basic form it attempts to line up two images without having to select tracking points. The image on the left shows two clips shot from a hand held camera. The image on the right shows both images aligned and composited.
  • F_DeFlicker1 - F_DeFlicker1 reduces localised flicker in clips.
  • F_DeFlicker2 - F_DeFlicker2 also reduces localised flicker but uses a different algorithm to F_DeFlicker1.
  • F_MotionMatch - F_MotionMatch uses the Foundry's advanced global motion estimation to track surfaces in a sequence and optionally replace them with repairs. This technique can be used to remove fixed markers, or to track new detail into a sequence.
  • F_MotionSmooth - This plug-in uses motion estimation to rebuild all the frames in a clip. For each frame of the clip it aligns the frame before and frame after onto the current frame and then combines these three frames using a three way median filter. This process is very good at cleaning up temporally changing artefacts in a sequence. It's good at damping down the boiling you get on painted or cartooned images, as above.
  • F_RotoShape - Similar to Shake's rotoshape but with an improved edge smoothing algorithm.
  • F_RotoTracker - F_RotoTracker is designed to speed up rotoscoping by tracking a roto through a sequences of images rather than by setting keyframes by hand.
  • F_ShadowRemoval - F_ShadowRemoval is a spatial algorithm designed to remove shadows from an image. It uses image detail present in the shadow area to perform the repair. If the shadow is completely black you'll have to use other techniques.
  • F_VectorConverter - F_VectorConverter is a tool designed to convert images representing motion vector fields, originating from other vendor applications, into the vector format used in Furnace by providing a simple interface to rewire, scale, offset and invert the colour channels.
  • F_VectorWarper - This is a utility tool to reconstruct images using vector fields. It is a fundamental building block of Kronos but provided here seperately for technical compositors wishing to reconstruct in inner workings of Kronos by hand.


Furnace for OFX

Furnace for OFX is a collection of plug-in tools to help film compositors correct common problems. It is the culmination of two years=92 research into motion estimation and has been developed in close conjuction with film effects houses in London. The plug-ins include motion vector retiming, wire removal, clean plating, grain tools, texture tools and plug-ins to correct camera shake and non-uniform luma flickering. Also included are two tools for film cleaning - scratch removal and dirt removal (dust busting).

Furnace for Nuke

Furnace for Nuke is a sophisticated suite of 2D image processing (OFX) plug-ins, designed to enhance workflow and boost productivity for digital artists.

Taking advantage of over seven years' research into advanced image processing algorithms, notably motion estimation technology, Furnace has a wealth of tools to quickly and effectively tackle a diverse range of everyday compositing tasks. Wire, rig and flicker removal, a world class retimer, grain reduction, dust busting, image stabilisation, auto rotoscoping, image segmentation and much more, Furnace delivers scores of plug-ins that you'll find yourself using on a daily basis.

Currently supported host systems:

  • Nucoda !FilmMaster 2.6
  • Autodesk Toxik 1.1
  • !FilmLight Baselight 3.0.1440 (temporal caching unsupported)
  • Assimilate's Scratch 2.5

Read the Release Notes for detailed information on known bugs and workarounds for each supported host system. We are currently working with a number of manufacturers to support these systems:

  • Interactivefx's Piranha (untested)
  • SGO's Mistika (untested)
  • Thomson's Bones (untested)
  • Eyeon's Digital Fusion (OFX unsupported in Fusion 5)

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