Update: RayFire Studios RayFire 1.6 for 3ds Max Now Available


By Alicia VanHeulen on Jan 07, 2013 at 06:19 PM

RayFire Tool gives you the ability to fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max.

RayFire Tool gives you the ability to fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max.

Learn More / Purchase RayFire 1.6

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What's New:

  • RayFire Trace object. Image tracing to fragments.
  • RayFire Bomb now SDK implemented. Range is always visible.
  • Enhanced UI. New images for buttons and checkboxes. 
  • Dead Objects and Home Grid as Ground moved in Simulation properties rollout.
  • Simulate from Timeslider feature simulates untill End frame, not whole TIme Range frames.
  • Trace Maps link in About. Opens page with some Trace maps to start.
  • Changed Fragmentation by Shapes feature. Now it doesn't cache images to shapes. Instead you can add shapes which you want to use to fragment Dynamic objects. Shapes can be created using RayFire Trace object.
  • Fixed Bake Group function.
  • Small fixes and Improvements.

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