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Autodesk Media and Entertainment Collection

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Autodesk Media and Entertainment Collection
   
Autodesk Media and Entertainment Collection

End-to-end creative tools for entertainment creation

The Media & Entertainment Collection offers an essential one-stop shop for animators, modelers, and effects artists looking to bring their imagination alive! Harness the power of 3D animation pipelines with complex simulations, and create sophisticated visuals from believable characters to stunning digital worlds. Get ready to explore new frontiers!

 


Autodesk Media and Entertainment Collection Highlights

More value, more flexibility, more simplicity

Access to a wide selection of essential 3D design software for the work you do

Get the tools you need now and in the future, as the collection and your business evolve.

Choose the individual products that you want to use

Download and install what you want, whenever you like—whether it’s for occasional use, to meet the requirements of a particular project or client, or to explore new workflows.

Take advantage of the power of the cloud

Use reality capture and 3D scanning software, and view and create rich visualizations.

What’s included

  • Maya – Fast, creative toolset for 3D animation, modeling, simulation, and rendering
  • 3ds Max – 3D modeling, animation, and rendering software
  • Motionbuilder – 3D character animation software
  • Mudbox – Digital painting and sculpting software
  • Character Generator – Web-based 3D character generation
  • Recap 360 Pro – Reality capture and 3D scanning software and services
  • Rendering in A360 – Fast, high-resolution renderings in the cloud
  • Cloud Storage – Upload and access large files of any type—anytime, anywhere

 

Smarter software management

Choose access for individuals or teams

Choose between subscriptions that provide single-user access for an individual or give teams permission to share licenses with multi-user access.

Access the latest and previous releases with full control

Download and deploy the latest Autodesk software updates knowing that you have full control over all updates. Access previous versions when you need them.

Simplify your software management

Streamline deployment and software management by standardizing on a collection of Autodesk products and services. And conveniently manage all of your Autodesk products, services, users, and benefits in one central location.

Take advantage of Autodesk technical support

Resolve issues quickly with access to senior support specialists, moderated support forums, and exclusive training webcasts.

Optimize budgeting

When you purchase multiple Autodesk software solutions as part of a collection, you get a significant cost savings. The collection’s flexible term lengths also let you scale up and down to meet changing business needs.

See individual products for system requirements

bifrost bootcamp 3 strands

Strands: Bifrost Bootcamp 3, 9-part series #mayamonday

Watch a 9-part series on Strands, essentially curves that serve as the basis for creating intricate VFX in Bifrost in Autodesk Maya.

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bifrost point cubes

Use Bifrost point cubes to Create Abstract Architectural Patterns

Learn how to use procedurally generated point cubes and the Arnold toon shader to create some very interesting tile patterns using Bifrost.

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arnold distance shader tutorial

How to use the distance shader in Arnold to create a ripple using bump mapping in Maya

Learn how to use Autodesk Arnold's distance shader with the cell_noise and bump 2D shader to create some sand and water ripples around an object, and get some new ideas on how to use that shader, with this short tutorial.

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Bifrost Bootcamp 2: Scattering Tree Landscape for Game Engines

Bifrost Bootcamp 2: Scattering Tree Landscape for Game Engines

Bifrost Bootcamp 2, a workshop for aspiring technical artists, learn how to create to a fall landscape and bring it into a game engine.

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bifrost bootcamp

Bifrost Bootcamp from Maya Learning Channel #mayamonday

Jason at the Maya Learning Channel introduces fields, a powerful and versatile tool in Bifrost. He covers all aspects of fields.

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Burning Question USD

What is Universal Scene Description (USD)? #burningquestion

Universal Scene Description, or USD, is a scene encoding format for content creation that enables 3D applications to exchange assets.

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Create flower animation in bifrost and maya

Create Flowers with Bifrost in Maya #mayamonday

Markus P. demonstrates how to create flower blossom animation in Bifrost with Autodesk Maya. Create the petal animations and point scatter.

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5 Weird Things Maya Does & How to Fix Them! #mayamonday

5 Weird Things Maya Does & How to Fix Them! #mayamonday

Monica from Academic Phoenix Plus created a useful guide that clearly explains how to fix some errors you may see while using Autodesk Maya.

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thinkingParticles SplinePool & ME-L Features

thinkingParticles SplinePool & ME-L Features

Explore how to create gorgeous visual effects with the new ME-L access to the SplinePool Node of cebas thinkingParticles 7.3 Service Pack 1!

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3D Product Maya 2023

3D Product Modeling Tutorial in Autodesk Maya 2023

Learn to model a 3D Product in Maya 2023 with 3DWolf. In this tutorial, he models a fancy pump bottle with Maya 2023.

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Camera Sequencer Maya

How To Manage Shots in Maya Using Camera Sequencer

Sarkamari talks about the Camera Sequencer Tool in Autodesk Maya, for laying out and managing camera shots.

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medical animations burning question

Burning Question: How can I create medical animations?

Interested in becoming a medical animator? Learn to create 2D and 3D medical animations that help to visualize microscopic mysteries.

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Autodesk Maya Bonus Tools 2023

Get the Autodesk Maya Bonus Tools 2019-2023 #mayamonday

Download the free collection, Autodesk Maya Bonus Tools 2019-2023 from Autodesk. It includes a plethora of useful Maya scripts and plug-ins.

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UV Mapping

UV Mapping: Everything You NEED to know

UV Mapping is used in 3D modeling and allows users to use two-dimensional texture coordinates that correspond with the surface on a 3D model.

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In Depth Render Farms Network Rendering

In Depth: Render Farms / Network Rendering / Distributed Rendering

The idea of network rendering is to distribute your render over a network, or farm, of computers, to speed up your render times.

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3D Models World shows how to convert a still image into animated Camera Projection using Autodesk Maya 2022 and Arnold.

Camera Projection with Maya 2022 & Arnold #mayamonday

3D Models World shows how to convert a still image into animated Camera Projection using Autodesk Maya 2022 and Arnold. Maya Monday!

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Bifrost Cloth simulation

Bifrost Cloth Simulation #mayamonday

SimplyMaya has a new video on how to make cloth simulation that drapes realistically using Bifrost in Maya.

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Create Neon Letters with V-Ray and Maya

Create Neon Letters with V-Ray and Maya

Carlos Alvarez Velazquez, 3D Graphic Designer and CGI Artist, explains how to use V-Ray and Maya to model and render neon letters.

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SpeedLocator for Maya #mayamonday

SpeedLocator for Maya #mayamonday

Previs Artist Lukasz Biernat created SpeedLocator, a user-defined custom locator that "shows the speed of moving objects in Autodesk Maya."

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Maya Monday Unreal Live Link

Free Unreal Live Link for Maya #mayamonday

Unreal Live Link speeds up your workflow with this free tool for streaming data from Maya to Unreal Engine.

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Maya Automatic Retopology

Maya Automatic Retopology #mayamonday

In this tutorial by 3DWolf called Maya Automatic Retopology, quickly learn to retopologize your mesh in Maya.

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Maya Monday: Introduction to Bifrost Visual Programming Series

Maya Monday: Introduction to Bifrost Visual Programming Series

Bifrost artist Yingying Z teaches users about manipulating geometry in Maya using visual programming for Bifrost simulations.

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Creating a Procedural Coffered Ceiling with 3ds Max and RailClone

Creating a Procedural Coffered Ceiling with 3ds Max and RailClone

In RailClone & 3ds Max, learn how to create a parametric coffered ceiling, a 3D classic architectural detail made of squares or rectangles.

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Top 3 Maya 2022 3D Modeling New Features Tutorial (You Won't Guess #3)

Top 3 Maya 2022 3D Modeling New Features #mayamonday

JL Mussi tells you about his favorite new 3D modeling features in Maya 2022! Plus some great bonus tips for Maya users!

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10 Tips for a Better May

10 Tips for a Better Maya 2022 with Arvid Schneider #MayaMonday

Arvid Schneider explains how he configured his workspace, his preferences, and other settings to get the most from Maya 2022.

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Create a Realistic Water Fountain Simulation with thinkingParticles

Create a Realistic Water Fountain Simulation with thinkingParticles

Create a realistic multi-level water flow simulation of a Water Fountain with 3ds Max and thinkingParticles Subscription Drop 9 and newer.

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Joe Gunn: ThinkingParticles Wall Destruction

cebas thinkingParticles Wall Destruction with Joe Gunn

Learn how to destroy a wall with a 3ds Max and cebas thinkingParticles Rigid Body simulation tutorial by Joe Gunn.

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Animation Layers in Maya #MayaMonday

Animation Layers in Maya #MayaMonday

Harvey Newman explains how to use Animation Layers in Maya, a non-destructive way to create and blend multiple levels of animation in Maya.

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Sheen or Velvet Shader in Maya and Arnold #mayamonday

Sheen or Velvet Shader in Maya and Arnold #mayamonday

ReimagineFx walks you through making a spooky ghost with a purple sheen by using the Velvet Shader in Maya and Arnold Renderer.

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maya bifrost visual programing

Bifrost Visual Programming Masterclass for Autodesk Maya

Watch the Bifrost Visual Programming Masterclass from The Maya Learning Channel. Create a disintegration effect on production assets...

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Set Up Maya To Flip Your Keys

Set Up Maya To Flip Your Keys #mayamonday

Brian Horgan has a tutorial about how he set up Maya to flip your keys and do things a little differently. In the video, he explains it all.

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Maya Monday Surface 2.0 App

Maya Monday: Surface 2.0, The realistic ARKit experience

Arvid Schneider created an iOS app called Surface 2.0, a Surface Database app. It's made for both pros and newer users to Maya.

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Maya Monday Bifrost for Maya

Maya Monday: More about Bifrost for Autodesk Maya

Bifrost, the visual programming environment in Maya, is powerful. Learn to use it with this series of tutorials from Autodesk.

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Corrective Joint Based Rigs by Kiel Figgins

Maya Monday: Corrective Joint Based Rigs

Kiel Figgins, the Lead Animator at Industrial Light & Magic Anim Rigs, shares his collection of Corrective Joint Based Rigs.

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Maya Monday

Maya Monday: Destructing Elements with Pulldownit

Envato’s CGI Tuts+ series from Uriel Deveaud, Destructing Elements in Maya With PullDownIt, a dynamics solver that can simulate fractures and cracks.

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maya monday mash blood flow

Maya Monday: Blood Flow with MASH in Maya 2020

This tutorial from 3D Splanchnic explains how to animate blood flow through veins with Maya 2020. There are other medical tutorials here as well.

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Best of Top 10 Tutorials 2019

Best of 2019: The Top 10 Tutorials at Toolfarm.com

According to our website stats, these were the Top 10 Tutorials of 2019. It's interesting that most are technical, not about VFX.

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Make Maya Go Faster

Maya Monday: Make Maya Go Faster #MayaMonday

Here are some fantastic tips to make Maya go faster with these easy tips from Malcolm Andrieshy and the Maya Learning Channel.

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Maya monday ultra short maya modeling tutorial pizza pie

Maya Monday: Ultra Short Maya Modeling Tutorial #mayamonday

In this Ultra Short Maya Modeling tutorial, Mike Hermes explains how to use a pizza pie icon to regulate the steps of your parameter adjustments.

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Create Hair and Fur with Maya, XGen, and More... Plus Freebies

Maya Monday: Create Hair and Fur with Maya, XGen, and More... Plus Freebies

Learn about creating hair / fur with Maya using XGen, and working with V-Ray Next for Maya and Corona Renderer in Maya. Get Shave and a Haircut for free!

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Maya Monday

Make a Jurassic World Dinosaur in Maya + Pixologic™ ZBrush® #MayaMonday

Soni Kumari at CG Tuts has put together an amazing 11 part series on making a hulking, bipedal T-Rex dinosaur with Maya and ZBrush. For fun, I've thrown in some interesting T-Rex facts along the way.

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Substance Painter Texturing Vintage Theater Chair by Brent LeBlanc

Substance Painter Texturing - Vintage Theater Chair #mayamonday

Brent Le Blanc shows you how to use Substance Painter texturing of a Vintage Theater Chair for film and games. He uses advanced procedural techniques.

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Arnold + Maya Tutorial Round Up

Arnold + Maya Tutorial Round Up #MayaMonday

Arnold + Maya go together like chips and salsa, or rice and beans! Today we're rounding up some tutorials for Arnold and Maya.

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Texture Baking 3d-io flatiron

Texture Baking with FlatIron using Corona Renderer

This new tutorial from 3d-io Plug-ins goes over all aspects of multiple objects or full scene texture baking using Flatiron for 3ds Max.

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common USD Maya Monday

The Common USD Plug-in for Maya #MayaMonday

Autodesk is working with Animal Logic, Luma Pictures, and Pixar to combine all the Maya USD projects into a common USD integration in Maya. Coming soon!

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Maya Monday Bifrost Graph

The Bifrost Graph Editor: Tutorial Roundup #MayaMonday

Bifrost Graph, new for Maya 2018+, is "a portable, visual, node-based way to design, build, and test custom behavior". Download it for free.

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360° Panoramic Renders with 3ds Max and V-Ray

360° Panoramic Renders with 3ds Max and V-Ray

Learn how to set up your renders with the optimal settings for 360° video with 3ds Max and V-Ray. There are two tutorials for reference.

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Maya Monday

Crystal or Glass Shaders for Maya #mayamonday

Arvid Schneider is talking about how to create a realistic looking crystal using procedural techniques, with focus on the unique challenges he comes across.

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Maya Monday

Maya Monday: V-Ray Next for Maya Tutorials

V-Ray Next for Maya Tutorials! V-Ray Next for Maya brings speed, quality, power, creative control and smart integrations to your workflow. 

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Maya Monday

Hidden Maya Tricks to Speed Up Your Workflow #MayaMonday

These are not necessarily hidden but often overlooked by artists, even those artists who have been using Maya for years. Get out your notebooks and pens!

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Autodesk Reel 2019

Maya Monday: Autodesk 2019 M&E Showreel

This week, we're showing the most recent Autodesk 2019 M&E Showreel, instead of the usual tutorial or Maya feature walkthrough.

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Maya Monday

Maya Monday: Maya Freebies Galore, including Scripts, Tools, and more

Here are some great Maya Freebies including free rigs, scripts, and tools... all for your modeling pleasure. Everyone likes free stuff, right?

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The Arnold GPU public beta

Maya Monday: The Arnold GPU Public Beta with Arvid Schneider, Greyscalegorilla

The Arnold GPU public beta last week, with the release of Arnold v5.3. Arnold GPU gives artists the ability to switch between CPU and GPU rendering easily.

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Autodesk Media and Entertainment Collection

Create a Splash with Phoenix FD for 3ds Max

Jesse Pitela shows how to make water splash with the basic liquid emitter in Chaos Group's Phoenix FD for 3ds Max. He has it set up to splash over half an orange, but you can splash water on anything you can conjure. This tutorial covers the 3ds Max version of Phoenix FD but there is also a version for Maya.

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Redshift and Maya

Maya Monday: More Redshift and Maya

A couple of weeks ago we featured a tutorial series from the Redshift channel about working with Redshift and Maya. We're expanding on this and moving onto other tutorials out there.

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Autodesk Media and Entertainment Collection

Creating a Snow Shader with Redshift and Autodesk 3ds Max

With the hot weather in the northern hemisphere this week, cook down mentally with this free lesson from Proteus VFX school on creating a procedural snow shader with Redshift and 3ds Max. Heck, you could make yourself a snow cone!

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Autodesk Media and Entertainment Collection

Maya Monday: Redshift and Maya, part 3

Redshift has several tutorials on working with Redshift in Maya. We’ve featured these tutorials for the past two weeks and here is part 3, the final, for now.

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Autodesk Media and Entertainment Collection

Maya Monday: Redshift and Maya, part 2

Redshift has several tutorials on working with Redshift in Maya. Here is the second batch from their YouTube Channel to get you started.

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Autodesk Media and Entertainment Collection

How to Work With Displacements in Redshift Maya

Saul Espinosa, a Matte Painter and Environmental Artist, walks you through everything you need to know about working with displacements in Maya with the Redshift plugin.

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Autodesk Media and Entertainment Collection

Maya Monday: Redshift and Maya, part 1

Redshift has several tutorials on working with Redshift in Maya. Here are a few tutorials from their YouTube Channel to get you started.

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Autodesk Media and Entertainment Collection

WiFi Signal from MASH

Here's another from Lee at Maya Short Rounds. The second tutorial on the page was featured on Maya Monday. 

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Autodesk Media and Entertainment Collection

Maya 2017 MASH Tutorial - Scatter balloons and vertex color in Arnold

Edge-CGI 3D Tutorials and more! shows you how to scatter colors around a huge group of balloons. You can recreate Up!

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Autodesk Media and Entertainment Collection

Maya + Python

Knowing a bit of Python scripting and how to use Python scripts can really help your workflow in Maya. Here are a few resources for you.

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Autodesk Media and Entertainment Collection

Procedural Shading with Maya & V-Ray

Michael Cauchi takes you through a 9 step process to using V-Ray and Maya to generate reusable assets and perfect your texturing workflow in Maya.

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Autodesk Media and Entertainment Collection

Maya XGen and Interactive Grooming Tutorial Roundup

Maya 2017 Update 3 brought the interactive grooming tools and they’re really powerful! With XGen, you can create natural looking hair and animal fur. Here are some overviews and examples of what XGen Interactive grooming can do.

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5 Tutorials about Creating Glass in Maya with Arnold’s aiStandardSurface

There have been multiple times in my career when I’ve been asked to create glass, whether it be for a product video, or for motion graphics with a logo in glass, or for visual effects where I’m turning a person into glass. The important thing is to make the reflections look natural.

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Autodesk Media and Entertainment Collection

Medical Animations & Tutorials Roundup for Maya, Cinema 4D, After Effects

The human body is still such an enigma and there are so many technical, yet beautiful, 2D and 3D animations that help to visualize those microscopic mysteries. We had a question about some methods of creating cells and other microscopic elements. First, we have some gorgeous examples to inspire you, followed by a few tutorials for various host applications.

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Autodesk Media and Entertainment Collection

How Physically Based Rendering Shaders Work

There are several tutorials here. In the first, Meghdad Asadi breaking down how Physically Based Rendering shaders (PBR) work in a render engine. The second is an excerpt from the Maya 2018 Essential Training from Linkedin Learning. In the third, Arvid Schneider talks about setting up shaders in Arnold.

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8 Ultra Useful Maya Tips for Beginners, in Under 4 Minutes

I’ve been learning Maya for about a year now, but I’ve still barely scratched the surface. If you’re in the same boat, watch this quick video and file these away in your head. Plus, check out a full beginners guide that goes along with the video. Every new Maya user needs to see this!

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Autodesk Media and Entertainment Collection

Rendering in Maya

This page contains several tutorials about installing Arnold Render, render settings you should use, saving the render and things like ray depth, viewport settings, and anti-aliasing.

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Autodesk Media and Entertainment Collection

Modeling Basics in Maya 2018

Spicer McLeroy's tutorial. This is included in Maya Monday: Modeling Basics in 2018, so scroll down the page to the last tutorial to watch. 

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Autodesk Media and Entertainment Collection

Autodesk Maya 2018 - Soda Can Tutorial

If you're new to Maya, here's a quick tutorial to get your started on modeling a soda can. This is in the article, Maya Monday: Modeling Basics in 2018. Scroll down to the 4th video to watch. 

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Autodesk Media and Entertainment Collection

How to model a 3D Pillow in Maya 2018 in 5 minutes

Mike Hermes redoes an old video with Maya 2018 and you can't get much faster and easier than this! This is in a Maya Monday feature on Modeling in Maya 2018. Scroll down to the third video to watch. 

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Maya 2018: Comprehensive Review of Modeling Improvements

My Oh Maya dives a bit deeper into Modeling improvements. Watch and learn. Scroll down the page to the second video.

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Modeling Basics in 2018

Sculpting, Quad Draw, Bridge with Symmetry, Curve Warp Deformer, MASH, and much more are covered in these videos that will help you get acquainted with some of the modeling features in 2018. There are also a couple of beginner tutorials for those of you who are new to Maya.

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Turn a 2D Image into a 3D Mesh in Maya

PlatinumRyan explains this simple process of converting a flat image into a 3 dimensional mesh. 

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Autodesk Media and Entertainment Collection

Understanding Depth Of Field in Arnold and Maya

This is a free excerpt from a course from Mograph Plus and Kamel Khezri. Learn about how to set up Depth of Field properly in Maya and Arnold.

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Autodesk Media and Entertainment Collection

ZBrush Sculpting for Maya Users

ZBrush Sculpting for Maya Users with Create3dcharacters.com. Create a cute dragon with Pixologic™ ZBrush® and learn the ZBrush interface.

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Autodesk Media and Entertainment Collection

How to make Snowy Object in Maya

How to make Snowy Object in Maya - This tutorial is originally in Korean but is great quality so don't fear a language barrier. It's subtitled in English.

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Autodesk Media and Entertainment Collection

Maya Snow Tutorial

This one, from 3DYee Modeling and 3D Tutorials, has no voice over so follow along visually.

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Maya tutorial : Create snow on objects

Mike Hermes tutorial on the topic.

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Autodesk Media and Entertainment Collection

MtoA 206 | Snow and Ice | Material series using Arnold 5 with Maya 2018

Arvid Schneider puts out some fantastic Maya tutorials and this one seems especially seasonally appropriate, as I look out my window. He explains how to set up a realistic looking snow shader with Maya and Arnold.

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Autodesk Media and Entertainment Collection

The New MASH Dynamics Node in Maya 2018, Part 3

This is the last in our series on the brand new MASH Dynamics Node in the latest Maya release, which came out at the end of July. We’re featuring the last 4 videos from Ian Water’s great series.

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The New MASH Dynamics Node in Maya 2018, Part 2

This tutorial is part 2 of our series on the new Dynamics Node in MASH in Maya 2018. Ian Waters has a great series that we’re showcasing.

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Autodesk Media and Entertainment Collection

The New MASH Dynamics Node in Maya 2018

There are some great new motion graphics features in Maya 2018 including new MASH Nodes, such as MASH Dynamics Node, MASH World Node, and the MASH Placer Node. We’re going to focus on the MASH Dynamics Node for the next couple of weeks.

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The New UV Editor in Maya 2018

If you're new to 3D and are unfamiliar with UVs, Autodesk's Knowledge Network, MyOhMaya, and others explain how to use them in Maya 2018.

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Tutorial #6 - Curvature Node & Layering Noise by Saul Espinos

In the video, he references the Redshift 2 Maya - Tutorial #6 - Curvature Node & Layering Noise by Saul Espinosa. It is below.

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Autodesk Media and Entertainment Collection

Creating Realistic Human Skin with Maya and Arnold 5

Arvid Schneider explains how to set up a lifelike human skin shader with the aiStandardSurface shader, and it’s a lot easier than you may think!

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Autodesk Media and Entertainment Collection

Character Animation: Adding Weight and Life to a Character’s Legs in 3ds Max

Jonathan Abenhaim explains how to mimic the subtle vibrations of the leg when the foot comes in contact with a hard surface.

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Autodesk Media and Entertainment Collection

Brain Cells

Motionsquared has a breat tutorial on creating brain cells in Cinema 4D. I used this tutorial in a project last year. Super useful tutorial. Scroll to the end of the page for the tutorials.

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Autodesk Media and Entertainment Collection

Where Did Arnold Go?

I ran into a little problem after updating to Maya 2017. Arnold Standard Shader was missing! If this happens to you, this is an easy fix!

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Autodesk Media and Entertainment Collection

Live Tutorial: Working with Arnold 5

Arvid Schneider explains lighting and shading a scene from start to finish with Arnold 5. "I am using an arnold learning scene with a fishbowl. Creating shaders and mixing them together."

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Autodesk Media and Entertainment Collection

Arnold Render 5 tips and tricks for faster renders

John Paul Giancarlo, M&E Technical Specialist for South Europe, based in Barcelona, gives some tips on using Arnold for faster renders and some new features. The video lists what's covered exactly.

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Autodesk Media and Entertainment Collection

4 Legged Animals: Quadruped Locomotion Tutorial

So, what if you're animating a 4 legged critter instead of a bi-ped? It's double the fun! Felix Sputnik explains how to animate a quadruped. [Via Lester Banks]

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Autodesk Media and Entertainment Collection

Female Walk Cycle - Workflow Tutorial

Another from Chiara Porri, this time focusing on the walk cycle of the female of the species. [Via Lester Banks]

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Run Cycle Tips

Chiara Porri has been an animator for over a decade and in this video she gives some great advice on creating a run cycle in Maya. She talks about the style and build of the character and how it pertains to the run cycle. [Via Lester Banks]

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A Common Mistake when Animating Walkcycles in Maya

Brian Horgan tells you what NOT to do when animating walk cycles. This is extremely useful information, especially if you're a beginner. [Via Lester Banks]

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Animation for Videogames tutorial: Creating a character animation set in Maya

This is the third part of a series of tutorials by James Marijeanne. He talks about the pre-vis process, which is extremely important in the video game development process. Then he sets up run and walk cycles for our new character. [Via Lester Banks]

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Autodesk Media and Entertainment Collection

Creating a Walk Cycle in Maya

In 2015 I wrote an article about how to create a walk cycle with several tutorials and examples, plus, some animals, not just people! This article is a follow up, focused on Maya. Yes, we missed Maya Monday due to the holiday yesterday, but we’ll do it like the garbage man, and bump things back a day!

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IK: Better Managing Pole Vectors on an IK Chain in Maya

This is another via Lester Banks and is from the rigging artist Giovanna Coutinho and she talks about how to set up an ideal joint chain for IK handles.

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Autodesk Media and Entertainment Collection

Character Animation: An Alternative Way to Animate a Foot Roll

Brian Horgan put together this informative tutorial and  says, "A look at how the FootRoll attribute on IK leg controls can sometimes trip us up when animating walks and runs.. and an alternative approach which can give cleaner results in some cases. I also demonstrate how I like to clean things up to remove the dreaded knee pop."

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IK: Rigging a Bird with IK Handles and Curves in Maya 2016

From Mike Hermes: "In this Maya 2016 rigging tutorial video I will show you how to create a simple bird rig including joints, IK handles and nurbs control curves to allow you to animate your model."

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Autodesk Media and Entertainment Collection

Character modeling: Bat, parts 1 and 2

Part 1 is about the concept art and part 2 is modeling.

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Autodesk Media and Entertainment Collection

Quick Rigging and Skinning a Character in Maya 2017

From 3D Tutorials: "CGI 3D Tutorials : Quick Rigging and Skinning a Character in Maya 2017. This tutorial shows you how to create a basic character rig for a game or background character in just a few clicks."

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Autodesk Media and Entertainment Collection

How To Make A 2D Animation Or Cartoon in Maya

From TunnelvizionTV: "In this Maya 2017 tutorial I show you how you can use Maya to create a 2d animation or cartoon. You will need Adobe Photoshop or other image editing software and Autodesk Maya."

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How To Compile Maya Plug-ins Across Multiple Versions & Platforms

Chad Vernon answers the question “How do I compile Maya plug-ins across platforms.”

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Multi Pass Rendering and Compositing in 3ds Max and After Effects

Learn how to create a basic scene in 3d Studio Max with part 1 of a 2 part tutorial series from Envato Tuts+.

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Autodesk Maya Soccer ball and Basketball Modeling

Here’s a few tutorials on creating different sports balls in Maya.

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Create a Smoke Man with 3ds Max Using FumeFX & Krakatoa

Post by Vikrant Dalal at CGtuts+ - Create an smoky ghostlike character or object using Sitni Sati FumeFX for 3ds Max and Krakatoa. He finishes in After Effects. Project file with a sample character is included.

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