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Autodesk (187 Tutorials)

How to Choose the Right 3D Rendering Software

How to Choose the Right 3D Rendering Software UPDATED

June 7, 2024

There are so many renderers available out there, and how does an artist know what to choose? Learn what the different renderers offer.

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Fidget Spinner 3D Hard Surface Maya Modeling

Fidget Spinner 3D Hard Surface Maya Modeling #mayamonday

April 1, 2024

3DWolf walks you through how to create a Fidget Spinner in Maya, from modeling, adding materials and lighting, and rendering with Arnold.

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in depth vegetation

A Guide to Realistic Digital Vegetation Creation for 3D Landscapes

March 21, 2024

Creating immersive, realistic vegetation is an art form in itself. Learn about tools and libraries to help you create realistic vegetation.

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bifrost bootcamp 3 strands

Strands: Bifrost Bootcamp 3, 9-part series #mayamonday

March 18, 2024

Watch a 9-part series on Strands, essentially curves that serve as the basis for creating intricate VFX in Bifrost in Autodesk Maya.

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hdr light studio shadows and shades tutorial

HDR Light Studio 8.2: Placing Shadows and Shades

March 12, 2024

Positioning shadows and shades in your 3D scenes is easy with the latest features in HDR Light Studio v8.2.  This tutorial shows you how to do it, using the new LightPaint feature.

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How to Transfer your Enscape scenes to V-Ray for 3ds Max

How to Transfer your Enscape scenes to V-Ray for 3ds Max

February 15, 2024

Watch this Chaos Encape to 3ds Max workflow tutorial to effortlessly transfer your footage. Plus, refine materials and cameras in V-Ray.

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bifrost point cubes

Use Bifrost point cubes to Create Abstract Architectural Patterns

January 30, 2024

Learn how to use procedurally generated point cubes and the Arnold toon shader to create some very interesting tile patterns using Bifrost.

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arnold distance shader tutorial

How to use the distance shader in Arnold to create a ripple using bump mapping in Maya

January 12, 2024

Learn how to use Autodesk Arnold’s distance shader with the cell_noise and bump 2D shader to create some sand and water ripples around an object, and get some new ideas on how to use that shader, with this short tutorial.

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arnold 2D paint stroke effect tutorial

How to create a paint stroke effect in Arnold for Maya (GPU)

January 11, 2024

Learn how to create a 2D style paint stroke effect using Bifrost and shaders in Autodesk Arnold for Maya. 

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Realistic Snow v-ray

Creating Realistic snow with V-Ray for 3ds Max

November 14, 2023

Using displacement, noise textures, and scattering, achieve that realistic snow covered look with V-Ray in 3ds Max

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Bifrost Bootcamp 2: Scattering Tree Landscape for Game Engines

Bifrost Bootcamp 2: Scattering Tree Landscape for Game Engines

November 13, 2023

Bifrost Bootcamp 2, a workshop for aspiring technical artists, learn how to create to a fall landscape and bring it into a game engine.

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Interactive real-time rendering using SiNi and Chaos Vantage

Interactive real-time rendering using SiNi and Chaos Vantage

October 25, 2023

Use SiNi object Plugins SiClone, Disperse, Scatter, and Illumi with Chaos Vantage 2, using live-linking from 3ds Max to Vantage 2.

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bifrost bootcamp

Bifrost Bootcamp from Maya Learning Channel #mayamonday

August 28, 2023

Jason at the Maya Learning Channel introduces fields, a powerful and versatile tool in Bifrost. He covers all aspects of fields.

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Burning Question USD

What is Universal Scene Description (USD)? #burningquestion

August 14, 2023

Universal Scene Description, or USD, is a scene encoding format for content creation that enables 3D applications to exchange assets.

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FumeFX Drone Aiming & Firing

FumeFX Drone Aiming & Firing – 3ds Max & Arnold

July 18, 2023

Learn how to create a drone that is firing lasers at a running robot using FumeFX 6 for 3ds Max. Plus, plant scattering and sand creation.

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