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Autodesk (153 Tutorials)

In Depth 3D Renderers

In Depth: 3D Renderers (Updated 11 November 2019) #3drenderer

November 11, 2019

There are so many renderers available out there, and how does an artist know what to choose? Although they really do the same thing, they work differently and have different results. Here is a breakdown of what the different renderers offer, not reviews, so you can decide which renderer is right for you.

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In Depth Network Rendering Render Farm Distributed Rendering

In Depth: Render Farms / Network Rendering / Distributed Rendering

September 11, 2019

The idea of network rendering is to distribute your render over a network, or farm, of computers, to speed up your render times.

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Burning Question What’s the difference between RE:Vision Effects Pro & Regular?

Burning Question: What’s the difference between RE:Vision Effects Pro & Regular plugins?

September 9, 2019

RE:Vision Effects Twixtor, ReelSmart Motion Blur, and RE:Match offer Regular and Pro versions of the software, so how do you know which version you need?

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Arnold + Maya Tutorial Round Up

Arnold + Maya Tutorial Round Up #MayaMonday

August 26, 2019

Arnold + Maya go together like chips and salsa, or rice and beans! Today we’re rounding up some tutorials for Arnold and Maya.

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autodesk autocad electrical toolset tutorial

Autodesk AutoCAD: Work Faster with the Electrical toolset

July 31, 2019

In this short tutorial, learn to use the Electrical toolset (included with AutoCAD) to drastically speed up your electrical design and drafting workflows.

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autodesk flame tutorials

Autodesk Flame: Beginners Guide to the Flame Family

July 30, 2019

This 10 part tutorial series walks you through the full process of project creation using Autodesk Flame, including importing, editing, conforming, color correction, batch compositing, exporting and more.  It’s the perfect guide for the novice Flame user.

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spider-verse shader in arnold tut

Cinema 4D & Arnold: Making a Spiderverse-Inspired Shader in Arnold

February 5, 2019

Chad Ashley from Greyscalegorilla was recently inspired by the animated movie, “Spider-Man: Into the Spider-verse” to create an Arnold shader in the same style. In this tutorial, Chad explains the technique use to create the film and then shows you how to re-create that look in Arnold.

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What is a greeble?

Burning Question: Greeble… What is it and how to make your own.

January 30, 2019

A greeble is really all about faking out your audience! It’s the small details that make something appear to be more complex than it actually is.

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iToo Software Railclone: Xmas Tree III

iToo Software Railclone: Xmas Tree III

January 2, 2019

Learn how to make a rather unconventional Christmas tree by stacking any model into a cone shape, to create a “tree” from nearly any geometry, using Railclone for 3DS Max.

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Cinema 4D and Arnold

Cinema 4D and Arnold

September 11, 2018

A couple of weeks ago we did some features on Cinema 4D and third party renderers that work with Cinema 4D. We’re continuing today with Arnold and featuring a few useful and fun tutorials.

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Redshift and Maya

Maya Monday: More Redshift and Maya

July 6, 2018

A couple of weeks ago we featured a tutorial series from the Redshift channel about working with Redshift and Maya. We’re expanding on this and moving onto other tutorials out there.

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Creating a Snow Shader with Redshift and Autodesk 3ds Max

Creating a Snow Shader with Redshift and Autodesk 3ds Max

July 6, 2018

With the hot weather in the northern hemisphere this week, cook down mentally with this free lesson from Proteus VFX school on creating a procedural snow shader with Redshift and 3ds Max. Heck, you could make yourself a snow cone!

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Redshift for Beginners – Interior Lighting with Redshift and Maya

Redshift for Beginners – Interior Lighting with Redshift and Maya

June 19, 2018

Jesus Fernandez walks you through some basic steps to light an interior scene using Redshift and Autodesk Maya.

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3ds Max: Destroy a Billboard with an Animated Car Using Pulldownit

3ds Max: Destroy a Billboard with an Animated Car Using Pulldownit

June 19, 2018

This tutorial will teach you how to use Thinkinteic Pulldownit, the shatter and destruction plugin for 3ds Max, to smash through a billboard with an animated car.

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Maya Monday: Redshift and Maya, part 2

Maya Monday: Redshift and Maya, part 2

June 6, 2018

Redshift has several tutorials on working with Redshift in Maya. Here is the second batch from their YouTube Channel to get you started.

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