The Foundry MODO (8 Tutorials)
December 27, 2017
This tutorial takes a closer look at V-Ray materials and the advantages they can offer over MODO materials. Part 1 looks at the V-Ray Material with the GGX BRDF Type. Part 2 looks at V-Ray’s Blend Material, and V-Ray’s Fast SSS2 material.
December 27, 2017
The tutorial is a nice introduction on rendering a MODO scene with V-Ray.
July 20, 2016
Creative Specialist Martin Mayer presents a duet of tutorials for those just getting started with MODO, MARI, and NUKE. Martin explains how to create a digital nature scene FROM SCRATCH with techniques that are useful for both visual effects artists and advertising image production.
April 26, 2016
“In this Modo Tutorial I show you how to break objects and meshes into pieces using Procedural Shatter. You can use this method to demolish buildings, break walls, shatter glass etc in Modo.” – CG Meetup
June 25, 2015
Johani Karlsson at 3d artist magazine shared this tutorial on creating amazing environments using replicators in MODO.
Step 01 – Start with a Replicator item
Step 02 – Create the Prototype
Step 03 – Add the Surface Generator
Step 04 – Achieve the correct look and randomness
Step 05 – Mask Replicators
Step 06 – Make final touches and render
October 7, 2014
Flipped Normals lights a plaster bust in MODO with a 3-point light set up, as well as area lights, with some depth of field and ambient occlusion.
August 19, 2014
The Foundry has a thorough series on animation with MODO from Brian Vowles, in support of the Troll Bridge Community Project. that is a must see if you’re new to MODO or thinking of learning MODO. Heck, even if you’re not a MODO user, the concepts of character animation explained are fascinating and can be applied to other applications.
October 15, 2013
Post by Tomasz Lechociński at CGtuts+: “Tomasz Lechociński will walk you through the process of modeling a tileable scale pattern, and how to bake it down into a set of Normal and Ambient Occlusion maps. You’ll then learn how these can be used, along with Photoshop, to build a great looking Modo shader for all your reptilian needs.”