Allegorithmic Substance (18 Tutorials)
December 23, 2019
In this 3 part tutorial serials, Artem Paramonov shares his approach on pairing PBR textures with Maxwell Render.
September 30, 2019
Brent Le Blanc shows you how to use Substance Painter texturing of a Vintage Theater Chair for film and games. He uses advanced procedural techniques.
August 20, 2019
Barry Marshall takes a look at Substance Materials and their use in e-on VUE. He uses a Substance Material from the Substance Share Area, a free exchange platform for Substance users.
August 6, 2019
This tutorial series is the perfect introduction to creating Substance Materials with Designer. No previous experience is required. It’s divided into 4 chapters for a total of 25 bite sized chunks. Happy creating!
July 16, 2019
FlippedNormals gives a nice explanation of Physically Based Rendering. They talk more about what PBR actually is and also about the benefits of PBR.
June 11, 2019
Chaos Group has added a Metalness parameter to the V-Ray standard material in an effort to better support a PBR workflow in V-Ray Next.
March 20, 2019
Revit 2019 allows for a beautiful workflow between Revit and Substance. Learn how to make your architecturally rendered scenes look more realistic.
January 22, 2019
The Substance Workflow tutorial explains how the Substance Designer integration with Cinema 4D to create physically based U-RENDER materials. Speed up your texturing workflow with real-time rendering with U-RENDER.
November 13, 2018
Concept Artist Daniel Hahn and Character Artist Jakub Chechelski offer their top tips for creating better textures with Substance Painter.
March 16, 2018
The new release includes several improvements a smashing new user interface style with new icons, colors, and behaviors; a new PBR real-time viewport, new UI elements, performance improvements and more. Plus, watch a full tutorial series on Substance Painter 2018!
May 16, 2017
In this tutorial by Romain Chauliac, you will learn the proper workflow to get your Substance Material to look exactly the way you want it to in Arnold Render 5.
February 28, 2017
The Curve Node is a new addition to Substance Designer 6. This tutorial shows you how to use the Curve Node for image processing as well as to generate a profile for height maps.
November 8, 2016
Learn how to use a Substance in Unreal Engine 4 in this tutorial from Allegorithmic.
September 27, 2016
Scanning materials with a Smartphone? Is that even possible? Yes it is, and Anthony Salvi from Allegorithmic shows you how.
July 26, 2016
Substance Painter 2.2 just came out last week and with it comes this walkthrough of the new Dynamic Material Layering shader.