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Materials / Shaders (81 Tutorials)

Physically Based Rendering / PBR Explained

Physically Based Rendering / PBR Explained for 3D Artists #TutorialTuesday

July 16, 2019

FlippedNormals gives a nice explanation of Physically Based Rendering. They talk more about what PBR actually is and also about the benefits of PBR.

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octane texture pack 3

Octane Texture Pack 3 Tutorial

June 11, 2019

In this tutorial, Joren from The Pixel Lab shows you how to use the new Octane Texture Pack 3 Procedural Edition from Renderking.

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understanding metalness

Understanding Metalness in PBR workflow with V-Ray Next

June 11, 2019

Chaos Group has added a Metalness parameter to the V-Ray standard material in an effort to better support a PBR workflow in V-Ray Next.

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In Depth 3D Renderers

In Depth: 3D Renderers (Updated 7 June 2019) #3drenderer #redshift

June 7, 2019

There are so many renderers available out there, and how does an artist know what to choose? Although they really do the same thing, they work differently and have different results. Here is a breakdown of what the different renderers offer, not reviews, so you can decide which renderer is right for you.

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8 Must-Have Plug-ins for Adobe After Effects

In Depth: 8 Must-Have Plug-ins for Adobe After Effects

June 4, 2019

This is a question that I get quite a bit. It’s usually someone who is just out of college and getting started in the biz. They often use the phrase “the best bang for the buck”. Nobody wants to spend money on tools they will never use either. Because this field has some diversity, I’m breaking this into a multi-part feature for motion graphics in After Effects, visual effects in After Effects, editing, and more. Here are my picks must-have plug-ins for motion graphic artists using After Effects.

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3D Title

3D Title in Cinema 4D + Free Camera Animation Rig for Signal

May 21, 2019

Nick Campbell from Greyscalegorilla walks you through making a 3D movie title, created with Motext in Cinema 4D, Redshift and Greyscalegorilla tools.

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Maya Monday

Make a Jurassic World Dinosaur in Maya + Pixologic™ ZBrush® #MayaMonday

May 20, 2019

Soni Kumari at CG Tuts has put together an amazing 7 part series on making a hulking, bipedal T-Rex dinosaur with Maya and ZBrush. For fun, I’ve thrown in some interesting T-Rex facts along the way. For example, the T-Rex may be the most famous dinosaur, but scientists believe that it was actually an invasive…

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Cinema 4D industrial tutorial roundup

Cinema 4D Industrial Tutorial Roundup #TutorialTuesday

May 7, 2019

Cinema 4D Industrial Tutorial Roundup with tutorials on modeling, rigging, and texturing for things like car parts, tool parts, machine parts, and more. 

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u-render generic logo

3 U-RENDER Quick Tips

April 24, 2019

U-RENDER is one of the newer renderers available for Cinema 4D, and furthermore, it’s 10% off at Toolfarm through April 30, 2019.

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Andrew Kramer at the Maxon Booth, NAB 2019

Maxon Cinema 4D NAB 2019 Live Stream Videos

April 16, 2019

If you missed the Maxon Cinema 4D NAB 2019 live stream last week or you were at the show, watch it all now! There is loads of inspiring work and lots of great tips on improving your workflow.

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Revit 2019 Substance

How to Use Substance Materials in Revit 2019

March 20, 2019

Revit 2019 allows for a beautiful workflow between Revit and Substance. Learn how to make your architecturally rendered scenes look more realistic.

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Pixar RenderMan 5-Part Tutorial Series

March 12, 2019

Visual effects artist Rusty Hazelden has released an in-depth 5 part RenderMan tutorial series on YouTube. The Art of RenderMan Volume 1 provides an introduction to Pixar’s RenderMan for Maya.

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A Blizzard of Cinema 4D Tutorials

A Blizzard of Cinema 4D Tutorials

January 29, 2019

If you’re snowed in this week, how about hunkering down with A Blizzard of Cinema 4D Tutorials and getting to know the finer points of the program! It’ll keep your brain nice and warm!

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iToo Software Railclone: Xmas Tree III

iToo Software Railclone: Xmas Tree III

January 2, 2019

Learn how to make a rather unconventional Christmas tree by stacking any model into a cone shape, to create a “tree” from nearly any geometry, using Railclone for 3DS Max.

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Cinema 4D/Octane: Abstract Spheres, Lighting and Texturing Tutorial Parts 1 & 2

Cinema 4D/Octane: Abstract Spheres, Lighting and Texturing Tutorial Parts 1 & 2

December 18, 2018

In this tutorial series, Dave Bergin from CG Shortcuts, goes over the process of creating abstract spheres in Cinema 4D, and the lighting and texturing of those spheres with Octane. It also includes free project files.

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