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How to Choose the Right 3D Rendering Software UPDATED July 19

How to Choose the Right 3D Rendering Software

In the world of professional 3D animation, archviz, and design, creating stunning visual experiences is paramount. Selecting the right 3D renderer can significantly impact quality, efficiency, and creative potential. In this blog post, we will delve into the crucial factors that you, the professional artist, should consider when selecting a 3D renderer. Make a well-informed decision that aligns perfectly with your needs and artistic vision. Get ready for an informative and captivating read!

Featured Image

Photo by SIMON LEE on Unsplash

Updated 18 July 2024

This is a living document. There is a vast amount of information here and updates come out so often. We will try our best to keep it updated, nonetheless, some information may not be fully correct or out-of-date. Please let us know if something is incorrect so that we may update the article or product information

Update Log

To view the update log, scroll to the bottom of the page.

Choose the right 3D rendering software for your needs

A standalone 3D renderer vs. the bundled renderer

The 3D renderer bundled with your 3D animation software is fine for basic tasks and visualizations. However, if you’re looking for advanced functionality and performance, a standalone 3D renderer is better for many 3D artists and designers. Why is that?

  • Focused development. Dedicated teams generally develop standalone 3D renderers. They are focused on implementing the latest rendering techniques and technologies.
  • Advanced capabilities. Standalone renderers include more options and customizations catering to specific industries and artists’ needs. These options give the artist more control over lighting, shading, materials, and other rendering parameters.
  • Continuous development. Developers of standalone 3D renderers tend to have a faster development cycle and frequent updates that improve performance, introduce new features, and fix bugs.
  • A large ecosystem. Some renderers support multiple host integrations, plugins, scripts, cloud integration, collaboration tools, and more.

How to Choose the Right Standalone 3D Renderer for your needs

Choosing the perfect 3D rendering software for your needs can be intimidating, but there are some factors to consider to help you make an informed decision. Doing your homework upfront will ensure you choose the best tool for your needs, and save you money and time.

Below, read some tips on finding the right tool for what you need for the job.

1. Narrow down your list to your industry

Some industries require the use of a specific 3D application. For example, if you work with architectural design and use 3ds Max, you may need a specialized renderer for architectural visualization, like V-Ray. Different types of projects, such as television ads, automotive product design, 360° panoramas, VR, or game development, require different rendering capabilities, too. Eliminating software outside of your industry will narrow the pool of choices immediately.

If you’re new to the industry, ask what other professionals use. If you don’t know anyone personally, find a user forum for the industry and ask.

2. Compatibility and Integration

Now that you’ve narrowed your list, ensure your computer meets the minimum hardware requirements for components like your current operating system, CPU, GPU, RAM, and storage for the renderer you choose. If you’re using a Mac, you can cross those Windows-only tools off your list.

In addition, make sure that the renderer is compatible with your existing versions of 3D software and tools. In other words, if you’re running an older version of 3ds Max or Cinema 4D and have no plans to upgrade your host, ensure the renderer supports that version.

Compatibility is crucial to maintaining a smooth workflow. You want to easily transfer files, materials, and settings between different applications.

3. Download free trials & demo versions

Once you’ve narrowed the field to 2-4 3D rendering programs, download free trials. This will determine whether the renderer presents the range of features you need. I recommend that render the same scene in multiple or more 3D renderers and compare render quality, lighting, shading, speed, etc. Does the software allow you to fine-tune settings to achieve your preferred artistic style and aesthetic?

4. Choose the tool with features that meet your design objectives

According to, “While a good 3D Render is definitely all about the overall form and silhouette, details do matter.” Look for a 3D renderer that offers detailed rendering, realistic lighting and shadows, accurate proportions, lifelike textures and materials, versatile lighting setups, scalability for objects, stunning post-production effects, impressive speed, and, of course, quality. More on rendering quality in point 5.

Determine whether the 3D renderer has the flexibility, customization, and personalization options needed. Can it handle a wide range of materials and textures? Does it support advanced lighting and particle effects? Look for a renderer that provides robust features and the ability to tweak settings to achieve your desired artistic style and aesthetic.

5. Rendering Quality vs. Rendering Speed and Efficiency.

Rendering software will devour your computer’s resources. Rendering speed can vary significantly between different rendering tools, and, as you know, efficiency is essential to meeting project deadlines and maximizing productivity. Ideally, you want a balance between rendering speed and rendering quality. Test rendering speeds by rendering the same project with similar settings in multiple renderers. As you try a few different tests, note render speeds.

Renderers employ different algorithms and techniques, resulting in vast differences in lighting, shading, texture, and overall visual fidelity.

What to look for:

Look at your render tests and examine the results for the following list from Top Things to Look at in a 3D Render for your project from Plus Render.

  • Extensive Detailing. Is it photorealistic? Zoom in to look at the small details, curves, and more.
  • Lighting and shadows. Do the lights and shadows look realistic or fake? Check both the dark and light areas.
  • Proportionality. Are the elements in your 3D rendering producing natural-looking proportions?

In addition, read user testimonials and ask for recommendations from other artists in the field.

Also determine whether the software has features to streamline your workflows, such as distributed rendering, GPU acceleration, and support for network rendering.


NEW What Is PBR (Physically-Based Rendering)? A complete guide from Chaos

6. Cost and Licensing

Rendering software will have an initial cost if it’s a perpetual license, plus ongoing maintenance costs. However, subscription licensing is currently the most common licensing option for 3D rendering software. If you plan to expand your team or projects you also will need to find out if the licensing is scalable. More about Types of Licenses.

7. Learning Curve and Support

Some renderers, like Corona, are as simple as drag and drop. Others, like V-Ray, have a steeper learning curve, requiring time and effort to become proficient. Discover whether the 3D rendering software has learning resources such as tutorials, documentation, and active user communities. Additionally, find out if the developer provides reliable technical support, in case you find any issues or challenges during your creative projects.

3D Rendering Software

Note: Pricing and system requirements are accurate as of the publishing of this article. We will keep this document updated when we get around to it. Please check for current versions.

Comparison Chart – Quick Reference

RendererDeveloperCurrent Host SupportDeveloped forGPU / CPU BasedOffline / Real-Time / InteractivityBias / Physically AccurateGI Method
Corona RendererCorona3ds Max
Cinema 4D
ARCHICAD (alpha)
Blender (add-on in development)
Architectural visualization
Automotive and product design, Television ads and title sequence
CPUOffline rendering with support for interactive renderingUnbiased & BiasedIntel Embree Ray Tracing Kernels
Cycles 4DInsydiumCinema 4D with X-ParticlesVFXGPU/CPUOffline (Real-time Preview)UnbiasedPath Tracing
Architectural design
BIM managers
Viz specialists
GPU onlyReal-TimePartially physically accurateMultibounce
finalRenderCebas3ds Max
Maya (beta)
VFXHybrid, GPU (Nvidia CUDA) or CPUOfflineUnbiasedPhysically Based (Spectral) Wavelength Simulation
MaxwellNext LimitStandalone with plugins for:
3ds Max
Architectural & product visualization
Hybrid - See Maxwell for details.OfflineUnbiased
Delivers physically accurate models
A variation of Metropolis light transport
3ds Max
Cinema 4D
Hybrid - See Redshift for more information)OfflineBiased, not physically accurateRay Tracing
RenderZoneform•ZForm•ZForm•Z usersHybrid or GPU (NVIDIA CUDA)OfflineUnbiased & BiasedRay Tracing
V-RayChaos3ds Max
Cinema 4D
Professional artists and designers in architecture, games, animation, VFX, and VR.CPU, GPU, or HybridOffline rendering with support for interactive renderingUnbiased (optional)
Fully physically accurate
Path Tracing
VantageChaos3ds Max
Cinema 4D
Archviz artists
VFX artists
GPU (RTX) onlyInteractiveAll supported features are physically accurateReal-time Ray Tracing
Unreal EngineEpic GamesBlender
3ds Max
Cinema 4D
Game developers, Film & TV, Broadcast and live events, Animators, Architectural and Automotive designers, Simulation developersGPU/CPUReal-TimeBiasedRay Tracing, Path Tracing, and Lumen

Individual Standalone Renderers

Autodesk Arnold Render

Toolfarm no longer carries Autodesk products

Cebas finalRender UPDATE

trueHybrid™ technology – bringing the power of CPU and GPU together! finalRender for 3ds Max is the perfect choice for 3d artists and studios alike wanting the maximum in image quality and photo-realism, without experiencing a brain melt when setting up complex scenes for rendering! And no compromises.

Cebas finalRender True Hybrid – The Details

Current Release21 April 2024
Host Support3ds Max 2022-2025
License optionsWorkstation
Network license
GPU license
  • The first option is a 1 Year Workstation License, with an MSRP of $294.00 (Toolfarm Price: $279.30)
  • Second, a 1 Year Unlimited Network License, MSRP: $294.00, Toolfarm Price: $279.30
  • Lastly, a 1 Year Unlimited CUDA GPU License, MSRP: $294.00, Toolfarm Price: $279.30

cebas finalRender

cebas finalRender

finalRender is a photographer’s dream come true

cebas finalRender is a comprehensive, true Hollywood quality rendering engine that supports GPU rendering or pure CPU, as well as both technologies at the same time. finalRender’s trueHybrid™’ technology allows the user to experience all the power within ONE application

Learn MoreTry cebas finalRender for free!

finalRender in the News

Chaos Corona UPDATE


Intuitive, easy-to-use rendering engine optimized for designing high-quality, ultra-realistic projects that can be used for still images and animations.

Chaos Corona – The Details

Current ReleaseCorona 12 for 3ds Max, Released on July 2, 2024

Corona 12 for Cinema 4D – Released on July 2, 2024
PlatformsWindows (3ds Max, Cinema 4D)
macOS X (Cinema 4D only)
Host Support3ds Max
Cinema 4D
License optionsSubscription licensing in tiers
PriceSolo: $358.80/yr
Premium: $478.80/yr

Chaos Corona

Chaos Corona

Realism without the headaches.

Chaos® Corona is the only renderer created specifically for high-end architectural visualization. Be an artist, not a technician, and achieve photorealism with greater ease than other rendering software.

Explore the key features in Corona for 3ds Max and Cinema 4D.

Works with Autodesk 3ds Max version 2016-2025 or MAXON Cinema 4D R17-2024.

Learn MoreTry Chaos Corona for free!

Corona in the News

Chaos Enscape


Fast real-time renderer for high-quality 3D visualizations and immersive interactive 3D scenes in real-time.

Chaos Enscape – The Details

Current Release4.02.11
22 May 2024
PlatformsWindows 10 and higher
Host SupportAutodesk
License optionsSubscription node-locked
Subscription floating licenses
PriceAnnual Node-Locked License: $514.80 – Recommended for individuals and smaller teams.

Annual Floating License: $898.89 – Recommended for individuals and teams who want maximum flexibility.

Upgrades are available.

*U.S./Canada sales only

Chaos Enscape

Chaos Enscape

Industry-leading real-time visualization

Enjoy the convenience of having your visualization plug-in right at hand with Chaos Enscape! This revolutionary software integrates seamlessly into popular design tools, so you can quickly and easily generate stunning real-time visuals in no time. Leave tedious workflows behind and make every stage of the design process enjoyable.

Note: U.S. and Canada sales only.

Learn MoreTry Chaos Enscape for free!

Enscape in the news

Chaos Vantage – UPDATE


High-quality standalone visualization tool for V-Ray artists who want to quickly explore and present their work in a fully ray-traced environment. Explore your most complex V-Ray 3D production scenes ray traced in real-time. Take advantage of a 100% ray-traced environment to handle massive scenes and produce results as close to reality as possible. Unlike any other real-time game engine alternatives Vantage can keep up real-time frame rates even with massive scenes.

Current Release2.5.1
11 July 2024
PlatformsWindows 10 and higher
Host Support3ds Max
Cinema 4D
License optionsSubscription node-locked
Subscription floating licenses
PriceMonthly Floating License: $108.90/Month

Annual Floating License: $658.80/Year

*U.S./Canada sales only

Chaos Vantage

Chaos Vantage

High-quality scene exploration in real-time.

Explore your most complex V-Ray 3D production scenes ray traced in real-time. With Chaos® Vantage, there are no time-consuming conversions. Simply drag and drop your complete V-Ray scene into Vantage and start exploring. Quickly create high-quality visualizations or pre-visualizations for architecture, film-making, automotive and more.

Note: U.S. and Canada sales only.

Learn MoreTry Chaos Vantage for free!

Vantage in the News

Chaos V-Ray – UPDATE

V-Ray is the industry standard visualization tool for producing physically accurate and photo-realistic images. Built for artists, designers & jacks-of-all-trades, our 3D rendering software helps you visualize anything imaginable. Undoubtedly, you will save time and create your best work with tech from Chaos.

V-Ray also seamlessly integrates into several hosts with one license, including 3ds Max, Cinema 4D, Houdini, Maya, Nuke, Revit, Rhino, SketchUp, and Unreal.

Current ReleaseSee Table below
Host Support3ds Max
Cinema 4D
License optionsSolo License Annual Subscription (Fixed license on one computer)

Premium License Annual Subscription (Floating license on any computer.
PriceSolo License Annual Subscription: $466.80

Premium License Annual Subscription:

*U.S./Canada sales only
HostVersion/BuildRelease DateNotes
V-Ray for Cinema 4D6.20.0216 April 2024Details
Release notes
V-Ray for 3ds Max6.20.062 April 2024Details

Release notes
V-Ray for Maya6.20.0230 May 2024Release notes
V-Ray for NUKE5.20.002 Dec 2021Release notes
V-Ray for Houdini6.20.0215 Feb 2024Release notes
V-Ray for Revit6.10.0414 Feb 2024Release notes
V-Ray for Rhino6.20.0428 May 2024Release notes
V-Ray for SketchUp6.20.0428 May 2024Release notes
V-Ray Next for Unreal5.10.01

27 Jan 2022Release notes
Softimage3.0 (previous version)
Discontinued – V-Ray Next for Katana4.10.02 – Discontinued as of 20 Jan 202226 Mar 2019Release notes
Discontinued – V-Ray Next for MODO4.12.01 – Discontinued as of 20 Jan 202224 Apr 2019Release notes

Chaos V-Ray

Chaos V-Ray

The one renderer that does it all.

With Chaos V-Ray, the creative possibilities are endless. From bold designs to captivating stories and mesmerizing art—no matter your vision. This remarkable renderer will bring it all together with photorealistic images and animations that feature unparalleled clarity.

So unleash your imagination! Whether you use 3ds Max, Cinema 4D, or Houdini for every step of your 3D journey, V-Ray allows users worldwide to craft stunning visuals in their favorite applications.

Purchase a single V-Ray license to access all V-Ray integrations, including 3ds Max, Cinema 4D, Houdini, Maya, Nuke, Revit, Rhino, SketchUp, and Unreal.

Note: U.S. and Canada sales only.

Learn MoreTry Chaos V-Ray for free!

In Depth: Why Should I Use V-Ray?

In summary, V-Ray is a powerful 3D rendering system built for designers, architects, and jack-of-all-trades. To be sure, click to learn about how artists use V-Ray. To emphasize, there are many examples and trial versions for every field!

In Depth: Why Should I Use V-Ray?

Recent Chaos V-Ray News & Updates

form•Z RenderZone


Add photo-realistic rendering with global illumination, ambient occlusion, and radiosity effects to form•Z! Single user license of RenderZone plugin for form·Z 10.

Form•Z RenderZone – The Details

Current Releasev10.0.1, 12 February 2024
Host SupportForm•Z
License optionsPerpetual license for form•Z Pro or Core
PriceMSRP: $395.00, Toolfarm Price: $375.25


From INSYDIUM: Cycles 4D is EOL, we’ve stopped developing Cycles to focus on the other products within INSYDIUM Fused and to expand development beyond Cinema 4D.

Cycles is an unbiased GPU/CPU render engine developed by the Blender Foundation and made available under the Apache 2 licensing system. Cycles 4D is a dedicated bridge plugin allowing Cinema 4D users to access the Cycles rendering engine directly inside Cinema 4D without t an external application.

Insydium Cycles 4D – The Details

Current ReleaseBuild 559, Update 1 December 2022- Supports Cinema 4D R19-2023
Host SupportCinema 4D with access to X-Particles
License optionsPerpetual license with and without Maintenance

PriceSold as part of INSYDIUM Fused

Fused Complete (No Maintenance): $1,995

License + 12 Months Maintenance: $890

Annual Subscription: $435.00
*Cycles 4D does not support Apple M Series.

INSYDIUM Fused Annual Subscription

INSYDIUM Fused Annual Subscription

Includes both X-Particles and Cycles 4D

The INSYDIUM Annual Subscription allows for flexibility. INSYDIUM Fused contains all of our plugins and products in one complete collection. Everything you need to create stunning particle effects, realistic terrains and fulfill modeling tasks through to the final render. Plus, all our available 3D Resources, hours of Training, Technical Support, and Content Repository files.

Learn More

INSYDIUM Fused Perpetual License

INSYDIUM Fused Perpetual License

Includes both X-Particles and Cycles 4D

INSYDIUM Fused is their collection of plugins, products and benefits.

INSYDIUM Fused provides everything an artist needs in one complete collection. INSYDIUM Fused contains all of our plugins and products in one complete collection. Everything you need to create stunning particle effects, realistic terrains and fulfill modeling tasks through to the final render. Plus, all our available 3D Resources, hours of Training, Technical Support, and Content Repository files.

Learn More

Cycles 4D in the News

Maxon Redshift – UPDATE

Redshift for Maxon

Redshift is a powerful GPU-accelerated renderer, built to meet the demands of contemporary high-end production rendering. In other words, Redshift is tailored to support creative individuals and studios of every size. In fact, Redshift offers a suite of powerful features and integrates with industry-standard CG applications.

Redshift – The Details

Current Release3.6.04 (2024.07) – July 17, 2024 [Release notes]
Host SupportMaya
3ds Max
Cinema 4D
License optionsRedshift is a licensed per machine with no limit on the number of GPUs*. To clarify, there is no distinction is made between workstations and render nodes. In other words, 1 license is good for 1 machine.
PriceAnnual Subscription:

Also sold as part of Maxon One.

GPU/CPU Notes:

As of the 3.5 release in April 2022, users can now render with Redshift inside Cinema 4D. The rendering can be in CPU or hybrid mode, which uses CPU and GPU, without a separate Redshift product subscription.

  • Redshift CPU, which uses just the CPU
  • Redshift XPU lets users render a hybrid, with CPU and GPU simultaneously.
  • Note: Users can also still render with the GPU.
  • Please see the system requirements for GPUs for all operating systems.

Redshift by Maxon

Redshift by Maxon

Redshift Now Available as Subscription

Redshift is the world’s first fully GPU-accelerated, biased renderer built to meet the specific demands of contemporary high-end production rendering in C4D. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and supports complex, advanced shading networks and texturing capabilities as required for production-quality rendering. Redshift has the features and uncompromising quality of a CPU renderer, but at GPU rendering speeds.

Learn MoreTry Redshift by Maxon for free!

Maxon One

Maxon One

Cinema 4D, Forger, Red Giant, Redshift, Universe, and ZBrush in One Bundle!

Introducing Maxon One – the ultimate subscription package for 3D artists and motion designers looking to bring their creative projects to life. With Maxon One, you gain instant access to an award-winning 3D animation tool with Cinema 4D as well as Red Giant Complete’s full collection of powerful tools for editing, VFX, and motion design. Plus, with ZBrush included in the bundle, you have the freedom to model sophisticated illustrations limited only by your imagination. Finally, the ultra-fast GPU renderer Redshift for Cinema 4D is also included. Now you can push the boundaries of what’s possible and take your creativity to a whole new level with a single all-encompassing package. Unlock the full potential of your creative brilliance with Maxon One!

Learn MoreTry Maxon One for free!

Redshift in the News:

Maxwell Render UPDATE

maxwell 5 dropdown

To summarize, Maxwell is legendary for its quality and realism. It delivers great results via a simple set-up, which lets you focus on lighting. Now, Maxwell easily integrates a powerful denoiser (by Innobright’s Altus), while preserving texture and geometry details, effectively saving a lot of time. You can obtain your images around two to six times faster, depending on the scene for a similar amount of detail. Instead of rendering your images to a high sampling level, allow the denoiser to work with lower levels.

Multi-GPU Rendering / Hybrid Rendering?

*** Maxwell renders on GPU or CPU, or you can render both simultaneously. They do not seem to use the term “hybrid rendering” in their manual or marketing materials, however, so it is unclear if it’s not the same or not the same terminology.

Maxwell also has a feature called Multi-GPU, introduced in Maxwell 5, which allows users to use two or more graphics cards while rendering. This is Windows only, however. From the Maxwell system requirements, “Graphics cards that support CUDA platform (Nvidia), running on Windows. No AMD or Intel will work, sorry. This means GPU engine is not supported for Mac, as they don’t use Nvidia cards.”

Maxwell Render – The Details

ProductVersion & Release DateRelease Notes
Standalonev5.2.1.49 – 06 Jul 2021Release notes
3ds Maxv5.2.2 – 08 Jun 2023Release notes

Added support for 3ds Max 2023 and 2024
Mayav5.2.2 – 15 Jun 2023Release Notes

Added support for Maya 2023 and 2024
Cinema 4Dv5.2.5 – 07 Mar 2024Release notes

Added support for Cinema 4D 2024
RhinoVersion – 08 Jul 2024Release Notes
form•Zv5.2.1.1 – 06 Jul 2021Release notes

Built for Maxwell Render
SketchupVersion v5.2.4 – 29 Apr 2024Release Notes

Added support for SketchUp 2024
Archicadv5.2.4 – 23 Nov 2023Release notes

Added support for Archicad 27
Revitv4.2.5 – 05 Jun 2019Release notes

Added support for Revit 2020.
License optionsNode-locked or Floating licenses
PriceStarting at $595, depending on the host.

Next Limit Maxwell | Studio

Next Limit Maxwell | Studio

Independent scene editor with a full 3D environment

Maxwell Studio is a sophisticated independent scene editor with a full 3D environment, offering an alternative workflow for those Maxwell Render users that work with 3D or CAD applications for which there are no Maxwell plugins.

Learn MoreTry Next Limit Maxwell | Studio for free!

Maxwell Bundle

Maxwell Bundle

All in one & one for all

The Maxwell | Bundle contains all Maxwell plugin integrations and Maxwell | Studio in one product.

One Maxwell | Bundle license equals one license seat in either of the products included – Studio, Rhino, Cinema 4D, 3ds Max, SketchUp, Maya, ArchiCAD or formZ.

One license to switch between and use as needed. One day you could be using Maxwell | SketchUp, and on the next – Maxwell | Studio or the plugin for Cinema 4D.

Learn More

Maxwell in the News:

Maxwell Render exporter for Blender

While there doesn’t seem to be official support for Blender, there are some tools that you can try. I have not tried either of these so these links are informational.

Otoy Octane

Previously, we’ve left Octane off the list because we do not sell it. A couple of people recently asked us why we are snubbing Octane. We are not snubbing it. We think it’s a great product and would love to carry it. However, we’re not going to put the energy and time into keeping it updated here since we do not sell it, and it’s tough enough to keep what we do sell up to date. Hopefully, we’ll be able to add it to this list in full detail! We’d like that very much!

Unreal Engine

Define rule-breaking physics, create lifelike characters, or animate the movement of a single blade of grass—and render it all at the speed you can dream it. Epic Games originally designed Unreal Engine to give them the creative freedom they always wanted as developers. Today, their goal is to push the boundaries of innovation with every release so that only you, not your tools, get to decide the limits of what’s possible.

Nanite is UE5’s virtualized micropolygon geometry system. In UE 5.4, the experimental new Tessellation feature delivers fine details such as cracks and bumps, added at render time, without altering the original mesh.

In addition, variable rate shading (VRS) via Nanite compute materials brings substantial performance gains. There’s also support for spline mesh workflows—great for creating roads on landscapes, for example. In addition, a new option to disable UV interpolation enables vertex-animated textures to be used for World Position Offset animation. In other words, the AnimToTexture plugin now works with Nanite geometry as of v5.4.

Epic Games Unreal Engine – The Details

Current Releasev5.4, April 2024
Host SupportBlender, Maya, 3ds Max, Modo, Cinema 4D, ZBrush, and others
License optionsIf you’re using Unreal Engine for commercial purposes, have generated more than $1 million in the past 12 months, and are not creating a game or application that relies on engine code at runtime and will be licensed to third party end users, then a seat license fee is required. Includes Annual license to Unreal Engine, Twinmotion, and Reality Capture.
PriceFree for individuals and businesses with revenue under 1M in the last 12 months.

$1,850 for individuals and businesses with revenue exceeding 1M in the last 12 months

Related articles:

NEWWhat is the Best External Render Engine of 2024: A Comprehensive Overview – Pixel Lab gives its opinion on the topic.

Updates from 2024

  • 16 July 2024: Chaos Corona, Enscape, Vantage, and V-Ray for Cinema 4D are recently updated. Redshift, and Maxwell for Rhino have also had updates.
  • 7 June 2024: Chaos Enscape, V-Ray, and Vantage updates. Cycles 4D is EOL. Redshift updated.
  • 1 May 2024: Added Unreal Engine, updated form•Z RenderZone to v10, Maxwell Render plugin updates, and Chaos updates.
  • 15 April 2024: Updates for Redshift, Chaos Products, Removed Arnold
  • 20 April 2024: Updates for Redshift, Chaos Products, and Arnold
  • 21 February 2024: Updates for Redshift, Chaos V-Ray for Houdini and Maya, and Autodesk Arnold
  • 7 February 2024: Added articles about renderers and PBR, updated V-Ray, Redshift
  • 8 January 2024: Added product news listing feature to updates. Updated Redshift, Arnold, Chaos, V-Ray, Chaos Corona, Chaos Enscape, and Chaos Vantage.

Updates from 2023

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