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Maxon One

Maxon One
  

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Cinema 4D, Red Giant Complete, ZBrush, and Redshift for C4D, all for one low price.

Maxon One is a new annual subscription for all products in one all-encompassing package. In summary, the subscription bundles Cinema 4D’s award-winning 3D animation tool. Furthermore, get Red Giant Complete’s full collection of powerful tools for editing, VFX, and motion design. Finally, receive the ultra-fast, production-quality GPU renderer Redshift for Cinema 4D.

In brief, Maxon One includes:

Cinema 4D*
3D modeling, animation, and simulation software

Redshift for All Hosts**
GPU-accelerated biased renderer

Red Giant Complete
Get all of the filmmaking and animation plugins

Universe
Video transition and effects plugins for editors

Forger
The mobile sculpting app designed for artists

Cineversity
The online library of tutorials and resources

For upgrade pricing, floating licenses, or volume license purchases please contact us.
To use the application you will have to register for a MyMaxon account and accept the EULA.
Please note:
Maxon One can only be used on one activated computer concurrently. Individual applications within the bundle cannot be split between computers.
*Includes five (5) Team Render nodes for C4D.
**Redshift subscription for C4D does not include Team Render nodes.

More Details on Maxon One

Cinema 4D Release S26

Easy to learn and extremely powerful, Cinema 4D is the perfect package for all 3D artists who want to achieve breathtaking results fast and hassle-free. Furthermore, beginners and seasoned professionals alike can take advantage of Cinema 4D’s wide range of tools and features to quickly achieve stunning results. Cinema 4D’s legendary reliability also makes it the perfect application for demanding, fast-paced 3D production.

Red Giant

Red Giant Complete & Universe

Get the complete set of Red Giant tools for editing, VFX, and motion design. Red Giant complete includes Universe, Trapcode Suite, Magic Bullet Suite, and VFX Suite.

Whether you are working with 3D particles systems and fluid dynamics, color correction and film looks, green screen and compositing, video effects and transitions, or even A/V sync, Red Giant Complete’s industry-standard tools have what you need for your post-production workflow.

Universe is a collection of GPU-accelerated effects and transitions plugins for editors and motion graphics artists. Give your footage authentic retro and modern-day looks. In essence, create beautiful looping backgrounds and motion graphics elements.

redshift on Maxon One

Redshift for Cinema 4D

In short, Redshift is the world’s first fully GPU-accelerated, biased renderer built to meet the specific demands of contemporary high-end production rendering in C4D. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and supports complex, advanced shading networks and texturing capabilities as required for production-quality rendering. Indeed, Redshift has the features and uncompromising quality of a CPU renderer but at GPU rendering speeds.

** Redshift in Maxon One now supports all compatible hosts. Given these points, please refer to System Requirements Tab for a full list of supported hosts.

ZBrush

ZBrush provides enhancements that affect many areas of your workflow, with a focus on innovative new features that are designed to fuel exploration and inspire creativity.

More on ZBrush

Forger

Forger features an intuitive multi-touch interface and a large range of tools. So, you can start creating 3D models for films, games, 3D print them, or even walk among them thanks to augmented reality. Whether you’re a professional working in filmmaking, game development, or character animation, or you’re just a budding young artist, Forger allows you creatively explore and bring your ideas to life.

Maxon EULA

Cinema 4D System Requirements

Operating System

Windows:

Windows 10 Version 1809 or higher
Intel 64-bit CPU or AMD 64-bit CPU with SSE3 support
8 GB RAM, recommended 16 GB

MacOS:

macOS 10.14.6 or higher, macOS 10.15.7 is recommended due to a number of Metal enhancements which will improve the performance, stability and interaction with the viewport.
Intel-based Apple Macintosh or Apple M1-powered Mac
4 GB RAM, recommended 8 GB

Linux Command-Line Rendering:

CentOS 7, 64-bit
Ubuntu 18.04 LTS, 64-bit

Online connection required.

Graphics Cards

Windows:
Minimum: NVIDIA Maxwell GPU, AMD Polaris (AMD GCN 4), Intel Kaby Layke or newer supporting DirectX 12 with feature level 11.0
Minimum GPU Driver: NVIDIA 461.40, AMD 21.3.2, Intel 27.20.100.9168

macOS:
Metal: macOS GPUFamily1 v3 or higher (see about this Mac → System report → Graphics/Displays)
GPU: only official supported hardware by Apple (feature set macOS GPUFamily1 v3+)
e-GPU: only official supported hardware (please refer to https://support.apple.com/en-us/HT208544)

Although Cinema 4D supports all DirectX 12 feature level 11.0 or Metal GPUFamily1 v3-capable graphics cards, we recommend using a dedicated 3D graphics card with an AMD or NVIDIA chip set. For Intel GPUs we recommend 16 GB of RAM due to integrated GPUs using up to the half of the computer’s available RAM.

Maxon is not responsible for the compatibility of individual graphics cards with the DirectX 12, OpenCL or Metal mode. Due to the large number and types of available chip sets, operating systems and driver versions we cannot guarantee the compatibility of all systems.

Please make sure that you always use the most current official graphics card driver (no beta versions).

Important Notice from Maxon

We test the compatibility of our products with the driver and OS versions available at the time of the announcement of a new Cinema 4D release and focus on typical mid-range to high-end systems and basic coverage on low-end (min. requirements) systems. Additionally, we try to keep up with hardware, driver, and OS updates as soon as they are released.

Nevertheless, please understand that we cannot guarantee support of new hardware and operating systems shipped after the announcement of this Cinema 4D version.

The technical specifications of Maxon products are constantly changing. Please use the most current version of the software to test its compatibility on your computer (especially if you have a more elaborate configuration).


RedShift System Requirements

Operating Systems

  • Microsoft Windows: 64-bit Windows 7 / 8 / 10
  • Linux: 64-bit distribution with glibc 2.17 or higher
  • Apple macOS: Big Sur (113) or higher

3D Applications Supported

  • Autodesk Maya (Windows, Linux): 64-bit edition. 2014 or later
  • Autodesk Maya (macOS): 64-bit edition. 2016.5 or later
  • Autodesk 3ds Max (Windows): 64-bit edition. 2014 or later
  • Maxon Cinema 4D (Windows and macOS): 64-bit edition. R17 or later
  • SideFX Houdini (Windows, Linux): 64-bit edition. 17.0 or later
  • SideFX Houdini (macOS): 64-bit edition. 18.0 or later
  • Foundry Katana (Windows, Linux): 64-bit edition. 3.0v1 or later
  • Blender (Windows, Linux): 64-bit edition. 2.83LTS or later

Minimum

  • 8GB of system memory
  • Processor with SSE2 support (Pentium4 or better)
  • For Windows and Linux: NVIDIA GPU with CUDA compute capability 5.0 or higher and 8GB VRAM
  • For macOS :Apple M1 or AMD “Navi” or “Vega” GPU with 8GB VRAM or more. See GPU list below
  • Single GPU

Recommended

  • 16GB of system memory or more
  • Core i7 or Xeon equivalent, 3.0GHz or higher
  • For Windows and Linux: NVIDIA GPU with CUDA compute capability 7.0 or higher and 8GB of VRAM or more. We recommend an NVIDIA Quadro, Titan, or GeForce RTX GPU for hardware-accelerated ray tracing
  • For macOS: Apple M1 or AMD “Navi” or “Vega” GPU with 8GB VRAM or more. See GPU list below
  • Multiple GPUs

Windows and Linux NVIDIA GPUs

Please see here to determine if your NVidia GPU supports compute capability 5.0 or higher

As of Redshift v3.0.45, Apple M1 is supported (11.3+)

List of supported AMD GPUs for macOS (11.3+)

MacBook Pro

  • Radeon Pro Vega 16/20
  • Radeon Pro 5500M/5600M

iMac

  • Radeon Pro Vega 48
  • Radeon Pro 5500XT/5700/5700XT

iMac Pro

  • Radeon Pro Vega 56/64

MacPro

  • Radeon Pro Vega II / Vega II Duo
  • Radeon Pro W5500X/W5700X
  • Radeon RX 6800/6800XT/6900XT

Thunderbolt eGPUs

  • Radeon RX Vega 56/64
  • Radeon Pro WX 9100
  • Radeon VII
  • Radeon RX 5500/5500XT/5600XT/5700/5700XT
  • Radeon RX 6800/6800XT/6900XT

Please see this document for information about macOS compatibility of specific GPUs

 

Please Note

Redshift 3.0.27 versions and higher require NVIDIA driver version 450.xx or higher, to support the new CUDA 11 SDK and ‘Ampere’ GPUs.

Please see here to determine if your GPU supports compute capability 3.0.

To find out how the various GPUs compare against each other, please check out our “Benchmark Results” thread.

We also recommend reading the “Hardware Considerations for Redshift” document.

We strongly recommend installing the free Redshift demo prior to purchasing Redshift to verify system compatibility and to ensure Redshift performs to your expectations.
All sales are final. NO REFUNDS.


Red Giant Complete System Requirements

Red Giant Complete is made up of several different suites, each with its own set of tools and relative compatibility info. Every tool runs on Mac and Windows and is compatible with Adobe After Effects, while some of the tools also work in additional host-applications.

Universe

Host Applications

  • Adobe After Effects CC 2019 or later
  • Adobe Premiere Pro CC 2019 or later
  • Apple Final Cut Pro X 10.5 or later
  • Apple Motion 5.5 or later
  • Avid Media Composer 8.2 or later*
  • Magix VEGAS Pro 14 or later
  • DaVinci Resolve 14 or later**

*Prism Displacement, Compound Blur, and Picture in Picture are not supported in Avid Media Composer

**This plug-in will not work with any version of DaVinci Resolve from the Mac App Store

Operating System

macOS:

  • macOS X 10.14 and later *
  • 4 GB of RAM
  • 800 MB of Hard Drive space

*M1 machines may work via Rosetta, but are not currently natively supported.

Windows:

  • Windows 10 64-bit
  • 4 GB of RAM
  • 800 MB of Hard Drive space

Additional Requirements

Universe requires a GPU to render. The minimum GPU is an Intel HD 5000 integrated graphics chip.

Trapcode Suite

Supported OS:​

  • macOS X 10.14 and later *
  • Windows 10 64-­bit versions

*M1 machines may work via Rosetta, but are not currently natively supported.

Hosts:​

  • Adobe After Effects CC 2019 and later
  • Adobe Premiere Pro CC 2019 and later

IMPORTANT NOTE: ​Not all Trapcode Suite plug­ins support Premiere Pro. The following plug­ins work in both AE and PPro:

  • Trapcode Shine
  • Trapcode Starglow
  • Trapcode 3D Stroke

Magic Bullet Suite

Supported OS :

  • MacOS X 10.14 and later *
  • Windows 10 64-bit

*M1 machines may work via Rosetta, but are not currently natively supported.

Hosts:

  • Adobe CC 2019 and higher
  • Additional Host apps: Varies by product.

Looks

  • Adobe After Effects CC 2019 and later
  • Adobe Premiere Pro CC 2019 and later
  • Apple Final Cut Pro X 10.5 and later
  • Apple Motion 5.5 and later
  • Magix VEGAS Pro 14 and later
  • Avid Media Composer 8.2 or later
  • DaVinci Resolve 14 and later**
  • Cinema 4D
  • Unreal Engine

** This plug-in will not work with any version of DaVinci Resolve from the Mac App Store

Hosts: Cosmo, Film, Renoiser, Mojo

  • Adobe After Effects CC 2019 and later
  • Adobe Premiere Pro CC 2019 and later
  • Apple Final Cut Pro X 10.5 and later
  • Apple Motion 5.5 and later
  • Magix VEGAS Pro 14 and later
  • Avid Media Composer 8.2 and later
  • DaVinci Resolve 14 and later**

*These plug-ins will not work with any version of DaVinci Resolve from the Mac App Store

Hosts: Denoiser & Colorista

  • Adobe After Effects CC 2019 and later
  • Adobe Premiere Pro CC 2019 and later
  • Apple Final Cut Pro X 10.5 and later
  • Apple Motion 5.5 and later

VFX Suite

mac OS:
Mac OS X 10.14 and later *

Windows:
Windows 10 64-bit

VFX Suite is made up of several different tools that each have their own compatibility info.

Hosts: Lens Distortion Matcher, Supercomp, Spot Clone Tracker, Pin Tracker, Reflection

  • Adobe After Effects CC 2019 and later

Hosts: Chromatic Displacement, Primatte Keyer, Optical Glow, Knoll Light Factory, Bang

  • Adobe After Effects CC 2019 and later
  • Adobe Premiere Pro CC 2019 and later

Plural Eyes

Host Applications

PluralEyes is a standalone application, not a plug-in, so its results work with every video editor. PluralEyes imports video and audio clips, syncs them, and then exports media files that can be used anywhere. In addition, PluralEyes imports and exports timeline sequences for the following video editors:

  • Premiere Pro: CC 2017 and later
  • Final Cut Pro X 10.2.3 and later
  • Magix VEGAS Pro 14 and later
  • DaVinci Resolve 16 and later
  • *PluralEyes Premiere Pro Panel supports CC 2017 and later

Operating Systems

Apple Macintosh

  • Mac OS X 10.11 and later
  • 8 GB of RAM
  • 300 MB of Hard Drive space

PC / Windows

  • Windows 10 64-bit
  • 2 GB of RAM
  • 250 MB of Hard Drive space

Media Supported on OSX

Video File Types

  • MOV
  • MP4
  • MPEG, MPG
  • M2T*
  • M2TS*
  • MTS*
  • MXF**
  • AVI*
  • R3D*

Video Codecs

  • H.264
  • ProRes
  • DV
  • HDV
  • AVCHD*
  • DVCPRO HD**
  • Motion JPEG (MJPEG)*
  • AIC*

Audio File Types

  • AIFF
  • MP3
  • WAV
  • M4A

Media Supported on Windows

Video File Types

  • WMV
  • 3GPP
  • 3GPP2
  • AVI
  • MXF (Codec Dependent)**
  • MP4
  • MOV, QT
  • M2T
  • MTS
  • M2TS
  • R3D

Video Codecs

  • AVCHD
  • DV
  • H.264
  • HDV
  • MJPEG
  • ProRes
  • WMV
  • XDCAM*
  • EX/HD/HD422*

Audio File Types

  • AAC
  • AC-3
  • AIFF
  • M4A
  • MP3
  • WAV
  • WMA

* PluralEyes will sync but video preview is not available

** PluralEyes will sync Avid DNxHD MXF files but video preview is not available

 

What’s new  in Maxon One April 2022

ZBrush 2022 (New to Maxon One)

• BasRelief
• BevelPro
• New Knife Brushes
• New Bevel Sculpting Brushes
• Adjust Last
• Cloth Dynamics
• Copy Mask or PolyPaint
• Interpole Two Strokes into Many
• And so many more

Cinema 4D S26

• ZRemesher
• New Simulation
• New Interactive Modeling Tools
• Available Procedurally as Nodes
• Capsules
• New Task Manager
• Filtered Font Chooser
• Improved SVG Support
• Redshift CPU
⁃ Redshift Everywhere

Redshift

• Redshift CPU
• Standard Surface
• Viewport Preview (C4D)
• Exchange Support (C4D)
• Constantly Upgrading

Red Giant Complete

• VFX Suite 3
⁃ New Real Lens Flare Tool
• Magic Bullet Suite 16:
⁃ New Halation Tool for Looks
⁃ Optical Diffusion for Looks
⁃ New ACES Color Management
• Trapcode Suite 18:
⁃ M1 Support
⁃ Layer Maps in Particular

Universe 6

• New Sketchify Tool
• New ChromaTown Tool
• New Box Bokeh
• New Stretch Transition

VFX Suite 2.1

December 7, 2021

This update incorporates improvements to several VFX Suite tools and adds Metal support for Shadow and Reflection. Spot Clone Tracker, King Pin Tracker, and Lens Distortion Matcher are now fully optimized for Apple silicon. Bang has been optimized to calculate blur and glow effects on the GPU for improved performance. And as with all updates, VFX 2.1 fixes various bugs including those that affected Optical Glow falloff, Bang Null creation, Supercomp Match Background, and more.

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DEM Earth Beginner's Guide

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Cinema 4D Cloth Unroll Effect

Post at Motion Squared: "In this short tutorial, we take a look at how to create a cloth unroll effect /animation using the cloth dynamics tag in Cinema 4D. Enjoy!"

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Bend 2D Layers Along Paths Using After Effects & Cinema 4D

EJ Hassenfranz posted some tutorials to his site, eyedesyn.com, which explain how to create a Bendy Arms effect, using After Effects and Cinema 4D.

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Tutorial: Tentacles in Maxon Cinema 4D (with Hair)

Equiloud explains how to create organic tentacles in c4d with hair. (Update from Equiloud: you don´t have to trick the transparency, just deselect "Render Hairs" in the Generate Tab.)

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