Smoke & Particle FX Project Breakdown

Join Maxon Trainer Elly Wade as she breaks down how to create Smoke & Particle FX inside Cinema 4D and Redshift. And if you can’t catch the live stream tomorrow at 8 AM PST, catch the archive, below.
Make your own Smoke & Particle FX with Cinema 4D & Redshift
Maxon Cinema 4D Subscription
3D computer animation, modeling, simulation, and rendering software
Maxon Cinema 4D is a professional 3D modeling, animation, simulation, and rendering software solution. Its fast, powerful, flexible, and stable toolset make 3D workflows more accessible and efficient for design, motion graphics, VFX, AR/MR/VR, game development, and all types of visualization professionals. Cinema 4D produces stunning results, whether working on your own or in a team.
Cinema 4D 2024 provides unmatched speed and performance for the most sophisticated creative scenes. Rigid Body Simulations can now interact with all existing forces, pyro, cloth, and soft bodies. Pyro shines with a hot new feature that allows fire to be emitted from particles and matrices. And the new Vertex Normal tools offer artists unparalleled precision to perfect surfaces.
Redshift by Maxon
Redshift Now Available as Subscription
Redshift is the world’s first fully GPU-accelerated, biased renderer built to meet the specific demands of contemporary high-end production rendering in C4D. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and supports complex, advanced shading networks and texturing capabilities as required for production-quality rendering. Redshift has the features and uncompromising quality of a CPU renderer, but at GPU rendering speeds.
Maxon One
Get all the Maxon products at one low price.
Maxon One is an annual subscription for all products in one all-encompassing package. To summarize, this bundle includes Cinema 4D, Redshift, ZBrush, and Red Giant Complete.
Maxon One 2024 Now Available!
Cinema 4D 2024 is better than ever – with massive performance improvements in interactive playback, enhancements to Rigid Body simulations, and a more “art-directable” Pyro workflow. With Trapcode 2024, artists can now create realistic thermal dynamics with the new Combustion feature and create particle tracks with Stroke from Parent. VFX 2024 opens up a new dimension in lighting control and includes several enhancements to the popular Real Lens Flares. With Magic Bullet 2024, color correction is easier than ever – plus a host of new presets give artists more creative freedom. Universe 2024 also sees numerous workflow improvements and offers new presets. Redshift offers more creative freedom when using the MatCap and Distorter shaders as well as performance improvements on multi-core CPUs.
Posted by Michele Yamazaki