Arnold (52 Tutorials)

How to Choose the Right 3D Rendering Software

How to Choose the Right 3D Rendering Software UPDATED July 19

July 18, 2024

There are so many renderers available out there, and how does an artist know what to choose? Learn what the different renderers offer.

Go To Tutorial →

Fidget Spinner 3D Hard Surface Maya Modeling

Fidget Spinner 3D Hard Surface Maya Modeling #mayamonday

April 1, 2024

3DWolf walks you through how to create a Fidget Spinner in Maya, from modeling, adding materials and lighting, and rendering with Arnold.

Go To Tutorial →

bifrost point cubes

Use Bifrost point cubes to Create Abstract Architectural Patterns

January 30, 2024

Learn how to use procedurally generated point cubes and the Arnold toon shader to create some very interesting tile patterns using Bifrost.

Go To Tutorial →

arnold distance shader tutorial

How to use the distance shader in Arnold to create a ripple using bump mapping in Maya

January 12, 2024

Learn how to use Autodesk Arnold’s distance shader with the cell_noise and bump 2D shader to create some sand and water ripples around an object, and get some new ideas on how to use that shader, with this short tutorial.

Go To Tutorial →

arnold 2D paint stroke effect tutorial

How to create a paint stroke effect in Arnold for Maya (GPU)

January 11, 2024

Learn how to create a 2D style paint stroke effect using Bifrost and shaders in Autodesk Arnold for Maya. 

Go To Tutorial →

FumeFX Drone Aiming & Firing

FumeFX Drone Aiming & Firing – 3ds Max & Arnold

July 18, 2023

Learn how to create a drone that is firing lasers at a running robot using FumeFX 6 for 3ds Max. Plus, plant scattering and sand creation.

Go To Tutorial →

sustainable 3D

Rendering a Greener Future with Sustainable 3D Materials

July 14, 2023

Nick shows you the power of the new Sustainable 3D materials in Greyscalegorlla Plus, using a beautiful scene created by 3D Artist, Bjerkhof.

Go To Tutorial →

Flamethrower fumefx

Create a Flamethrower with FumeFX for 3ds Max

March 7, 2023

Create a realistic flamethrower simulation with FumeFX in 3ds Maxm complete with a realistic blast with rolling fireballs and billowing smoke.

Go To Tutorial →

Burning Question How do I fix Rolling Shutter?

Burning Question: How Do I Fix Rolling Shutter?

November 23, 2022

Learn about Rolling Shutter is, the of Rolling Shutter types you may encounter, and tools to fix this annoying video problem.

Go To Tutorial →

greyscalegorilla displacement materials tutorial

Greyscalegorilla: Displacement Materials in Cinema 4D Using Arnold / Octane / Redshift

October 11, 2022

Displacement materials and textures can change the topography of your 3D model and bring added depth into your render.  Chad Ashley and Nick Campbell from Greyscalegorilla show you how to set up displacement in Cinema 4D using Arnold, Octane or Redshift with these tutorials.

Go To Tutorial →

In Depth Render Farms Network Rendering

In Depth: Render Farms / Network Rendering / Distributed Rendering

March 4, 2022

The idea of network rendering is to distribute your render over a network, or farm, of computers, to speed up your render times.

Go To Tutorial →

3D Models World shows how to convert a still image into animated Camera Projection using Autodesk Maya 2022 and Arnold.

Camera Projection with Maya 2022 & Arnold #mayamonday

February 21, 2022

3D Models World shows how to convert a still image into animated Camera Projection using Autodesk Maya 2022 and Arnold. Maya Monday!

Go To Tutorial →

gsg gobos tutorial

Greyscalegorilla: Gobos Product Training (Octane, Redshift, Arnold)

December 3, 2021

These 3 tutorials show you the best practices to use Greyscalegorilla Light Gobos in Octane, Redshift and Arnold in Cinema 4D.

Go To Tutorial →

Greyscalegorilla Training: Surface Imperfections + Neon Materials

Surface Imperfections: Greyscalegorilla Training

June 2, 2021

Scratch up, smudge, wear down, or otherwise wreck your perfect materials and get more realistic renders with Surface Imperfections.

Go To Tutorial →

Sheen or Velvet Shader in Maya and Arnold #mayamonday

Sheen or Velvet Shader in Maya and Arnold #mayamonday

October 26, 2020

ReimagineFx walks you through making a spooky ghost with a purple sheen by using the Velvet Shader in Maya and Arnold Renderer.

Go To Tutorial →

California Consumer Privacy Act (CCPA) Opt-Out IconYour Privacy Choices Notice at Collection