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Autodesk 3ds Max (57 Tutorials)

In Depth Network Rendering Render Farm Distributed Rendering

In Depth: Render Farms / Network Rendering / Distributed Rendering

September 11, 2019

The idea of network rendering is to distribute your render over a network, or farm, of computers, to speed up your render times.

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Burning question How Do I Batch Rename Items Quickly?

Burning Question: How Do I Batch Rename Items Quickly?

August 27, 2019

Learn how to rename an image sequence and layers, folders, and more in After Effects and Cinema 4D… quickly and efficiently!

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Texture Baking 3d-io flatiron

Texture Baking with FlatIron using Corona Renderer

August 20, 2019

This new tutorial from 3d-io Plug-ins goes over all aspects of multiple objects or full scene texture baking using Flatiron for 3ds Max.

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360° Panoramic Renders with 3ds Max and V-Ray

July 16, 2019

Learn how to set up your renders with the optimal settings for 360° video with 3ds Max and V-Ray. There are two tutorials for reference.

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FumeFX and tyFlow Fluid Force

July 9, 2019

In this new tutorial from SitniSati, learn how to use tyFlow Fluid Force to blow some maple leaves across the desert. Watch it now!

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Thanos Portal FumeFX

FumeFX Thanos Portal for 3ds Max

June 11, 2019

This tutorial for the Thanos Portal comes from SitniSati, and is, of course, inspired by the Avengers Infinity War. Watch it now!

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Maya Monday

Maya Monday: Useful Scripts & Tools

May 13, 2019

A few useful scripts and tools can really help speed up your workflow. These scripts and tools automate time-consuming tasks, in particular. Free Useful Script Automatically Finds Hard Edges In Maya Lester Banks posted this free and definitely script last week that comes from Play Creative. It saves you time by automatically selecting hard edges….

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FumeFX logo

Using FumeFX 5 VDB caches with V-Ray Next, Redshift renderers

April 30, 2019

Sitni Sati has a new FumeFX tutorial that came out yesterday about VDB caches. Centrally, they explain how to export cache files to OpenVDB (.vdb) format. These files include FumeFX grid transformations, and in the end, this information will be used by the VRayVolumeGrid and Redshift Volume to properly position volumetrics to the exact same…

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Autodesk Reel 2019

Maya Monday: Autodesk 2019 M&E Showreel

April 15, 2019

This week, we’re showing the most recent Autodesk 2019 M&E Showreel, instead of the usual tutorial or Maya feature walkthrough.

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What is a greeble?

Burning Question: Greeble… What is it and how to make your own.

January 30, 2019

A greeble is really all about faking out your audience! It’s the small details that make something appear to be more complex than it actually is.

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Create a Splash with Phoenix FD for 3ds Max

Create a Splash with Phoenix FD for 3ds Max

January 8, 2019

Jesse Pitela shows how to make water splash with the basic liquid emitter in Chaos Group’s Phoenix FD for 3ds Max. He has it set up to splash over half an orange, but you can splash water on anything you can conjure. This tutorial covers the 3ds Max version of Phoenix FD but there is also a version for Maya.

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iToo Software Railclone: Xmas Tree III

iToo Software Railclone: Xmas Tree III

January 2, 2019

Learn how to make a rather unconventional Christmas tree by stacking any model into a cone shape, to create a “tree” from nearly any geometry, using Railclone for 3DS Max.

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Creating a Snow Shader with Redshift and Autodesk 3ds Max

Creating a Snow Shader with Redshift and Autodesk 3ds Max

July 6, 2018

With the hot weather in the northern hemisphere this week, cook down mentally with this free lesson from Proteus VFX school on creating a procedural snow shader with Redshift and 3ds Max. Heck, you could make yourself a snow cone!

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3ds Max: Destroy a Billboard with an Animated Car Using Pulldownit

3ds Max: Destroy a Billboard with an Animated Car Using Pulldownit

June 19, 2018

This tutorial will teach you how to use Thinkinteic Pulldownit, the shatter and destruction plugin for 3ds Max, to smash through a billboard with an animated car.

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V-Ray for 3ds Max – Portraying Leaves

V-Ray for 3ds Max – Portraying Leaves

May 29, 2018

Creating accurate, realistic leaves in 3D is difficult because of all the subtle differences present in the natural world.  TILTPIXEL partner Ramy Hanna explains the best tools and techniques to use in V-Ray for 3ds Max to get “impeccable results.”

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