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Autodesk 3ds Max (42 Tutorials)

What is a greeble?

Burning Question: Greeble… What is it and how to make your own.

January 30, 2019

A greeble is really all about faking out your audience! It’s the small details that make something appear to be more complex than it actually is.

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iToo Software Railclone: Xmas Tree III

iToo Software Railclone: Xmas Tree III

January 2, 2019

Learn how to make a rather unconventional Christmas tree by stacking any model into a cone shape, to create a “tree” from nearly any geometry, using Railclone for 3DS Max.

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Creating a Snow Shader with Redshift and Autodesk 3ds Max

Creating a Snow Shader with Redshift and Autodesk 3ds Max

July 6, 2018

With the hot weather in the northern hemisphere this week, cook down mentally with this free lesson from Proteus VFX school on creating a procedural snow shader with Redshift and 3ds Max. Heck, you could make yourself a snow cone!

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3ds Max: Destroy a Billboard with an Animated Car Using Pulldownit

3ds Max: Destroy a Billboard with an Animated Car Using Pulldownit

June 19, 2018

This tutorial will teach you how to use Thinkinteic Pulldownit, the shatter and destruction plugin for 3ds Max, to smash through a billboard with an animated car.

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V-Ray for 3ds Max – Portraying Leaves

V-Ray for 3ds Max – Portraying Leaves

May 29, 2018

Creating accurate, realistic leaves in 3D is difficult because of all the subtle differences present in the natural world.  TILTPIXEL partner Ramy Hanna explains the best tools and techniques to use in V-Ray for 3ds Max to get “impeccable results.”

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In Depth: Render Farms / Network Rendering, 2018 Edition

In Depth: Render Farms / Network Rendering, 2018 Edition

March 26, 2018

In 2015 we produced a very popular article on Render Farms and Network Rendering. A lot has changed since then, so this is a followup with new information.

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Laubwerk Plants integration with iToo Forest Pack

Laubwerk Plants integration with iToo Forest Pack

January 17, 2018

Learn how to use Forest Pack to instantly create stunning CG forest scenes using Laubwerk’s line of beautiful, render-ready 3D tree species, inside 3ds Max.

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Chaos Group Phoenix FD for 3ds Max – Quick Start: Basic Liquids #gettingstarted

Chaos Group Phoenix FD for 3ds Max – Quick Start: Basic Liquids #gettingstarted

January 17, 2018

This video covers the basic workflow for creating a basic liquid simulation in Phoenix FD for 3ds Max, using both a toolbar preset, and then again manually, step-by-step for good measure.

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Cebas finalRender trueHybrid Tutorial Series

Cebas finalRender trueHybrid Tutorial Series

January 9, 2018

Edwin Braun from Cebas has started an ongoing tutorial series for finalRender trueHybrid. The 8 tutorials released so far touch on topics ranging from denoising and rendering best practices, to 360 panoramic views and image based lighting, and much more.

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In Depth: 32 Uses of 360° VR + Some VR Tools to Get You In the Game

In Depth: 32 Uses of 360° VR + Some VR Tools to Get You In the Game

November 7, 2017

We get asked all the time if we think that VR and 360° immersive video is something that is just a novelty or if it is an important technology. Plus, I’ll go over some of the 360° VR tools available for your favorite NLEs, 3D programs, and more to help you get started in VR.

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HitFilm and 3DS Max: Creating Low Poly Animated Graphics

HitFilm and 3DS Max: Creating Low Poly Animated Graphics

August 1, 2017

In this tutorial, Tony from NXVisual Studio shows you just how easy it is to create highly polished animated graphic design elements using 3DS Max and HitFilm Pro 2017.

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Introduction to Maxwell Render

Introduction to Maxwell Render

June 13, 2017

Novedge held a webinar in the late winter with Dominik Dammelhart, aka CurseStudio, is a 3D Generalist. In the webinar, they went over the new features of Maxwell Render V4.

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3ds Max: Rendering realistic Explosion and Smoke in Arnold

3ds Max: Rendering realistic Explosion and Smoke in Arnold

June 6, 2017

In this tutorial, from Mograph Plus, you will learn how to render realistic explosions and smoke in Arnold for 3ds Max using the Arnold Volume.

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3ds Max: How to Create a Mini 3D House in 3D Studio Max

3ds Max: How to Create a Mini 3D House in 3D Studio Max

May 30, 2017

Learn how to make a miniature, low poly house using 3ds Max in this step by step tutorial by Jonathan Lam.  This tutorial is great the for beginning 3ds max user as it covers creating simple 3D shapes and basic modeling techniques.

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3ds Max: Create Detailed Sand with iToo Software’s Forest Pack

3ds Max: Create Detailed Sand with iToo Software’s Forest Pack

May 9, 2017

This step by step tutorial teaches you how to use Forest Pack’s “Forest Color” map features plus a bit of customizing, to create macro-photorealistic sand.

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