Autodesk 3ds Max (48 Tutorials)
April 15, 2019
This week, we’re showing the most recent Autodesk 2019 M&E Showreel, instead of the usual tutorial or Maya feature walkthrough.
March 7, 2019
The idea of network rendering is to distribute your render over a network, or farm, of computers, to speed up your render times.
January 30, 2019
A greeble is really all about faking out your audience! It’s the small details that make something appear to be more complex than it actually is.
January 8, 2019
Jesse Pitela shows how to make water splash with the basic liquid emitter in Chaos Group’s Phoenix FD for 3ds Max. He has it set up to splash over half an orange, but you can splash water on anything you can conjure. This tutorial covers the 3ds Max version of Phoenix FD but there is also a version for Maya.
January 2, 2019
Learn how to make a rather unconventional Christmas tree by stacking any model into a cone shape, to create a “tree” from nearly any geometry, using Railclone for 3DS Max.
July 6, 2018
With the hot weather in the northern hemisphere this week, cook down mentally with this free lesson from Proteus VFX school on creating a procedural snow shader with Redshift and 3ds Max. Heck, you could make yourself a snow cone!
June 19, 2018
This tutorial will teach you how to use Thinkinteic Pulldownit, the shatter and destruction plugin for 3ds Max, to smash through a billboard with an animated car.
May 29, 2018
Creating accurate, realistic leaves in 3D is difficult because of all the subtle differences present in the natural world. TILTPIXEL partner Ramy Hanna explains the best tools and techniques to use in V-Ray for 3ds Max to get “impeccable results.”
January 17, 2018
Learn how to use Forest Pack to instantly create stunning CG forest scenes using Laubwerk’s line of beautiful, render-ready 3D tree species, inside 3ds Max.
January 17, 2018
This video covers the basic workflow for creating a basic liquid simulation in Phoenix FD for 3ds Max, using both a toolbar preset, and then again manually, step-by-step for good measure.
January 9, 2018
Edwin Braun from Cebas has started an ongoing tutorial series for finalRender trueHybrid. The 8 tutorials released so far touch on topics ranging from denoising and rendering best practices, to 360 panoramic views and image based lighting, and much more.
November 7, 2017
We get asked all the time if we think that VR and 360° immersive video is something that is just a novelty or if it is an important technology. Plus, I’ll go over some of the 360° VR tools available for your favorite NLEs, 3D programs, and more to help you get started in VR.
August 1, 2017
In this tutorial, Tony from NXVisual Studio shows you just how easy it is to create highly polished animated graphic design elements using 3DS Max and HitFilm Pro 2017.
June 13, 2017
Jonathan Abenhaim explains how to mimic the subtle vibrations of the leg when the foot comes in contact with a hard surface.