Autodesk 3ds Max (59 Tutorials)
March 10, 2020
If you are new to Ornatrix for 3ds Max, this crash course takes you through the steps of creating, editing, and rendering hair on an object.
February 25, 2020
Andrew Krivulya explainsFur Creation with Ornatrix for 3ds Max. Then, rendering the fur with Redshift. Then, goes through rendering with Redshift.
September 11, 2019
The idea of network rendering is to distribute your render over a network, or farm, of computers, to speed up your render times.
August 27, 2019
Learn how to rename an image sequence and layers, folders, and more in After Effects and Cinema 4D… quickly and efficiently!
August 20, 2019
This new tutorial from 3d-io Plug-ins goes over all aspects of multiple objects or full scene texture baking using Flatiron for 3ds Max.
July 16, 2019
Learn how to set up your renders with the optimal settings for 360° video with 3ds Max and V-Ray. There are two tutorials for reference.
July 9, 2019
In this new tutorial from SitniSati, learn how to use tyFlow Fluid Force to blow some maple leaves across the desert. Watch it now!
June 11, 2019
This tutorial for the Thanos Portal comes from SitniSati, and is, of course, inspired by the Avengers Infinity War. Watch it now!
May 13, 2019
A few useful scripts and tools can really help speed up your workflow. These scripts and tools automate time-consuming tasks, in particular. Free Useful Script Automatically Finds Hard Edges In Maya Lester Banks posted this free and definitely script last week that comes from Play Creative. It saves you time by automatically selecting hard edges….
April 30, 2019
Sitni Sati has a new FumeFX tutorial that came out yesterday about VDB caches. Centrally, they explain how to export cache files to OpenVDB (.vdb) format. These files include FumeFX grid transformations, and in the end, this information will be used by the VRayVolumeGrid and Redshift Volume to properly position volumetrics to the exact same…
April 15, 2019
This week, we’re showing the most recent Autodesk 2019 M&E Showreel, instead of the usual tutorial or Maya feature walkthrough.
January 30, 2019
A greeble is really all about faking out your audience! It’s the small details that make something appear to be more complex than it actually is.
January 8, 2019
Jesse Pitela shows how to make water splash with the basic liquid emitter in Chaos Group’s Phoenix FD for 3ds Max. He has it set up to splash over half an orange, but you can splash water on anything you can conjure. This tutorial covers the 3ds Max version of Phoenix FD but there is also a version for Maya.
January 2, 2019
Learn how to make a rather unconventional Christmas tree by stacking any model into a cone shape, to create a “tree” from nearly any geometry, using Railclone for 3DS Max.
July 6, 2018
With the hot weather in the northern hemisphere this week, cook down mentally with this free lesson from Proteus VFX school on creating a procedural snow shader with Redshift and 3ds Max. Heck, you could make yourself a snow cone!