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Autodesk 3ds Max (64 Tutorials)

Getting Started with e-on Vue – Create a 3D Environment

Getting Started with e-on Vue – Create a 3D Environment

June 7, 2016

Aya from e-on Software walks you through how to setup a quick scene with terrain, trees, atmosphere, and ocean.

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3DS Max: Create Brushed Metal in VRay

3DS Max: Create Brushed Metal in VRay

April 20, 2016

Learn how to make brushed metal with vray in 3DS Max by Johannes Tiner.

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Creating rusty metal with V-Ray 3.3

Creating rusty metal with V-Ray 3.3

February 9, 2016

Hammer Chen shows you how to create a rusty metal shader with V-Ray 3.3 and 3DS Max.

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RealFlow: Water Displacement – Space Pyramid Rise

RealFlow: Water Displacement – Space Pyramid Rise

January 7, 2016

In this tutorial, Niall Horn provides a step-by-step breakdown for his awesome Space Pyramid shot. Here you will learn how RealFlow is used alongside 3ds Max, Krakatoa, Frost, After Effects and Vray.

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Multi Pass Rendering and Compositing in 3ds Max and After Effects

December 15, 2015

Learn how to create a basic scene in 3d Studio Max with part 1 of a 2 part tutorial series from Envato Tuts+.

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Rendering FumeFX in 3ds Max

Rendering FumeFX in 3ds Max

December 11, 2015

Check out this great Tutorial from Sam Wickert on rendering FumeFX in Autodesk 3ds Max for Adobe After Effects. Well, thats a doozy…. better just watch the tutorial!

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Create Sparks in 3ds Max using Particle Flow

Create Sparks in 3ds Max using Particle Flow

November 16, 2015

“In this tutorial you’ll learn how to create a shower of sparks using 3ds Max and Particle Flow.” – Uriel Deveaud

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V-Ray 3.0 Render Elements & After Effects

V-Ray 3.0 Render Elements & After Effects

November 16, 2015

Paul Hatton takes a look at V-Ray’s render elements and how to composite them into After Effects.

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3ds Max: Harry Potter Spellbook Breakdown

3ds Max: Harry Potter Spellbook Breakdown

November 12, 2015

Harry Potter may be getting old, but the lessons learned from this tutorial are not.  Learn how Scott Homer created this highly detailed, Hogwarts inspired spellbook from concept to reconstructing the low poly.

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Nakagin Photoreal Road Tutorial

Nakagin Photoreal Road Tutorial

November 10, 2015

Bertrand Benoit explains how he created the realistic road material in his Nakagin Capsule Tower series.  Software used: 3ds Max, V-Ray.

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3ds Max Peeling by Simone Nastasi

3ds Max Peeling by Simone Nastasi

October 20, 2015

“A few people asked for a tutorial on how I did my Moka video.” – Simone Nastasi

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Meteor Impact and Road Destruction

Meteor Impact and Road Destruction

September 24, 2015

In this Destruction in Production tutorial series, Demolition expert Iskander Mellakh from icmstudios.co.uk guides you step-by-step through the creation of a destruction shot from scratch.

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In Depth: Digital Trees and Plants

In Depth: Digital Trees and Plants

March 3, 2015

Need to add some trees and plants to your scene quickly and easily? If you’re short on time, budget or knowledge about adding trees to your animation, 3D scene or your still imagery, here are several options to help you get started with adding some arboreal goodness to your work, without having to wait for Spring!

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Creating a Tornado with RealFlow and FumeFx

Creating a Tornado with RealFlow and FumeFx

October 21, 2014

Using Next Limit RealFlow and SitniSati FumeFx for Autodesk 3ds Max you can create a twister of this very nature! Watch this tutorial to see how!

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Making Asteroids in 3ds Max with Sitni Sati AfterBurn

Making Asteroids in 3ds Max with Sitni Sati AfterBurn

July 25, 2014

We promise… the asteroids you are about to learn how to make look a whole lot better than the asteroids in the classic video game!

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