3ds Max (80 Tutorials)
Cebas finalRender trueHybrid Tutorial Series
January 9, 2018
Edwin Braun from Cebas has started an ongoing tutorial series for finalRender trueHybrid. The 8 tutorials released so far touch on topics ranging from denoising and rendering best practices, to 360 panoramic views and image based lighting, and much more.
HitFilm and 3DS Max: Creating Low Poly Animated Graphics
August 1, 2017
In this tutorial, Tony from NXVisual Studio shows you just how easy it is to create highly polished animated graphic design elements using 3DS Max and HitFilm Pro 2017.
Character Animation: Adding Weight and Life to a Character’s Legs in 3ds Max
June 13, 2017
Jonathan Abenhaim explains how to mimic the subtle vibrations of the leg when the foot comes in contact with a hard surface.
3ds Max: Rendering realistic Explosion and Smoke in Arnold
June 6, 2017
In this tutorial, from Mograph Plus, you will learn how to render realistic explosions and smoke in Arnold for 3ds Max using the Arnold Volume.
3ds Max: How to Create a Mini 3D House in 3D Studio Max
May 30, 2017
Learn how to make a miniature, low poly house using 3ds Max in this step by step tutorial by Jonathan Lam. This tutorial is great the for beginning 3ds max user as it covers creating simple 3D shapes and basic modeling techniques.
3ds Max: Create Detailed Sand with iToo Software’s Forest Pack
May 9, 2017
This step by step tutorial teaches you how to use Forest Pack’s “Forest Color” map features plus a bit of customizing, to create macro-photorealistic sand.
cebas thinkingParticles – Simulate Gelatin Cubes
May 2, 2017
Learn how to simulate super elastic gelatine cubes using Viscoelastic Fluids in thinkingParticles, with this tutorial from cebas Visual Technology.
cebas thinkingParticles – Viscoelastic Fluids: Honey tutorial
April 25, 2017
The visco elasticity solver in thinkingParticles for 3ds Max allows for the creation of viscous liquids like honey or oil, or any kind of thick fluids. Learn how to use the solver to create flowing honey in this tutorial.
3ds Max Tips and Tricks for Hard-Surface Modeling
April 18, 2017
Autodesk visits Jacques Choi of Eidos-Montreal, who shares some great tips on how to smooth your workflow in 3ds Max when Hard-Surface Modeling.
Maya 2016 Extension 2 New Features | Introduction to MASH networks
March 27, 2017
This one is from LinkedIn Learning Solutions. They actually have several tutorials on YouTube on the topic of Maya and MASH. Featured in Maya Monday: Maya for Motion Graphics and MASH.
RayFire Shatter Modifier for Autodesk 3ds Max
March 3, 2017
The latest release of RayFire for 3ds Max brings the RayFire Shatter Modifier, a new tetrahedron based damaging and fragmentation modifier.
Raspberries with Subsurface Scattering – 3Ds Max & IRAY
January 25, 2017
In this video render spaz explains subsurface scattering settings using IRAY renderer to get realistic results when applying this material to a scene of raspberries.
Phoenix FD 3.0 for 3ds Max – Beach wave water simulation
December 27, 2016
Check out this tutorial from Chaos Group that will teach you the basics of creating beach waves with Phoenix FD 3.0 for 3ds Max.
Fixing 3ds Max model of NYC – SiNi Software
December 20, 2016
This tutorial goes through the basics of how to clean up a 3d model the size of New York city using 3ds Max and SiNi Software.
3ds Max: Create a Robot Walking in a Live Action Scene
August 9, 2016
This is the first part of a multi step tutorial that teached you how to create, texture, rig and composite a giant robot into live action footage. This first part shows you how to create the robot in 3ds Max.