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3ds Max: Create Detailed Sand with iToo Software’s Forest Pack

3ds Max: Create Detailed Sand with iToo Software’s Forest Pack

This is a guest tutorial by Mickael Riciotti, environment artist at Unit Image in Paris. Inspired by a recent article on FXGuide about creating the sand in Houdini for Pixar’s piper, Mikael wanted to see if he could create a similar look with 3ds Max, V-Ray and Forest Pack Pro.

Mickael walks you through each step starting with creating basic ground and lighting and ending with an alternative version, wet sand.

  • PART 1:  Modelling the grains of sand
  • PART 2 : Scattering with Forest Pack
  • PART 3: Setting up the material
  • PART 4: Post-production
  • PART 5 : Taking it further, wet sand

View the tutorial here:


What is Forest Pack?

Forest Pack is the world’s most popular scattering plugin for 3ds Max®. It provides a complete solution for creating vast areas of objects, from trees and plants to buildings, crowds, aggregates, ground-cover, rocks and more. If you can model it, Forest Pack can scatter it.  Learn more


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Posted by Kim Sternisha

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