3ds Max: Create Detailed Sand with iToo Software’s Forest Pack
This is a guest tutorial by Mickael Riciotti, environment artist at Unit Image in Paris. Inspired by a recent article on FXGuide about creating the sand in Houdini for Pixar’s piper, Mikael wanted to see if he could create a similar look with 3ds Max, V-Ray and Forest Pack Pro.
Mickael walks you through each step starting with creating basic ground and lighting and ending with an alternative version, wet sand.
- PART 1: Modelling the grains of sand
- PART 2 : Scattering with Forest Pack
- PART 3: Setting up the material
- PART 4: Post-production
- PART 5 : Taking it further, wet sand
View the tutorial here: https://www.itoosoft.com/tutorials/creating-detailed-sand-with-forest-pack
What is Forest Pack?
Forest Pack is the world’s most popular scattering plugin for 3ds Max®. It provides a complete solution for creating vast areas of objects, from trees and plants to buildings, crowds, aggregates, ground-cover, rocks and more. If you can model it, Forest Pack can scatter it. Learn more
Posted by Kim Sternisha