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Autodesk Maya (140 Tutorials)

fireworks in depth

In Depth: Fireworks

June 25, 2019

Yes, the U.S. Independence Day is upon us once again! Whatever your country or holiday, here are some methods of creating some beautiful explosions in the sky with After Effects, CINEMA 4D, and other hosts. There are some great plug-ins out there for making fireworks too.

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Maya Monday

Crystal or Glass Shaders for Maya #mayamonday

June 17, 2019

Arvid Schneider is talking about how to create a realistic looking crystal using procedural techniques, with focus on the unique challenges he comes across.

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realflow | maya

RealFlow | Maya Overview videos #tutorialtuesday

May 28, 2019

RealFlow | Maya is one of the products currently on sale. Next Limit has several quick videos to walk you through some of the features in RealFlow | Maya.

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Maya Monday

Make a Jurassic World Dinosaur in Maya + Pixologic™ ZBrush® #MayaMonday

May 20, 2019

Soni Kumari at CG Tuts has put together an amazing 7 part series on making a hulking, bipedal T-Rex dinosaur with Maya and ZBrush. For fun, I’ve thrown in some interesting T-Rex facts along the way. For example, the T-Rex may be the most famous dinosaur, but scientists believe that it was actually an invasive…

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In Depth Network Rendering Render Farm Distributed Rendering

In Depth: Render Farms / Network Rendering / Distributed Rendering

May 10, 2019

The idea of network rendering is to distribute your render over a network, or farm, of computers, to speed up your render times.

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Maya Monday

Maya Monday: V-Ray Next for Maya Tutorials

May 6, 2019

V-Ray Next for Maya Tutorials! V-Ray Next for Maya brings speed, quality, power, creative control and smart integrations to your workflow. 

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Maya Monday

Hidden Maya Tricks to Speed Up Your Workflow #MayaMonday

April 29, 2019

These are not necessarily hidden but often overlooked by artists, even those artists who have been using Maya for years. Get out your notebooks and pens!

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Maya Monday

Maya Monday: Destructing Elements with Pulldownit (Part 12 is New)

April 22, 2019

Envato’s CGI Tuts+ has a multi-part series from Uriel Deveaud named “Destructing Elements in Maya With PullDownIt”. Pulldownit is a dynamics solver which allows digital artists to quickly simulate fractures and cracks in models, as well as massive rigid bodies simulations.

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Autodesk Reel 2019

Maya Monday: Autodesk 2019 M&E Showreel

April 15, 2019

This week, we’re showing the most recent Autodesk 2019 M&E Showreel, instead of the usual tutorial or Maya feature walkthrough.

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Maya Monday

Maya Monday: Maya Freebies Galore, including Scripts, Tools, and more

April 1, 2019

Here are some great Maya Freebies including free rigs, scripts, and tools… all for your modeling pleasure. Everyone likes free stuff, right?

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Pixar RenderMan 5-Part Tutorial Series

March 12, 2019

Visual effects artist Rusty Hazelden has released an in-depth 5 part RenderMan tutorial series on YouTube. The Art of RenderMan Volume 1 provides an introduction to Pixar’s RenderMan for Maya.

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V-Ray: How to use GPU in V-Ray Next for Maya

V-Ray: How to use GPU in V-Ray Next for Maya

January 15, 2019

Learn how V-Ray Next for Maya’s GPU can speed up your workflow using some of the new features for look development and production rendering, with this tutorial from Chaos Group.

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Maya Monday: More MASH Tutorials for Maya 2018

Maya Monday: More MASH Tutorials for Maya 2018

October 8, 2018

There have been loads of fun and interesting tutorials dealing with MASH nodes, Maya’s motion graphics engine, that have come out in the last few months. Here’s a sampling of what you can do with MASH in Maya 2018.

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Tutorial: Maya: The Art of NURBS Modeling Volume 1-5

Tutorial: Maya: The Art of NURBS Modeling Volume 1-5

September 18, 2018

Visual effects artist Rusty Hazelden has recently released a 5 part tutorial series on “The Art of NURBS Modeling” in Autodesk Maya.  This series dives deep into curves, surfaces, keeping objects organized, efficient NURBS modeling, time-saving techniques and more.

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Maya Monday: Edit Mesh Menu and Face Menu in Maya

Maya Monday: Edit Mesh Menu and Face Menu in Maya

August 27, 2018

Mike Hermes has a new Deep Dive video out this week where he goes into the Edit Mesh / Face menu and the tools in the menu: Assign Invisible Face, Duplicate Face, Extract Face, Poke Face and Wedge tool.

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