Autodesk Maya (128 Tutorials)
March 12, 2019
Visual effects artist Rusty Hazelden has released an in-depth 5 part RenderMan tutorial series on YouTube. The Art of RenderMan Volume 1 provides an introduction to Pixar’s RenderMan for Maya.
March 7, 2019
The idea of network rendering is to distribute your render over a network, or farm, of computers, to speed up your render times.
March 4, 2019
Envato’s CGI Tuts+ has a multi-part series from Uriel Deveaud named “Destructing Elements in Maya With PullDownIt”. Pulldownit is a dynamics solver which allows digital artists to quickly simulate fractures and cracks in models, as well as massive rigid bodies simulations.
January 15, 2019
Learn how V-Ray Next for Maya’s GPU can speed up your workflow using some of the new features for look development and production rendering, with this tutorial from Chaos Group.
October 8, 2018
There have been loads of fun and interesting tutorials dealing with MASH nodes, Maya’s motion graphics engine, that have come out in the last few months. Here’s a sampling of what you can do with MASH in Maya 2018.
September 18, 2018
Visual effects artist Rusty Hazelden has recently released a 5 part tutorial series on “The Art of NURBS Modeling” in Autodesk Maya. This series dives deep into curves, surfaces, keeping objects organized, efficient NURBS modeling, time-saving techniques and more.
August 27, 2018
Mike Hermes has a new Deep Dive video out this week where he goes into the Edit Mesh / Face menu and the tools in the menu: Assign Invisible Face, Duplicate Face, Extract Face, Poke Face and Wedge tool.
August 20, 2018
I keep seeing some beautiful projects with free assets at Autodesk. Here are two amazing projects detailed in articles by two talented artists, each giving away a free item. One is a shader and one is a free eye asset.
August 13, 2018
Today our focus is on Character Rigging with a freebie called mGear, to make your rigging workflow simpler. Then watch a huge series on character rigging in Maya.
July 30, 2018
These tutorials are both to do with displacement, but they’re entirely different. First, we have an Arnold Renderer/Maya: Volume Displacement techniques and it includes free volume shader file. Then learn how to create Arnold displacement maps with textures from photos.
July 23, 2018
RenderMan 22 came out last week. Learn about the new features, and download it free for non-commercial use. Plus, a tutorial and a link to more software that you can download from Pixar.
July 16, 2018
We’ve been collecting great content for Maya over the last year and like to group them by theme to present them. Sometimes, though, it’s tough to find a place for items we want to share, even if they’re great content. Over the next few weeks, enjoy a random mix for Maya Monday.
July 6, 2018
A couple of weeks ago we featured a tutorial series from the Redshift channel about working with Redshift and Maya. We’re expanding on this and moving onto other tutorials out there.
June 19, 2018
Jesus Fernandez walks you through some basic steps to light an interior scene using Redshift and Autodesk Maya.
June 18, 2018
This week on Maya Monday we’re featuring some tutorials by Arvid Schneider about creating a realistic paint, brass, and rust texture with Substance Designer. He has it split into 4 tutorials, because it’s long, These first 4 tutorials are essentially part 1, and part 2 will talk about the shader and rendering it with Arnold in Maya. The fire hydrant model available on Arvid’s patron page and info about that is in the first video.