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Maya (169 Tutorials)

Maya Monday: Redshift and Maya, part 2

Maya Monday: Redshift and Maya, part 2

June 6, 2018

Redshift has several tutorials on working with Redshift in Maya. Here is the second batch from their YouTube Channel to get you started.

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RealFlow | Maya: Working With Spline Emitter

RealFlow | Maya: Working With Spline Emitter

June 6, 2018

This tutorial shows you how to use the spline emitter in Realflow | Maya.

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Getting Started with RealFlow | Maya Series, part 1 #gettingstarted

Getting Started with RealFlow | Maya Series, part 1 #gettingstarted

May 29, 2018

Here are several videos to help you get going fast with RealFlow | Maya.

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How to Work With Displacements in Redshift Maya

How to Work With Displacements in Redshift Maya

May 29, 2018

Saul Espinosa, a Matte Painter and Environmental Artist, walks you through everything you need to know about working with displacements in Maya with the Redshift plugin.

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RealFlow | Maya: Installation Tutorial, Plus Next Limit Release Information

RealFlow | Maya: Installation Tutorial, Plus Next Limit Release Information

May 23, 2018

High-end Multi-physics Simulation Inside Autodesk Maya®. We’ve also included a RealFlow | Maya: Installation video if you want to try the demo.

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Maya Monday: Redshift and Maya, part 1

Maya Monday: Redshift and Maya, part 1

May 21, 2018

Redshift has several tutorials on working with Redshift in Maya. Here are a few tutorials from their YouTube Channel to get you started.

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WiFi Signal from MASH

WiFi Signal from MASH

May 16, 2018

Here's another from Lee at Maya Short Rounds. The second tutorial on the page was featured on Maya Monday. 

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Maya 2017 MASH Tutorial – Scatter balloons and vertex color in Arnold

Maya 2017 MASH Tutorial – Scatter balloons and vertex color in Arnold

May 16, 2018

Edge-CGI 3D Tutorials and more! shows you how to scatter colors around a huge group of balloons. You can recreate Up!

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Maya Monday: Autodesk Sketchbook is Now Free! + Tutorial

Maya Monday: Autodesk Sketchbook is Now Free! + Tutorial

May 7, 2018

The desktop version of Autodesk’s 2D drawing application Sketchbook is now free. It runs on both Window and Mac OS. Plus a couple of tutorials on how you can use Sketchbook in your Maya workflow.

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Maya + Python

Maya + Python

March 26, 2018

Knowing a bit of Python scripting and how to use Python scripts can really help your workflow in Maya. Here are a few resources for you.

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Procedural Shading with Maya & V-Ray

Procedural Shading with Maya & V-Ray

March 26, 2018

Michael Cauchi takes you through a 9 step process to using V-Ray and Maya to generate reusable assets and perfect your texturing workflow in Maya.

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Maya XGen and Interactive Grooming Tutorial Roundup

Maya XGen and Interactive Grooming Tutorial Roundup

March 26, 2018

Maya 2017 Update 3 brought the interactive grooming tools and they’re really powerful! With XGen, you can create natural looking hair and animal fur. Here are some overviews and examples of what XGen Interactive grooming can do.

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5 Tutorials about Creating Glass in Maya with Arnold’s aiStandardSurface

5 Tutorials about Creating Glass in Maya with Arnold’s aiStandardSurface

March 26, 2018

There have been multiple times in my career when I’ve been asked to create glass, whether it be for a product video, or for motion graphics with a logo in glass, or for visual effects where I’m turning a person into glass. The important thing is to make the reflections look natural.

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Medical Animations & Tutorials Roundup for Maya, Cinema 4D, After Effects

Medical Animations & Tutorials Roundup for Maya, Cinema 4D, After Effects

March 26, 2018

The human body is still such an enigma and there are so many technical, yet beautiful, 2D and 3D animations that help to visualize those microscopic mysteries. We had a question about some methods of creating cells and other microscopic elements. First, we have some gorgeous examples to inspire you, followed by a few tutorials for various host applications.

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How Physically Based Rendering Shaders Work

How Physically Based Rendering Shaders Work

March 26, 2018

There are several tutorials here. In the first, Meghdad Asadi breaking down how Physically Based Rendering shaders (PBR) work in a render engine. The second is an excerpt from the Maya 2018 Essential Training from Linkedin Learning. In the third, Arvid Schneider talks about setting up shaders in Arnold.

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