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Maya Monday: Edit Mesh Menu and Face Menu in Maya

Maya Monday: Edit Mesh Menu and Face Menu in Maya

Mike Hermes has a new Deep Dive video out this week where he goes into the Edit Mesh / Face menu and the tools in the menu: Assign Invisible Face, Duplicate Face, Extract Face, Poke Face and Wedge tool.

Maya 2018 Deep Dive Tutorial : The Edit Mesh / Face menu explained

Autodesk Maya Autodesk Maya

Make it with Maya Computer Animation Software

Maya® 3D animation, modeling, simulation, and rendering software provides an integrated, powerful toolset. Use it for animation, environments, motion graphics, virtual reality, and character creation.

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Autodesk Media and Entertainment Collection Autodesk Media and Entertainment Collection

End-to-end creative tools for entertainment creation

The Media & Entertainment Collection lets animators, modelers, and visual effects artists access the tools they need to create compelling effects, believable 3D characters, and massive digital worlds. Move assets quickly between creative tools with one-click workflows.

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Autodesk Arnold Render Autodesk Arnold Render

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures.

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Posted by Michele

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