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Autodesk Maya (158 Tutorials)

Maya Monday

Maya Monday: V-Ray Next for Maya Tutorials

May 6, 2019

V-Ray Next for Maya Tutorials! V-Ray Next for Maya brings speed, quality, power, creative control and smart integrations to your workflow. 

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Maya Monday

Hidden Maya Tricks to Speed Up Your Workflow #MayaMonday

April 29, 2019

These are not necessarily hidden but often overlooked by artists, even those artists who have been using Maya for years. Get out your notebooks and pens!

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Autodesk Reel 2019

Maya Monday: Autodesk 2019 M&E Showreel

April 15, 2019

This week, we’re showing the most recent Autodesk 2019 M&E Showreel, instead of the usual tutorial or Maya feature walkthrough.

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Maya Monday

Maya Monday: Maya Freebies Galore, including Scripts, Tools, and more

April 1, 2019

Here are some great Maya Freebies including free rigs, scripts, and tools… all for your modeling pleasure. Everyone likes free stuff, right?

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Pixar RenderMan 5-Part Tutorial Series

March 12, 2019

Visual effects artist Rusty Hazelden has released an in-depth 5 part RenderMan tutorial series on YouTube. The Art of RenderMan Volume 1 provides an introduction to Pixar’s RenderMan for Maya.

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V-Ray: How to use GPU in V-Ray Next for Maya

V-Ray: How to use GPU in V-Ray Next for Maya

January 15, 2019

Learn how V-Ray Next for Maya’s GPU can speed up your workflow using some of the new features for look development and production rendering, with this tutorial from Chaos Group.

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Maya Monday: More MASH Tutorials for Maya 2018

Maya Monday: More MASH Tutorials for Maya 2018

October 8, 2018

There have been loads of fun and interesting tutorials dealing with MASH nodes, Maya’s motion graphics engine, that have come out in the last few months. Here’s a sampling of what you can do with MASH in Maya 2018.

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Tutorial: Maya: The Art of NURBS Modeling Volume 1-5

Tutorial: Maya: The Art of NURBS Modeling Volume 1-5

September 18, 2018

Visual effects artist Rusty Hazelden has recently released a 5 part tutorial series on “The Art of NURBS Modeling” in Autodesk Maya.  This series dives deep into curves, surfaces, keeping objects organized, efficient NURBS modeling, time-saving techniques and more.

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Maya Monday: Edit Mesh Menu and Face Menu in Maya

Maya Monday: Edit Mesh Menu and Face Menu in Maya

August 27, 2018

Mike Hermes has a new Deep Dive video out this week where he goes into the Edit Mesh / Face menu and the tools in the menu: Assign Invisible Face, Duplicate Face, Extract Face, Poke Face and Wedge tool.

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Maya Monday: Character Rigging in Maya

Maya Monday: Character Rigging in Maya

August 13, 2018

Today our focus is on Character Rigging with a freebie called mGear, to make your rigging workflow simpler. Then watch a huge series on character rigging in Maya.

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Maya Monday: Some Maya / Arnold Displacement Tutorials

Maya Monday: Some Maya / Arnold Displacement Tutorials

July 30, 2018

These tutorials are both to do with displacement, but they’re entirely different. First, we have an Arnold Renderer/Maya: Volume Displacement techniques and it includes free volume shader file. Then learn how to create Arnold displacement maps with textures from photos.

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Maya Monday: Pixar’s RenderMan Version 22 is Now Available, Free Download, Tutorial

Maya Monday: Pixar’s RenderMan Version 22 is Now Available, Free Download, Tutorial

July 23, 2018

RenderMan 22 came out last week. Learn about the new features, and download it free for non-commercial use. Plus, a tutorial and a link to more software that you can download from Pixar.

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Redshift and Maya

Maya Monday: More Redshift and Maya

July 6, 2018

A couple of weeks ago we featured a tutorial series from the Redshift channel about working with Redshift and Maya. We’re expanding on this and moving onto other tutorials out there.

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Redshift for Beginners – Interior Lighting with Redshift and Maya

Redshift for Beginners – Interior Lighting with Redshift and Maya

June 19, 2018

Jesus Fernandez walks you through some basic steps to light an interior scene using Redshift and Autodesk Maya.

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Maya Monday: Texturing a Fire Hydrant with Substance Designer and Maya

Maya Monday: Texturing a Fire Hydrant with Substance Designer and Maya

June 18, 2018

This week on Maya Monday we’re featuring some tutorials by Arvid Schneider about creating a realistic paint, brass, and rust texture with Substance Designer. He has it split into 4 tutorials, because it’s long, These first 4 tutorials are essentially part 1, and part 2 will talk about the shader and rendering it with Arnold in Maya. The fire hydrant model available on Arvid’s patron page and info about that is in the first video.

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