Maya Monday: Surface 2.0, The realistic ARKit experience
Arvid Schneider created an iOS app called Surface 2.0, a Surface Database app. It’s made for both pros and newer users to Maya. In fact, it’s for anyone who is interested in creating convincing and physicically accurate, hyper-realistic shaders with your favorite renderer. Plus, it’s free for personal or commercial use!
Surface is ARKit ready. With Surface, you can test surfaces in real-time. Use real world images for reference and then easily transfer the surface values into your renderer.
It requires iOS 11.3 or later. Compatible with iPhone, iPad and iPod touch.
Talking about Surface 2, working in Maya and Katana
Make it with Maya Computer Animation Software
Maya® 3D animation, modeling, simulation, and rendering software. It provides an integrated, powerful toolset. Use it for animation, environments, motion graphics, virtual reality, and character creation.
End-to-end creative tools for entertainment creation
The Media & Entertainment Collection lets animators, modelers, and visual effects artists access the tools they need. With it, they create compelling effects, believable 3D characters, and massive digital worlds with one-click workflows.
Arnold is an advanced Monte Carlo ray tracing renderer, meeting the demands of feature-length animation and visual effects. In fact, Sony Pictures Imageworks co-developed Arnold and it’s now their main renderer. Furthermore, over 300 studios worldwide use Arnold including ILM, Framestore, MPC, The Mill and Digic Pictures.
Posted by Michele Yamazaki