RayFire Shatter Modifier for Autodesk 3ds Max
The latest release of RayFire for 3ds Max brings the Shatter Modifier, a new tetrahedron based damaging and fragmentation modifier. Without a doubt, you need to check out some videos.
RayFire 1.71 Promo Video
Also, the song that they use in the video above is Firestarter by The Prodigy. Great song!
RayFire Shatter Modifier Overview
RayFire Shatter is the new tetrahedron based damaging and fragmentation modifier in build 1.71.
Part 1 – Lattice & Damaging with Shatter Modifier
Part 2 – Clustering in RayFire
For more tutorials, check out the Rayfire Vimeo page.
Fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and more!
In addition to the Shatter Modifier, RayFire Tool gives you the ability to fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max…
There are demo versions for 3ds Max 2013-2017 available. The demo doesn’t have any launch limitations but consequently has some UI restrictions.
Posted by Michele Yamazaki