Materials / Shaders (138 Tutorials)
January 24, 2013
By Andrew Kramer/ Video Copilot: Use the new Metropolitan with Element 3D to create a realistic city title, Use Randomize Angle feature to distribute buildings into the scene
December 27, 2012
Post at CGtuts+: “Today’s lesson is all about prepping for rendering. You’ll start by finalizing the animation with some slight tweaks to the timing. Once done you’ll move onto the material setup and learn how to create realistic glass and metal shaders using Cinema 4D’s intuitive material editor. Finally, Cyril will walk you through lighting the scene. This lesson includes building a dynamic light rig using XPresso and fine tuning it’s position to generate correct caustics at render time.”
July 2, 2012
Check out this excellent studio shot breakdown for creating a whiskey bottle and glass tumbler, using Cinema 4D, by Matt Beckham.