Materials / Shaders (200 Tutorials)
Talking Toons Episode 1 – Advanced Toon Shading (Basics 101)
September 23, 2013
It’s Tutorial Tuesday! This is part 1 in a 15 part series called Talking Toons. “Shaders are best used for Props, Particle FX, Organic and Hard Surface Objects, The Relationship Editor’s role, which Lights work best for Toon Shading, Normal Maps, Displacement Maps and the methods we will be using in the following episodes to come.”
Simple Car Rig in Video Copilot Element 3D
May 7, 2013
Create a Simple Car Rig with Element 3D! This technique will work well for almost any 3D vehicle model. Be sure you are using Element 3D V1.6
Use Video Copilot Metropolitan with Element 3D to Create a Realistic City Title
January 24, 2013
By Andrew Kramer/ Video Copilot: Use the new Metropolitan with Element 3D to create a realistic city title, Use Randomize Angle feature to distribute buildings into the scene
Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering
December 27, 2012
Post at CGtuts+: “Today’s lesson is all about prepping for rendering. You’ll start by finalizing the animation with some slight tweaks to the timing. Once done you’ll move onto the material setup and learn how to create realistic glass and metal shaders using Cinema 4D’s intuitive material editor. Finally, Cyril will walk you through lighting the scene. This lesson includes building a dynamic light rig using XPresso and fine tuning it’s position to generate correct caustics at render time.”
Cinema 4D Setup Breakdown/ Whiskey Bottle and Glass by Matt Beckham
July 2, 2012
Check out this excellent studio shot breakdown for creating a whiskey bottle and glass tumbler, using Cinema 4D, by Matt Beckham.