Talking Toons Episode 1 – Advanced Toon Shading (Basics 101)

It’s Tutorial Tuesday! This is part 1 in a 15 part series called Talking Toons. “Shaders are best used for Props, Particle FX, Organic and Hard Surface Objects, The Relationship Editor’s role, which Lights work best for Toon Shading, Normal Maps, Displacement Maps and the methods we will be using in the following episodes to come.”
Note: This is for Autodesk Maya and After Effects users.
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Posted by Michele Yamazaki