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Autodesk (178 Tutorials)

Maya Monday: Maya XGen and Interactive Grooming Tutorial Roundup

Maya Monday: Maya XGen and Interactive Grooming Tutorial Roundup

February 5, 2018

Maya 2017 Update 3 brought the interactive grooming tools and they’re really powerful! With XGen, you can create natural-looking hair and animal fur. Here are some overviews and examples of what XGen Interactive grooming can do.

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C4D: Speed up your HDRI Workflow in Octane with HDRI Link

C4D: Speed up your HDRI Workflow in Octane with HDRI Link

January 19, 2018

Chad Ashley from Greyscalegorilla explains how to work faster using HDRI Link with Cinema 4D and Octane.

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Laubwerk Plants integration with iToo Forest Pack

Laubwerk Plants integration with iToo Forest Pack

January 17, 2018

Learn how to use Forest Pack to instantly create stunning CG forest scenes using Laubwerk’s line of beautiful, render-ready 3D tree species, inside 3ds Max.

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Chaos Group Phoenix FD for Maya – Quick Start: Gasoline Explosion

Chaos Group Phoenix FD for Maya – Quick Start: Gasoline Explosion

January 17, 2018

Learn how to create a fiery explosion with an accelerant like gasoline in Phoenix FD for Maya. Using both the toolbar preset, and then again manually, step-by-step you’ll learn the ins and outs of this simulation type.

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Chaos Group Phoenix FD for 3ds Max – Quick Start: Basic Liquids #gettingstarted

Chaos Group Phoenix FD for 3ds Max – Quick Start: Basic Liquids #gettingstarted

January 17, 2018

This video covers the basic workflow for creating a basic liquid simulation in Phoenix FD for 3ds Max, using both a toolbar preset, and then again manually, step-by-step for good measure.

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Modeling Basics in Maya 2018

Modeling Basics in Maya 2018

January 16, 2018

Spicer McLeroy's tutorial. This is included in Maya Monday: Modeling Basics in 2018, so scroll down the page to the last tutorial to watch. 

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Autodesk Maya 2018 – Soda Can Tutorial

Autodesk Maya 2018 – Soda Can Tutorial

January 16, 2018

If you're new to Maya, here's a quick tutorial to get your started on modeling a soda can. This is in the article, Maya Monday: Modeling Basics in 2018. Scroll down to the 4th video to watch. 

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How to model a 3D Pillow in Maya 2018 in 5 minutes

How to model a 3D Pillow in Maya 2018 in 5 minutes

January 16, 2018

Mike Hermes redoes an old video with Maya 2018 and you can't get much faster and easier than this! This is in a Maya Monday feature on Modeling in Maya 2018. Scroll down to the third video to watch. 

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Maya 2018: Comprehensive Review of Modeling Improvements

Maya 2018: Comprehensive Review of Modeling Improvements

January 16, 2018

My Oh Maya dives a bit deeper into Modeling improvements. Watch and learn. Scroll down the page to the second video.

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Modeling Basics in 2018

Modeling Basics in 2018

January 16, 2018

Sculpting, Quad Draw, Bridge with Symmetry, Curve Warp Deformer, MASH, and much more are covered in these videos that will help you get acquainted with some of the modeling features in 2018. There are also a couple of beginner tutorials for those of you who are new to Maya.

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Turn a 2D Image into a 3D Mesh in Maya

Turn a 2D Image into a 3D Mesh in Maya

January 16, 2018

PlatinumRyan explains this simple process of converting a flat image into a 3 dimensional mesh. 

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Understanding Depth Of Field in Arnold and Maya

Understanding Depth Of Field in Arnold and Maya

January 16, 2018

This is a free excerpt from a course from Mograph Plus and Kamel Khezri. Learn about how to set up Depth of Field properly in Maya and Arnold.

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Cebas finalRender trueHybrid Tutorial Series

Cebas finalRender trueHybrid Tutorial Series

January 9, 2018

Edwin Braun from Cebas has started an ongoing tutorial series for finalRender trueHybrid. The 8 tutorials released so far touch on topics ranging from denoising and rendering best practices, to 360 panoramic views and image based lighting, and much more.

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ZBrush Sculpting for Maya Users

ZBrush Sculpting for Maya Users

December 29, 2017

ZBrush Sculpting for Maya Users with Create3dcharacters.com. Create a cute dragon with Pixologic™ ZBrush® and learn the ZBrush interface.

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Procedural Growing Frost Cinema 4D & X-Particles + Creating a Realistic Ice Material in Arnold 5

Procedural Growing Frost Cinema 4D & X-Particles + Creating a Realistic Ice Material in Arnold 5

December 26, 2017

Daniel Danielsson is a Freelance Director / Motion Designer who is based in Hertfordshire, which is north of London, England. I’m not sure how much snow and ice they get there, but Daniel has some fantastic Cinema 4D tutorials on creating frost and ice.

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