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Autodesk (187 Tutorials)

Maya Monday: Maya BonusTools 2018

Maya Monday: Maya BonusTools 2018

October 30, 2017

There are Maya BonusTools are a collection of plug-ins and scripts for Maya, available for both Maya and Maya LT, and free! Version 18.0.0 was released earlier this month to include support for Maya 2018. Some will work as far back as Maya 2015.

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Maya Monday: Bifrost and BOSS for Fluid simulation.

Maya Monday: Bifrost and BOSS for Fluid simulation.

October 23, 2017

Bifrost has been part of Maya for a while now. It is part of the dynamic effects in Maya to simulate liquids. Bifrost Ocean Simulation System (BOSS) was introduced in Maya 2017 and will let you create realistic ocean waves, wakes, ripples, and more in Maya. These are features of Maya and you don’t need any third party plug-ins!

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The New MASH Dynamics Node in Maya 2018, Part 3

The New MASH Dynamics Node in Maya 2018, Part 3

October 17, 2017

This is the last in our series on the brand new MASH Dynamics Node in the latest Maya release, which came out at the end of July. We’re featuring the last 4 videos from Ian Water’s great series.

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The New MASH Dynamics Node in Maya 2018, Part 2

The New MASH Dynamics Node in Maya 2018, Part 2

October 17, 2017

This tutorial is part 2 of our series on the new Dynamics Node in MASH in Maya 2018. Ian Waters has a great series that we’re showcasing.

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The New MASH Dynamics Node in Maya 2018

The New MASH Dynamics Node in Maya 2018

October 17, 2017

There are some great new motion graphics features in Maya 2018 including new MASH Nodes, such as MASH Dynamics Node, MASH World Node, and the MASH Placer Node. We’re going to focus on the MASH Dynamics Node for the next couple of weeks.

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The New UV Editor in Maya 2018

The New UV Editor in Maya 2018

October 17, 2017

If you’re new to 3D and are unfamiliar with UVs, Autodesk’s Knowledge Network, MyOhMaya, and others explain how to use them in Maya 2018.

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Fracture FX Tutorial plus Example

Fracture FX Tutorial plus Example

October 17, 2017

Fracture FX is on sale through October 5, 2017, so it seemed like a good time to share a couple of tutorials with you. Fracture FX is a production-proven, cross-platform demolition solution for Maya. This is a tutorial about how to use a new feature in v2.0, plus an example of what it looks like, and some sale info.

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Maya Render Setup

Maya Render Setup

October 17, 2017

  Know the Basics: Maya Part 9: Rendering Paul Hatton talks about Installing Arnold and the render settings you’ll need. He also talks about saving the render and things like…

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Game Engine Workflows in Autodesk Maya LT 2018

Game Engine Workflows in Autodesk Maya LT 2018

September 12, 2017

Game Engine Workflow with 3D modeling and animation in Maya LT. Learn how to xxport your 3D work to Unity or Unreal Engine.

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Tutorial #6 – Curvature Node & Layering Noise by Saul Espinos

Tutorial #6 – Curvature Node & Layering Noise by Saul Espinos

September 5, 2017

In the video, he references the Redshift 2 Maya – Tutorial #6 – Curvature Node & Layering Noise by Saul Espinosa. It is below.

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Maya Monday: The New MASH Dynamics Node in Maya 2018, Part 2

Maya Monday: The New MASH Dynamics Node in Maya 2018, Part 2

August 21, 2017

Happy Eclipse Day! I’m on a trip now viewing the eclipse in Totality, so I’ve queued this one up for you. It’s part 2 of our series on the new Dynamics Node in MASH in Maya 2018. Ian Waters has a great series that we’re showcasing.

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Rendering in CINEMA 4D – Which to Choose

Rendering in CINEMA 4D – Which to Choose

August 15, 2017

With all the different renderers out there, it’s sometimes difficult to determine which is the best for you and your needs.  Chad Ashley from Greyscalegorilla has a breakdown of the pro’s and cons of some of the renders GSG recommends.  Read an excerpt here and follow the link to the full article.

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HitFilm and 3DS Max: Creating Low Poly Animated Graphics

HitFilm and 3DS Max: Creating Low Poly Animated Graphics

August 1, 2017

In this tutorial, Tony from NXVisual Studio shows you just how easy it is to create highly polished animated graphic design elements using 3DS Max and HitFilm Pro 2017.

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Maya Monday: Particles and Particle Plug-ins

Maya Monday: Particles and Particle Plug-ins

July 24, 2017

We are going to talk about one of the most useful and versatile types of effects out there – particles. Particles can be used to make fire, smoke, water drops, microbes, dust and sand, and any number of miscellaneous motion graphic elements. We’re going to lump fluid simulation in as well and cover a few plug-ins to expand your options.

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Maya Monday: Free Rigs and Rigging Software

Maya Monday: Free Rigs and Rigging Software

July 10, 2017

Here are a few free Maya rigs for you to download, deconstruct, and learn from! Also, there are some tools that make rigging easier in Maya that you should seriously check out.

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