Autodesk (178 Tutorials)
March 9, 2023
Jake from the Corona team talks about Scatter, Pattern, and Displacement in Chaos Corona for 3ds Max.
March 7, 2023
Create a realistic flamethrower simulation with FumeFX in 3ds Maxm complete with a realistic blast with rolling fireballs and billowing smoke.
February 9, 2023
In this tutorial from iToo, learn how to scatter basic rigs with the linked hierarchies toolset in 3ds Max and Forest Pack 8.
February 1, 2023
Learn to create realistic glass fractures with 3 different types of glass with SitniSati FumeFX 6 and 3ds Max. Try the FumeFX 6 beta!
January 30, 2023
Learn to model a 3D Product in Maya 2023 with 3DWolf. In this tutorial, he models a fancy pump bottle with Maya 2023.
November 30, 2022
Sarkamari talks about the Camera Sequencer Tool in Autodesk Maya, for laying out and managing camera shots.
November 29, 2022
Learn how to create a Head on Fire with cebas finalFluid, an amazing Fluid Simulation tool for 3ds Max, released this month.
November 23, 2022
Learn about Rolling Shutter is, the of Rolling Shutter types you may encounter, and tools to fix this annoying video problem.
November 22, 2022
In this tutorial, learn how to make a parametric coffered ceiling that allows you to define the size and position using a rectangular spline.
October 24, 2022
Cody Childress has created a free script called CcStableDiffusion that lets you use Stabile Diffusion AI in Maya.
October 11, 2022
Displacement materials and textures can change the topography of your 3D model and bring added depth into your render. Chad Ashley and Nick Campbell from Greyscalegorilla show you how to set up displacement in Cinema 4D using Arnold, Octane or Redshift with these tutorials.
August 25, 2022
Interested in becoming a medical animator? Learn to create 2D and 3D medical animations that help to visualize microscopic mysteries.
August 22, 2022
Download the free collection, Autodesk Maya Bonus Tools 2019-2023 from Autodesk. It includes a plethora of useful Maya scripts and plug-ins.
August 15, 2022
3DWolf shows you how to use UV unwrapping in Maya on a 3D robot to create game assets using Maya, Mudbox, Zbrush, Substance, Unreal Engine, and more.
May 24, 2022
Building the Matrix City with Technical Specialist JP Giancarlo, covers a typical USD pipeline with Maya, Bifrost, and Arnold.