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1.5.7 Character Swing Rigging

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Character Swing Rigging
  

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Character Swing Rigging

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Character Swing Rigging

Character Swing Rigging allows you to quickly create natural swinging/rotational secondary animation for any layer(s) or puppet pins. It’s simple, fast, and effective and gives you full customizability for each part of the swing/rotation. Try it out, it’s a lot more powerful than what you might think.

Then What The Hell is Wind?

Wind is a wind generation tool within the script, it creates natural wind-like motion and is automatically added to all layer(s) or pin(s) that you select. Simply apply Character Swing Rigging and head over to the effects panel to have a look at what it can do.

Frustration No More!

Ever been frustrated when adding secondary animation to any part of a character? Are simple ear movements making you fed up? Trying to add The Double Albert onto your character and fed up with the 2000 keyframes needed? Or maybe you want to add some natural hair movement or give a character fur, well now you can. Simply create your layer(s), click the create button, and The ting goes Skrrrrrrrrrah Pap Pap Kak Kak Kak Skitty Skit Pap Pa And a Poopoodrrrrr BOOM

Character Swing Rigging gives you the power to fully customize every part of the swing rig. Head over to the effects panel of the driver_ and see what you can create.

Anchor Points Just Got Easier!

Are you fed up with having to constantly press Y to get the pan-behind tool? Having to drag anchor points around the screen all day just to get your rotations to line up? Well, guess what? NO MORE! Use the simple built-in anchor point tool to move anchor points around the screen to layers, masks, and the comp.

Enable That Swing

Getting super quick and smooth swinging motion has never been this easy. Simply select your layers, change the anchor points, apply the effect, and boom! you’re done. add your keyframes, enable the swing and watch it move

Features

  • True natural movements from position keyframe data
  • On and Off settings
  • Ability to set your own target data layer
  • Natural wind element, with controllable power & seed
  • Weight, that changes how the wind moves the rig
  • Parent the rig’s rotation to a different layers rotation
  • Parent the rig to other layers
  • Control over the rig’s children layers
  • Further control over individual pieces of the rig
  • Ability to control the wind element over any rig
  • Works with layers and pins
  • Ability to set anchor points to the comp, shape, and mask
  • A bin that actually works

Notes:

Character Swing Rigging does not currently work with 3D puppet pins

After Effects 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC, CS6

1.5.7  (Current version)  –  Aug 23, 2020

Fixed issue on some Windows systems that gave an Unable to execute script at line. undefined is not an object error on startup

1.5.6  –  Jan 9, 2020

Updated the script version so you won’t get any pesky update messages while using the script.

Also added a guide in the help menu to help with a common error



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