Hair and fur editing suite inside Unreal Engine!
ePhere Ornatrix for UE is the ultimate hair, fur, and feather grooming and animation software for Unreal Engine.
- Procedural grooming workflow
- Powerful hair physics
- Industry leading pipeline tools
- Intuitive integration
With the Ornatrix plugin for Unreal Engine, it is now possible to create, import, export, and manipulate all kinds of grooms directly inside Unreal Engine. ePhere’s intuitive and powerful workflow has been carefully adapted to fit UE’s unique real-time editor. Creating or editing hair for games, real-time videos, and interactive applications has never been so integrated or powerful.
Ornatrix for UE Key features
Procedural hair
- Build hair with a set of friendly operators
- Strand groups for non-destructive filtering
- Familiar iterative refinement workflow
- Easy to use groom preset system
Tight Unreal Engine integration
- Works within UE’s actor and component system
- Friendly menu for quick start
- Convert between Ornatrix and native grooms with one click
- Variety of import and export options
Intuitive modeling tools
- Brush, comb, and cut hair
Quickly define flow of fur on a surface with arrows - Frizz, curl, clump, and braid hair procedurally
- Style hair by dragging control points
Production/game-ready hair
- Create and use hair in your game projects
- Modify MetaHuman character grooms
- Unreal Editor 4.27 and 5.x support
- Generated grooms can work without Ornatrix
Description
System Requirements
Ornatrix supports the latest available version of Unreal Engine. At the time the supported versions are:
- Unreal Engine 5.x
- Unreal Engine 4.27