v2.33 HB ModelingBundle

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HB ModelingBundle

70+ Scripts for Modeling in CINEMA 4D, Modeling Layout and More

HB ModellingBundle is a set of over 70 Scripts for CINEMA 4D which are dedicated to 3D-Modelling. The goal of these scripts is to improve workflows and to do many operations a lot faster. This means less clicks and less mouse movement. With HB ModellingBundle you receive not only more than 70 Scripts but also a very well chosen set of shortcuts and a modelling-Layout for C4D. Also a template C4D-Scene which shows tools-settings in the viewport which makes working in Fullscreen mode much easier.

HB ModelingBundle is the result of 10 years working with CINEMA 4D as a professional 3D Generalist. I have begun early to create my custom scripts to make any repetitive process in C4D a lot faster. Over the Years I have added a lot of stuff and the collection is still growing. To get an better Idea about the Bundle you should watch the Videos on youtube to understand the potential for you.

Over 70 Scripts to improve your modelling Workflow. You need to use it to understand how this will effect your Workflow. Many operations need only one click instead of ten. So you save a lot of time and money if you work professional.

Less clicks more fun!

If you are willed to change some behaviours and use my Scripts with shortcuts you will very fast feel what it means to work with HB ModelingBundle. I think it is not wrong to say that the most frequent actions you do in C4D for modelling will be 2-10 Times less Clicks. It is hard to explain…go ahead and try it!

What’s in it?

The HB_ModellingBundle includes a lot of scripts already. All dedicated to Modelling. New Scripts will be added in future versions of HB_ModelingBundle which will be free to all Customers. You will also receive Support using my Support-Email: support@holgerbiebrach.com

Scripts Included in the Bundle:

  • 8 Snapping Scripts (easier setup of snappingsettings)
  • 4 Brushsize/strength Scripts (for changing Brushsettings)
  • HB_CenterCut (make loopcuts in the center of edges)
  • HB_CleanView (Toggle viewportfilters to see only relevant stuff)
  • 7 Clone Scripts (Clone Polygons along an Axis and align without gap)
  • HB_DefaultCamera (use default editor Camera and make some other settings)
  • HB_Delete (6 different modes to delete Objects or components)
  • HB_Divider (Change Subdivisions of any Parametric Objects or reset settings)
  • HB_EvenDistribution (evenly distribute points of selected edges)
  • HB_FastViewport (makes several settings to speedup the Viewport and restores old settings)
  • HB_Group (group each selected object under a Null)
  • HB_GroupSymmetry (make current selected objects symmetrical in Local or Global space)
  • HB_GuidesColor (change color of all Guidesobjects)
  • HB_Instancer (make instances of all selected objects while the last selected is referenced)
  • HB_KnifeLine (Knifetool setup to make linecuts)
  • HB_KnifePath (Knifetool setup to make pathcuts)
  • HB_Lineup (line up selected edges)
  • HB_LoopCut (Knifetool setup to make loopcuts)
  • HB_LoopSelection (makes loopselections)
  • HB_ModellingCamera (creates a local workplane on the selected components and a orthogonal Camera)
  • HB_ModelMode (makes some settings and toggles to Model Mode)
  • HB_Move (Movetool with some settings)
  • HB_Namer (Easily rename objects in the Viewport)
  • HB_Paste (paste objects at mouseposition and aligns to surfacenormal)
  • HB_PathSelection (sets up pathselection tool)
  • HB_PhongSelection ( sets up Phongbreakselection)
  • HB_PipeIt (one click to setup Sweepnurbs)
  • HB_Retopo (easily setup object for Retopology)
  • HB_Rotate (Rotate tool with some settings)
  • HB_Rotator (rotate objects 90 degree or reset PSR)
  • HB_RoundEdge (smooths out edgeselections)
  • HB_SnapToSpline (snap edge selections to spline)
  • HB_Scale (Scale Tool with some settings)
  • HB_SelectionMaker (Tool to make polygonselections)
  • HB_SelectSame ( Select objects of same type or with same pointcount)
  • HB_SetPhong (set the Phongangle of selected objects)
  • HB_SmoothEdge ( makes a deformer setup to deform polygonobjects like a Bezier-Nurbs)
  • HB_Solo (Isolate Objects or polygons and frames selection)
  • HB_SymmetryFix ( centers points near the Symmetryplane to fix holes in the symmetry)
  • HB_SymmetryMaker (deletes half of the object and puts it into a Symmetry object)
  • HB_ToggleMode (toggles modes between points/edges/Polygons and makes some other very nice decisions)
  • HB_ToggleSoftselection (toggles softselection)
  • HB_ToggleVisibility (toggles visibility of selected objects)
  • HB_TransformRepeat (repeates last modelling command)
  • HB_MaterialOverwrite (Overwrite materials in the Viewport)
  • HB_SelectionToCircle (Arrange points in a Circleshape)
  • HB_Relax (Relax points and keep border)

New in V2.2:

  • HB_MakeQuads (Close Caps with Quads and fix bad topology)
  • HB_ClipSymmetry (setup a special symmetry-mode)
  • HB_ConvertSymmetry (convert ClipSymmetry back to polgons)
  • HB_ZoomCamera (Special Camera to focus on areas for rendering)
  • HB_SendToRenderQueue (Send current file to Renderqueue)

New in V2.3:

  • HB_Mirror* (mirror polygons along modelling Axis)
  • HB_Selector (a new way of selecting and modifying meshes)
  • HB_SolidBevel ( makes solid bevels easy)
  • HB_Relax now with preserve Shape mode
  • HB_SelectionToCircle* now with preserve Shape mode
  • And many improvements on existing Scripts and Bugfixes

* HB_Mirror and the new HB_SelectionToCircle only works with R19 and Up.

Additional Stuff:

  • Realtime Utilityshaders
  • Defaults for Objects and Tools
  • Template Modelling Scene
  • Bluenight Color Scheme
  • Modo Color Scheme for C4D
  • Modo Viewport Material
  • DarkFlat Color Scheme
  • Modelling Layout
  • Extensive Documentation with Videolinks

CINEMA 4D R16 up to R23 on Mac and PC

* HB_Mirror and the HB_SelectionToCircle only works with R19 and Up.

Following Scripts need MoGraph to run:

  • HB_EvenDistribution
  • HB_Lineup
  • HB_RoundEdge
  • HB_SnapToSpline
1 review
100% of reviewers recommend this product
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Customer Reviews

All scripts very very useful. Less clicks more fun! Holger Biebrach Thank you so much. You are the best.

Would you recommend this product to a colleague? Yes

By: bahri altay
Date: March 24, 2019

New in v2.33 09/2020

  • Adds Cinema 4D R23 compatibility

New in  v2.32 01/2020

  • [FIXED] HB_CloneX: Fixed an Problem where Points got welded
  • [FIXED] HB_MakeQuads: Fixed problem where Axis would change
  • [FIXED] HB_MakeQuads: Fixed problem where MakeQuads failed completly
  • [FIXED] HB_MakeQuads: Fixed unwanted Vertices got welded
  • [FIXED]HB_SolidBevel: Fixed issue where it did not bevel on planar Edges
  • [FIXED]HB_MIRROR: R21 Compatibility Fix

New in v2.3 10/2018

  • [New]  HB_Mirror
  • [New]  HB_Selector
  • [New]  Preserve Shape option for HB_Relax
  • [New]  Preserve Shape option for HB_SelectionToCircle
  • [New]  HB_SolidBevel
  • [New]  ColorScheme „DarkFlat“
  • [Improved] Added Shortcuts optimized for US Keyboards
  • [Improved]  All  Coffee Scripts where rewritten in Python for R20 compatibility
  • [Improved]  New Icons Designs for 4K Displays
  • [Improved]  HB_SlideMode (used to be part of RetopoScript)
  • [Improved] HB_Convert (used to be HB_SmoothedgeConvert )
  • [Improved] HB_Convert: Support for Converting SlideMode
  • [Improved] HB_Clone: Shift modifier to clone connected Polygons
  • [Improved] HB_CloneXYZ: Combined Plus and Minus Scripts in one (Alt-Modifier)
  • [Improved] HB_CloneXYZ: Shift Modifier to clone all connected Polygons
  • [Improved] HB_ConvertSymmetry: Works also with Child Object selected
  • [Improved] HB_LoopSelection: CTRL for Boundry Selection
  • [Improved] HB_LoopSelection: SHIFT to enable Polymode
  • [Improved] HB_Move: CTRL to enable Normal Move
  • [Improved] HB_PathSelection: ALT enables Free Path Mode
  • [Improved] HB_PipeIt: Added Functionality for SHIFT and ALT modifiers
  • [Improved] HB_SymmetryFix: Multiple Objects
  • [Improved] HB_SymmetryFix: SHIFT-Mode to use Tolerance
  • [Improved] HB_SymmetryFix: Use only Selected Points or Edges
  • [Improved] HB_SymmetryMaker: Multiaxis Symmetry
  • [Improved] HB_SymmetryMaker: Alt Modifier for Negative Symmetry
  • [Improved] HB_SymmetryMaker: Multiple Objects Support
  • [Improved] HB_ToggleMode: Integrated HB_Selector functionality
  • [Fixed] HB_Move: Axis modes work now again
  • [Fixed] HB_SelectionToCircle: Issue where Points where projected wrong
  • [Fixed] HB_MakeQuads: Several BugFixes
  • [Fixed] HB_ConvertSymmetry: Fixed an Issue
  • [Fixed] HB_SymmetryMaker: Issue when Object not at Origin
  • [Fixed] HB_Slidemode: Issue with projection

New in v2.2 6/2017

  • [New]  HB_MakeQuads
  • [New]  HB_ClipSymmetry
  • [New]  HB_ConvertSymmetry
  • [New]  HB_ZoomCamera
  • [New]  HB_SendToRenderqueue
  • [New]  Compact Modeling Layout
  • [New]  HB_OverwriteMaterial: Modo UV Material [SHIFT]
  • [New]  HB_FastViewport: disable Texture [CTRL]
  • [Fixed] HB_CleanView: Default Material does not change color anymore
  • [Fixed] HB_FastViewport: Linear Workflow does not get effected anymore
  • Several minor Fixes

New in v2.12 11/2016

  • [New]  R18 compatibility for Knife Scripts
  • [New]  Additional Modo ColorScheme
  • [New]  Additional Modo Material
  • [New]  HB_OberwriteMaterial will apply a Modomaterial if no Material is selected and Modomaterial present in Contentbrowser
  • [Fixed]  Issue with HB_Relax where the Object jumps to Zero sometimes
  • [Fixed]  Issue with HB_EdgeToSpline where multi segment Splines would not work sometimes.

New in v2.1 1/2016

  • [New]  HB_Relax
  • [New]  HB_SelectionToCircle
  • [New]  HB_OverwriteMaterial
  • [New]  Highly Improved Retopo Functionality
  • [New]  Links to Videotutorials in Documentation and Scripteditor
  • [New]  Additional Stuff
  • Several Bug Fixes

New in v2.01 7/2015

  • Minor Fixes

New in v2.0    6/2015

  • First Public Release