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v5 MaxToC4D

MaxToC4D
 
MaxToC4D

3D Power of Both Worlds

MaxToC4D is a plugin to transfer 3DsMax current scene to C4D with 2 clicks, solving common problems between import/export problems automatically, to get the best results in the fastest way and with the less effort possible. Requires 3ds Max (Windows Only.)

3ds Max to Cinema 4D Plugin with Vray / Corona / Octane / Redshift Support!

 

This plugin will make your life easier, speed up your production, and bring you a new world of possibilities​.

  • Transfer scene from 3DsMAX to C4D with 2 clicks!
  • Fast make C4D library from 3DsMax models
  • Vray Support! Transfer 3DsMax scene even if they have vray materials or lights (if vray for 3DsMax installed)
  • Open models made for 3DsMax and send them to C4D
  • Use the powerfull 3DsMax modeling tools and instant transfer the scene to C4D with 2 clicks
  • Send scene from 3DsMax to C4D and from there its easier to integrate to After Effects CC – Live Integration!
  • And much more!

Who is this for?

For all 3D artist using 3DsMax and/or C4D. You will get instant benefits.

  • If you are a 3DsMax user you can add a new dimension to your workflow sending your scenes to C4D to use the fast advanced render there, or the library of objects, or the amazing hair/grass integrated system, etc
  • If you are a C4D you can sometimes prefer to model inside 3DsMax for specific tools, or because you have models already done there, or because you have purchased some models in the past in .max format (arch models etc) and you want them inside a current C4D project in a fast way, etc

Scene with Vray materials? No problem!*

*Vray needs to be installed on 3DsMax

Transfer Scene or Models even if they have vray materials, they’ll be converted to C4D standard materials!

maxtoc4d vray

 

V-Ray Fast Preview

Automatic transfer from 3DsMax Vray to Vray For Maya “similar” materials and settings. Even the standard materials will try to get “similar” look.
Of course you may need to manually adjust some stuff, but this will save you lot of time and tedious work!

MaxToC4D transfers scene/models between 3DsMax and C4D. You need to have 3DsMax and Cinema 4D.

  • Windows Only
  • 3DsMax supported versions: 2014 to 2021
  • Cinema 4D supported versions: R15 to R23

What’s new in v5.0

  • Cinema 4D R23 support
  • 3ds Max 2021 support
  • Redshift support

What’s new in v3.4

  • Cinema 4D R18 Support!
  • 3DsMax 2017 Support!
  • Vray For 3DsMax 3.5 Support!
  • Vray For C4D 3.4 Support!
  • Added import as Octane option!
  • Lot of improvements in Max Vray/Scanline to C4D Standard and Vray!

What’s New in v3.0

This is a big update to handle more complex scenes and adding support for more features and lots of fixes!

  • Improvements in Max Vray/Scanline to C4D Standard!
  • Improvements in Max Vray/Scanline to C4D Vray!
  • Max Vray Proxy > C4D Instances support added!
  • Smarter conversions based on scene analysis
  • New Interface with different export options
  • Easily change temp path from the interface
  • Vray-Logo appearing in C4D won’t show when exporting in default mode!
  • Faster C4D V-Ray material Import!
  • Added support to Proxy/Instances, IES lights, Mesh/Turbosmooth, etc
  • Vray 3.0, 3.20. 3.30. 3.40 support
  • Future 3.xx version updates will be free for 3.0 customers

New Interface, compatibility Improvements:

max 2 c4d new interface

V-Logo fix on problematic scenes

Max Vray Proxy > C4D Instances support

Improvements in Max Vray to C4D Vray/Standard render

max to c4d vray improvements

 

New in v2.0/ Previous Versions:

  • Improvements and much more Vray features added, more objects and scenes works better now!
  • Vray 3.00 and Vray 3.20 supported in 3DsMax and new Vray for C4D!
  • Vray FastPrev included! – Tool to render V-ray scenes faster, to check if the scene looks good before the final render!
  • Vray Lights, Sun, Sky, IEs lights, Procedural Maps, Blend Materials, Composite, Car Paint, Matte, etc!
  • More procedural shaders supported (more scenes compatibility!)
  • Ability to choose to transfer whole scene or selected object.
  • Lightmanager plugin updated – Vray lights support and conversion option for faster renders!
  • Detect of wrong characters in texture filenames/objects/materials, and an option to fix this automatically.
  • Now its possible to chose temporal save path.
  • Turbosmooth/Meshmooth converted to subdivision generator.
  • Lots of fixes and new features!
  • Future 2.xx version updates will be free for 2.0 customers!

maxtoc4d fastprev

Improvements, and automatic transfer from 3DsMax Vray to Vray For C4D “similar” materials and settings. Even the standard materials will try to get “similar” look with reflection/refraction, etc. Of course you may need to manually adjust some stuff, but this will save you lot of time and tedious work!

 

 

Automatically Transfer Extra scene info!

In each update, new features will be added also with more features supported in the transfer. From the first version, this product is already a game changer, a workflow optimizer, and already supports useful extra info in the transfer as Output Resolution, Environment Color/Image/Type, etc.

Integrated Access on interface and options

Access the transfer with 1-click from the toolbar or from an integrated menu in Cinema 4D.