Realistic and very highly detailed male character. Fully rigged nude and clothed subdivision model ready for animation with multiple morph targets and full FK and IK bones system. It includes Mental Ray and Vray shaders.
Realistic and very highly detailed male character. It includes full body and clothes.
The model includes the control mesh with no subdivisions ready to subdivide. Different high resolution maps for both face, body and clothes.
Perfect for extreme close-up shots.
The model has perfect edge-loops based topology with rational polygons count. The hair has been created as an alpha-textured mesh objects and does not require any additional plugin
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